Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

To convert or not to convert....

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> To convert or not to convert.... Page: [1]
Login
Message << Older Topic   Newer Topic >>
To convert or not to convert.... - 1/25/2015 5:22:33 PM   
barkman44

 

Posts: 344
Joined: 1/17/2010
Status: offline
Is it better to leave the convertible unit's on-map or convert them to a hq su?
Post #: 1
RE: To convert or not to convert.... - 1/25/2015 6:25:55 PM   
Q-Ball


Posts: 7336
Joined: 6/25/2002
From: Chicago, Illinois
Status: offline
Doesn't it depend? I think it depends on what you need. Sometimes you need on-map units to occupy ground, and sometimes you need HEFT, usually when you are already stacked 3-deep.

The British Armored Brigades in particular pack alot of combat value into an attachment; they are great to distribute to units you want to give help to.

The US Cav units, on the other hand, are too light to make an impact as an attachment, but can be great in a breakout

_____________________________


(in reply to barkman44)
Post #: 2
RE: To convert or not to convert.... - 1/25/2015 8:12:34 PM   
Baelfiin


Posts: 2978
Joined: 6/7/2006
Status: offline
multi role units are one of my favorite things that got added to the game

_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to Q-Ball)
Post #: 3
RE: To convert or not to convert.... - 1/25/2015 8:33:11 PM   
cmunson


Posts: 6238
Joined: 9/15/2007
From: Austin, Texas
Status: offline
quote:

multi role units are one of my favorite things that got added to the game


Agreed!

_____________________________

Chris

(in reply to Baelfiin)
Post #: 4
RE: To convert or not to convert.... - 1/25/2015 8:47:25 PM   
Baelfiin


Posts: 2978
Joined: 6/7/2006
Status: offline
I remember lobbying to get some for the german side (Panzer Brigades) but was shot down 8)



_____________________________

"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.

(in reply to cmunson)
Post #: 5
RE: To convert or not to convert.... - 1/25/2015 11:28:08 PM   
MrLongleg

 

Posts: 707
Joined: 3/14/2006
From: Plymouth, MA, USA
Status: offline
How are they converted? I mean what do you need to do in the UI to convert them?

_____________________________

MrLongleg

Life is too short to drink bad wine ;-)

(in reply to Baelfiin)
Post #: 6
RE: To convert or not to convert.... - 1/26/2015 2:25:39 AM   
marion61

 

Posts: 1688
Joined: 9/8/2011
Status: offline
Move the unit your converting into the hex with it's hq unit, and hit convert from the unit detail screen.

(in reply to MrLongleg)
Post #: 7
RE: To convert or not to convert.... - 1/26/2015 2:28:54 AM   
MrLongleg

 

Posts: 707
Joined: 3/14/2006
From: Plymouth, MA, USA
Status: offline
Thank, meklore61

(in reply to marion61)
Post #: 8
RE: To convert or not to convert.... - 1/26/2015 2:44:26 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
Cool. I obviously haven't read enough of the manual.

EDIT: Can they be unconverted later?

Cheers,
CC

< Message edited by Commander Cody -- 1/26/2015 3:45:36 AM >


_____________________________

Beer, because barley makes lousy bread.

(in reply to MrLongleg)
Post #: 9
RE: To convert or not to convert.... - 1/26/2015 2:49:38 AM   
marion61

 

Posts: 1688
Joined: 9/8/2011
Status: offline
You can un-convert them, but all the elements must be present in the hq unit when you do.

(in reply to CaptBeefheart)
Post #: 10
RE: To convert or not to convert.... - 1/26/2015 4:31:21 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
Thanks.

_____________________________

Beer, because barley makes lousy bread.

(in reply to marion61)
Post #: 11
RE: To convert or not to convert.... - 1/26/2015 5:30:27 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
I convert almost everything into SUs. I don´t want to lose a precious "slot" on the ground to a small BDE/RGT.

