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Coming in v1.07: Mission Editor 2.0

 
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Coming in v1.07: Mission Editor 2.0 - 2/14/2015 12:22:31 PM   
Dimitris

 

Posts: 13282
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http://www.warfaresims.com/?p=3653

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RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 12:44:51 PM   
76mm


Posts: 4688
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From: Washington, DC
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The best editor in the industry gets even better, thanks.

(in reply to Dimitris)
Post #: 2
RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 12:45:04 PM   
OnFire


Posts: 79
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Amazing!

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RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 12:51:30 PM   
Dide


Posts: 156
Joined: 5/10/2009
From: Italy
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Fantastic!

(in reply to OnFire)
Post #: 4
RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 12:59:43 PM   
Swedelicious

 

Posts: 18
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Nice.

(in reply to Dide)
Post #: 5
RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 2:18:22 PM   
jarraya

 

Posts: 321
Joined: 9/10/2007
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This looks truly awesome!

(in reply to Swedelicious)
Post #: 6
RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 2:20:51 PM   
AlmightyTallest

 

Posts: 279
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Niiiice!!!


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Post #: 7
RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 2:57:01 PM   
jun5896

 

Posts: 216
Joined: 1/17/2015
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Yay

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Post #: 8
RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 3:49:18 PM   
Marder


Posts: 242
Joined: 10/25/2013
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These customizeable escorts :w00t:

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Post #: 9
RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 4:06:51 PM   
JPFisher55

 

Posts: 589
Joined: 11/22/2014
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Wow, for the first time I will actually use the mission editor for my strike missions rather than just plotting the planes and manually control them. With all the bug fixes, I can't wait for 1.07. Great job developers.

(in reply to Marder)
Post #: 10
RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 6:04:10 PM   
MaB1708

 

Posts: 336
Joined: 8/13/2006
From: Freiburg(Germany)
Status: offline
What a nice gift for valentine's day, thank you guys, appreciated as always!

Cheers,

Martin

(in reply to JPFisher55)
Post #: 11
RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 9:05:49 PM   
hellfish6


Posts: 843
Joined: 6/15/2008
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I'm so excited to read it that I can't actually read it. I keep trying to skip around. Command ADD.

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Post #: 12
RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 9:45:18 PM   
Primarchx


Posts: 3102
Joined: 1/20/2013
Status: offline
You guys keep trying to blast me out of my micromanagement shell. And it may be working!

(in reply to Dimitris)
Post #: 13
RE: Coming in v1.07: Mission Editor 2.0 - 2/14/2015 9:54:13 PM   
cf_dallas


Posts: 303
Joined: 4/13/2006
From: Grapevine, TX
Status: offline

quote:

ORIGINAL: hellfish6

I'm so excited to read it that I can't actually read it. I keep trying to skip around. Command ADD.


Same here, I had to read it twice to make sure I hadn't missed anything. :-)

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Formerly cwemyss

(in reply to hellfish6)
Post #: 14
RE: Coming in v1.07: Mission Editor 2.0 - 2/15/2015 2:19:23 AM   
AdmiralSteve


Posts: 270
Joined: 3/28/2011
From: Red Bluff, CA
Status: offline
We sooo underpaid for this game. I feel obligated to donate at least lunch at my house. You dev's at Warfare Sims rock.

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“There are no extraordinary men...just extraordinary circumstances that ordinary men are forced to deal with.”
Admiral William Frederick Halsey Jr. 1882-1959


(in reply to cf_dallas)
Post #: 15
RE: Coming in v1.07: Mission Editor 2.0 - 2/15/2015 2:49:27 AM   
tjhkkr


Posts: 2428
Joined: 6/3/2010
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Um. Wow.
I am only now learning how to use the editor; these features are fantastic.

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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to AdmiralSteve)
Post #: 16
RE: Coming in v1.07: Mission Editor 2.0 - 2/15/2015 7:01:42 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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quote:

ORIGINAL: AdmSteebe
We sooo underpaid for this game.


Can we quote you on that . We still have some folks absolutely refusing to give Command a try because of the upfront cost.

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Post #: 17
RE: Coming in v1.07: Mission Editor 2.0 - 2/15/2015 7:56:28 AM   
RoccoNZ

 

Posts: 87
Joined: 1/9/2015
Status: offline
I remember buying games in the early 90s. It's cheaper today in absolute dollars, never mind with inflation.

(in reply to Dimitris)
Post #: 18
RE: Coming in v1.07: Mission Editor 2.0 - 2/15/2015 5:36:02 PM   
NakedWeasel


Posts: 500
Joined: 1/14/2014
Status: offline

quote:

ORIGINAL: Sunburn

quote:

ORIGINAL: AdmSteebe
We sooo underpaid for this game.


Can we quote you on that . We still have some folks absolutely refusing to give Command a try because of the upfront cost.


The upfront cost is a bit steep for those of us who struggle. But that said; I am a naval warfare enthusiast, this is my hobby, and this product is, hands down, worth every penny. For those of us who prefer to have the most realistic, most comprehensive simulation in this genre, purchasing a copy of the program is a very small hurdle. I can't wait for the new version, I'm checking the site several times per day in anticipation.

