Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

AAR First Contact, 1986

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> After Action Report >> AAR First Contact, 1986 Page: [1]
Login
Message << Older Topic   Newer Topic >>
AAR First Contact, 1986 - 2/1/2015 6:16:10 PM   
JSF


Posts: 137
Joined: 7/29/2011
Status: offline
First Contact 1986
Side: Norway

Part One

Looked forward to playing this one since a longer time. The scenario setup is another

perfect one for training.

Only a few minutes after scenario start, my units take a first beating: P990 Skarv and

P964 Trygg are destroyed by hostile missiles, popping up out of nowwhere.


Both ships counter-fire their sea skimmers and take out one hostile boat.


Sigh....what a start.

Still four groups alive. No surrender!
Post #: 1
RE: AAR First Contact, 1986 - 2/1/2015 6:30:51 PM   
JSF


Posts: 137
Joined: 7/29/2011
Status: offline
Part Two

Several ships approaching from North East. The first one is rather slow. This could be a

fishing boat.

Trailing it, there is another one, doing 30 knots.

Both are shooting! And they outrange one of my boats. Going head on to flank speed.

My leading vessel fires its Penguins, but the second ships is out of range.

Another desaster coming up?

My second group,gone. At least they got one Russian in return.

Two more ships approaching, straight from the North. Speed and radars indicate that

they are hostile.

No time to waste. Not this time. I mark them as hostile - missiles away!

I was right - they ARE hostile! Red missiles underway. And they annihilate my third

group at once.

But I got three Osa class boats in return.

W
hat a nerve-racking, furious fight.

Two Norwegian groups left, how many Russians?

(in reply to JSF)
Post #: 2
RE: AAR First Contact, 1986 - 2/2/2015 3:39:07 PM   
kylania

 

Posts: 155
Joined: 1/2/2015
Status: offline
Wow, sounds brutal! Any screenshots of this available?

(in reply to JSF)
Post #: 3
RE: AAR First Contact, 1986 - 2/8/2015 8:43:55 AM   
JSF


Posts: 137
Joined: 7/29/2011
Status: offline
No, sorry. So far, I forgot to take a few screenies. Now on my way finishing the scenario. If there is more real action (not sure how many hostiles are left) I´ll make screenies. And yes, this scenario IS brutal.

(in reply to kylania)
Post #: 4
RE: AAR First Contact, 1986 - 2/8/2015 9:37:41 AM   
JSF


Posts: 137
Joined: 7/29/2011
Status: offline
Part Three - waiting for Godot

Curious if there are any hostile vessels left. If so, I should have good chances since I

´ve got two full armed groups left.

Two Vampires in the air!

Approaching my frigates from the East. Here we are.

Three vampires incoming. Sea Sparrows underway. This will be close.

Two missiles shot down! A third one incoming. Sea Sparrows underway. Those Russian

SS-N-9 Sea Skimmers are deadly. One hit sinks a Corvette with ease. nad I gues,, an

Oslo Class Frigate, as well.

New contact! another ship. Fishing boat or Russian?

A fishing boat, veyr good.

Another skunk detected. Right North to my Frigates.

And this one is fast moving, 35 knots, and has FCR activated. That´s a hostile ship, for

sure. Manually marked as hostile.

Vampires underway! Counterattack underway!

And Sea Sparrow SAMs underway.

Yea - got them !!!

All hostile missiles shot down and my Penguin Sea Skimmers still in the air, heading for

that Russian Archer.

Never forget about the whole theatre...

My second group, two Patrol Boats to the East, detect an inbound vampire. So there is

at least one Russian ship left over there, too.

One ship is sunk, two hits. Now my Frigates are free to give aid to the Patrol Boats. Full

speed to the East!

The Patrol Boats are luckey! Two misses. Their 40mm guns would not have downed the

Sea Skimmers.


..Oops...lucks like the Russian missiles are heading for my Frigates and thus just

overflew my Patrol Boats.

Well, 24 Sea Sparrows left. Hopefully they do the job. Meanwhile the Patrol Boats

changed course to East and try to get the shooter.

Sea Sparrows underway. Once again.

Got one!

Got the second one!

Hopefully, this were the last Russian missiles.

Oh no! Two new contacts. Both doing 30 knots and FCR activated.

Marked as hostile.

The Patrol Boats automatically launch all eight missiles, four at each contact.

Both contacts hit and slow down. But none of them instantly sinks.

What to do?