(in reply to CaptBeefheart)
Post #: 12
RE: To convert or not to convert.... - 1/26/2015 9:06:23 AM   
Jakerson

 

Posts: 565
Joined: 8/15/2006
Status: offline

quote:

ORIGINAL: Haudrauf1962

How are they converted? I mean what do you need to do in the UI to convert them?


You also need to attach multi-role unit to same HQ that you want to convert it and HQ and multi-role unit needs to be in same hex.. Otherwise that button to convert dont show up to UI.

(in reply to MrLongleg)
Post #: 13
RE: To convert or not to convert.... - 1/26/2015 12:10:34 PM   
KWG


Posts: 1249
Joined: 9/29/2012
Status: offline
Support role when doing invasions and to maximize units in beachheads. Best to have 2 divisions filled with support units than it is have two brigades or 1 division and 1 brigade hitting those beaches.

Support units on map good when you just need a holding force as you mass your main units for an attack/breakout.


(in reply to Jakerson)
Post #: 14
RE: To convert or not to convert.... - 1/26/2015 5:08:05 PM   
HMSWarspite

 

Posts: 1401
Joined: 4/13/2002
From: Bristol, UK
Status: offline
Yep. Filled Divs until breakout, then you need those regiments until the front stabilises...

_____________________________

I have a cunning plan, My Lord

(in reply to KWG)
Post #: 15
RE: To convert or not to convert.... - 1/26/2015 11:08:09 PM   
gmsitton

 

Posts: 121
Joined: 10/25/2012
Status: offline
Smack me silly. I learned something new.

(in reply to HMSWarspite)
Post #: 16
RE: To convert or not to convert.... - 1/27/2015 11:16:13 AM   
AnonK2

 

Posts: 31
Joined: 1/13/2015
Status: offline
Another totally stupid question: Pre Sicily Landing I would like to combine the Airborne Regiments in Africa to Divisions. How to do this? I have 3 regiments of the same division on the airfield and when I hit the combine button just a message that it cant be combined appears. What do I do wrong?

(in reply to gmsitton)
Post #: 17
RE: To convert or not to convert.... - 1/27/2015 12:50:51 PM   
marion61

 

Posts: 1688
Joined: 9/8/2011
Status: offline
Do they all have movement points? That should be the only thing stopping you from recombining them if all 3 regiments/brigades are stacked in the same hex.

(in reply to AnonK2)
Post #: 18
RE: To convert or not to convert.... - 1/27/2015 1:55:08 PM   
KWG


Posts: 1249
Joined: 9/29/2012
Status: offline
"Another totally stupid question: Pre Sicily Landing I would like to combine the Airborne Regiments in Africa to Divisions. How to do this? I have 3 regiments of the same division on the airfield and when I hit the combine button just a message that it cant be combined appears. What do I do wrong? "



Are any of the regiments on "ready to drop" status?

(in reply to marion61)
Post #: 19
RE: To convert or not to convert.... - 1/28/2015 8:02:56 PM   
carlkay58

 

Posts: 8650
Joined: 7/25/2010
Status: offline
The drop status will not matter. Just highlight and select all three units and then hit the 'B' key to build up the division. This will destroy the Prep Points and planned target hex for the unit.

(in reply to KWG)
Post #: 20
RE: To convert or not to convert.... - 1/28/2015 10:28:11 PM   
Chuske


Posts: 387
Joined: 7/6/2010
From: Exeter, UK
Status: offline
Have you changed HQ on any of the AirBourne Rgts? Unless my memory is playing tricks on me I seem to remember units won't combine if diff HQ. Anyway b key should work I combined them in my last game.

_____________________________

The user formally known as jonboym

WITP:AE - Useful Info for Beginners

WitW Tutorials

WitW Beta/Alpha Tester

(in reply to carlkay58)
Post #: 21
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> To convert or not to convert.... Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.266