Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

CR improvement - air screen

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> CR improvement - air screen Page: [1]
Login
Message << Older Topic   Newer Topic >>
CR improvement - air screen - 1/24/2015 4:28:02 PM   
Mickrocks201

 

Posts: 95
Joined: 8/2/2008
From: Santa Fe, NM
Status: offline
Right now right clicking on the groups mission does nothing.... how about making right click scroll backwards thru mission types - so instead of clicking 4 times to go from DN -> RS* (dozens and dozens of times) I can right click once. It seems to me playing the allies that I spend LOTS of clicks resting low moral airgroups - very boring. If I would be able to go back and forth between DN and RS* with one click (R or L) I would be much happier.
Post #: 1
RE: CR improvement - air screen - 1/24/2015 8:21:47 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
That would be great. Or the possibility to set all air groups under a certain morale to rest. Possible via filters where you can sort and set thresholds?

(in reply to Mickrocks201)
Post #: 2
RE: CR improvement - air screen - 1/24/2015 8:38:21 PM   
KWG


Posts: 1249
Joined: 9/29/2012
Status: offline
some way to mass select then enter new value like you can do with the number box control, % to fly etc

< Message edited by KWG -- 1/24/2015 9:57:46 PM >

(in reply to JocMeister)
Post #: 3
RE: CR improvement - air screen - 1/24/2015 10:42:08 PM   
NotOneStepBack


Posts: 915
Joined: 6/17/2011
Status: offline
+1 for this for sure.

(in reply to KWG)
Post #: 4
RE: CR improvement - air screen - 1/24/2015 10:45:00 PM   
Kumppi


Posts: 209
Joined: 10/21/2008
From: Somewhere between Sweden and Russia
Status: offline
Yes more filters. Morale filter, fatigue filter, coffee filter.

(in reply to NotOneStepBack)
Post #: 5
RE: CR improvement - air screen - 1/25/2015 8:01:28 AM   
LuckyJim1010

 

Posts: 260
Joined: 7/6/2010
Status: offline
+1 (including the Coffee Filter)

(in reply to Kumppi)
Post #: 6
RE: CR improvement - air screen - 1/25/2015 8:14:33 AM   
Balou


Posts: 841
Joined: 7/24/2009
Status: offline
+1 and
a filter/window for a cut-off value (eg 60 = air groups with morale below 60 are set to rest)

(in reply to LuckyJim1010)
Post #: 7
RE: CR improvement - air screen - 1/25/2015 10:30:17 AM   
jhdeerslayer


Posts: 1194
Joined: 5/25/2002
From: Michigan
Status: offline
Most inconvenient part of the game to me is the lack of some feature like this. I have my own coffee filters though.

_____________________________


(in reply to Balou)
Post #: 8
RE: CR improvement - air screen - 1/25/2015 11:54:24 AM   
Helpless


Posts: 15793
Joined: 8/27/2004
Status: offline
Experience , morale and fatigue air group CR filters are on the task list and will be added.






Attachment (1)

_____________________________

Pavel Zagzin
WITE/WITW/WITE-2 Development

(in reply to jhdeerslayer)
Post #: 9
RE: CR improvement - air screen - 1/25/2015 2:50:09 PM   
HMSWarspite

 

Posts: 1401
Joined: 4/13/2002
From: Bristol, UK
Status: offline
Thanks. That's great

_____________________________

I have a cunning plan, My Lord

(in reply to Helpless)
Post #: 10
RE: CR improvement - air screen - 1/25/2015 5:06:40 PM   
Balou


Posts: 841
Joined: 7/24/2009
Status: offline
Excellent news, thanks.

(in reply to Helpless)
Post #: 11
RE: CR improvement - air screen - 1/25/2015 6:06:14 PM   
jhdeerslayer


Posts: 1194
Joined: 5/25/2002
From: Michigan
Status: offline
+1

_____________________________


(in reply to Balou)
Post #: 12
RE: CR improvement - air screen - 1/25/2015 10:20:39 PM   
Mickrocks201

 

Posts: 95
Joined: 8/2/2008
From: Santa Fe, NM
Status: offline
Another request would be to leave the state of the AIR DETAIL button alone between phases. I like it to be on TWO PLANES, but it reverts back to ONE during the opponents phase.

(in reply to jhdeerslayer)
Post #: 13
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> CR improvement - air screen Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.875