Closing in with my PBs and use the 76mm cannon?

Or avoid any risk and leave the job to my Frigates?

Decision: Closing in on the nearest contact and approaching the second one with my

Frigates.

Now this is interesting: my Patrol Boats use a torpedo attack! Two torps underway.

Scenario concluded! I would have loved to play it to the end.

Triumph!

The final score: 1250

SIDE: Soviet Union
===========================================================

LOSSES:
-------------------------------
3x MRK Nanuchka III [Pr.1234.1 Ovod]
4x RK Osa II [Pr.205U]


EXPENDITURES:
------------------
16x SS-N-9 Siren [P-120 Malakhit]
44x SA-N-4a Gecko [9M33]
7x AK-176 76mm/60 Frag Burst [2 rnds]
2x AK-630 30mm/65 Gatling Burst [400 rnds]
13x PK-16 Flare [TST-60U]
6x SS-N-2b Styx [P-15U]
16x SA-N-1b Goa [M-1M/P Volna-M/P, 4K91 / V-601]
30x AK-726 76mm/60 Twin Frag Burst [2 rnds]
201x AK-726 76mm/60 Twin HE Burst [2 rnds]



SIDE: Norway
===========================================================

LOSSES:
-------------------------------
3x P 960 Storm
4x P 986 Hauk


EXPENDITURES:
------------------
14x RB 12 Penguin Mk2
11x RB 12 Penguin Mk1
14x 40mm/70 Single Breda Burst [4 rnds]
29x RIM-7M Sea Sparrow
2x Tp 612



SIDE: Neutral
===========================================================

LOSSES:
-------------------------------


EXPENDITURES:
------------------


...and I just detected something for my chill out: there is a Kashin Class DDG to the

West of my Frigates!

Going to chase and sink him.

But that´s another story.

This is a wonderful and daring scenario, I really loved it.

Attachment (1)

< Message edited by JSF -- 2/8/2015 10:40:23 AM >

(in reply to JSF)
Post #: 5
RE: AAR First Contact, 1986 - 2/8/2015 9:50:14 AM   
JSF


Posts: 137
Joined: 7/29/2011
Status: offline
Part Four - Post Mortem - High Noon

Taking out the last opponent with guns - wow!



Attachment (1)

< Message edited by JSF -- 2/8/2015 10:50:31 AM >

(in reply to JSF)
Post #: 6
RE: AAR First Contact, 1986 - 2/10/2015 9:17:16 PM   
mikkey


Posts: 3142
Joined: 2/10/2008
From: Slovakia
Status: offline
Nice and impressive AAR, thanks JSF

(in reply to JSF)
Post #: 7
RE: AAR First Contact, 1986 - 2/11/2015 8:55:26 PM   
Schr75


Posts: 803
Joined: 7/18/2014
From: Denmark
Status: offline
Agreed

Short fast paced scenario.
Lots of fun.

Lost four MTB´s, but that 76mm gun saved the day for my FFG. No more Sea Sparrows in the launcher, but a, literally one percent shot, saved the day at less than 200m.

Gotta love that Bofors.

Søren




Attachment (1)

< Message edited by Schr75 -- 2/11/2015 9:57:56 PM >

(in reply to mikkey)
Post #: 8
RE: AAR First Contact, 1986 - 2/12/2015 10:38:20 PM   
sfbaytf

 

Posts: 1122
Joined: 4/13/2005
Status: offline
Just finished this one. Average score 300. All my patrol craft were sunk.

(in reply to JSF)
Post #: 9
RE: AAR First Contact, 1986 - 2/13/2015 4:54:29 PM   
JSF


Posts: 137
Joined: 7/29/2011
Status: offline

quote:

ORIGINAL: sfbaytf

Just finished this one. Average score 300. All my patrol craft were sunk.


Yes, this is a hell of a scenario. Very easy to get busted.

(in reply to sfbaytf)
Post #: 10
RE: AAR First Contact, 1986 - 2/14/2015 11:37:11 PM   
giantsquid

 

Posts: 270
Joined: 9/8/2014
From: Milan, Italy
Status: offline
I still didn't try this one, but is that possible to conceal the PTM in the radar clutter of the coast and launch Penguind undetected? Or hiding behind a peninsula, islands and rocks?
I don't know how rules handle radar problems detecting small boats very, very close to a rocky coast.

Francesco

(in reply to JSF)
Post #: 11
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> After Action Report >> AAR First Contact, 1986 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.141