I am such a huge fan of your work!

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Though surrounded by a great number of enemies
View them as a single foe
And so fight on!

(in reply to Dimitris)
Post #: 19
RE: Coming in v1.07: Mission Editor 2.0 - 2/15/2015 5:45:29 PM   
tjhkkr


Posts: 2428
Joined: 6/3/2010
Status: offline
quote:

ORIGINAL: Sunburn
quote:

ORIGINAL: AdmSteebe
We sooo underpaid for this game.

Can we quote you on that . We still have some folks absolutely refusing to give Command a try because of the upfront cost.


I have been watching this game for a LONG time... a very long time. And that is the very reason that I did not want to buy it. I have only so much money to put towards recreation. This is well worth the cost.
The service is outstanding. And it seems like a good community; not a lot of meanness on the boards (a real turn off for me).
And what is coming up is fantastic.
I am thoroughly glad I made the investment.

So now, my gaming investment is between this and an old board game, Advanced Squad Leader.

This is a good product. It takes a bit of patience to learn, but it is powerful, and I am glad to take the time to learn it.


_____________________________

Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to Dimitris)
Post #: 20
RE: Coming in v1.07: Mission Editor 2.0 - 2/15/2015 11:25:21 PM   
Vici Supreme

 

Posts: 558
Joined: 12/4/2013
From: Southern Germany
Status: offline
Magnifique.

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Post #: 21
RE: Coming in v1.07: Mission Editor 2.0 - 2/16/2015 5:12:01 AM   
AdmiralSteve


Posts: 270
Joined: 3/28/2011
From: Red Bluff, CA
Status: offline

quote:

ORIGINAL: Sunburn

quote:

ORIGINAL: AdmSteebe
We sooo underpaid for this game.


Can we quote you on that . We still have some folks absolutely refusing to give Command a try because of the upfront cost.

Not that it would do you any good but I was into this game when it was in pre-beta and called Red Pill in February 2011. I had followed it regularly in the Warfare Sims monthly updates and because of what I believed was going to be a fully detailed and complete game, I was set to drop some coin on it by the beginning of 2013. The other games never really did anything for me; they just didn't have that "look" to them. They were good and I've spent a good sum of money on the eight or so titles that I've bought over the last ten years. The updates are regular and extensive. The support is ten-fold better than that. The combined efforts by Warfare Sims on the mechanics, user interface and database is beyond that of the others in this market.
For me, you guys just nailed it.


_____________________________

“There are no extraordinary men...just extraordinary circumstances that ordinary men are forced to deal with.”
Admiral William Frederick Halsey Jr. 1882-1959


(in reply to Dimitris)
Post #: 22
RE: Coming in v1.07: Mission Editor 2.0 - 2/16/2015 5:58:39 AM   
hellfish6


Posts: 843
Joined: 6/15/2008
Status: offline

quote:

ORIGINAL: AdmSteebe


quote:

ORIGINAL: Sunburn

quote:

ORIGINAL: AdmSteebe
We sooo underpaid for this game.


Can we quote you on that . We still have some folks absolutely refusing to give Command a try because of the upfront cost.

Not that it would do you any good but I was into this game when it was in pre-beta and called Red Pill in February 2011. I had followed it regularly in the Warfare Sims monthly updates and because of what I believed was going to be a fully detailed and complete game, I was set to drop some coin on it by the beginning of 2013. The other games never really did anything for me; they just didn't have that "look" to them. They were good and I've spent a good sum of money on the eight or so titles that I've bought over the last ten years. The updates are regular and extensive. The support is ten-fold better than that. The combined efforts by Warfare Sims on the mechanics, user interface and database is beyond that of the others in this market.
For me, you guys just nailed it.



Ditto. I'd have paid more.

_____________________________


(in reply to AdmiralSteve)
Post #: 23
RE: Coming in v1.07: Mission Editor 2.0 - 2/16/2015 3:03:16 PM   
1nutworld


Posts: 365
Joined: 4/13/2014
Status: offline

quote:

ORIGINAL: hellfish6


quote:

ORIGINAL: AdmSteebe


quote:

ORIGINAL: Sunburn

quote:

ORIGINAL: AdmSteebe
We sooo underpaid for this game.


Can we quote you on that . We still have some folks absolutely refusing to give Command a try because of the upfront cost.

Not that it would do you any good but I was into this game when it was in pre-beta and called Red Pill in February 2011. I had followed it regularly in the Warfare Sims monthly updates and because of what I believed was going to be a fully detailed and complete game, I was set to drop some coin on it by the beginning of 2013. The other games never really did anything for me; they just didn't have that "look" to them. They were good and I've spent a good sum of money on the eight or so titles that I've bought over the last ten years. The updates are regular and extensive. The support is ten-fold better than that. The combined efforts by Warfare Sims on the mechanics, user interface and database is beyond that of the others in this market.
For me, you guys just nailed it.



Ditto. I'd have paid more.

I would have too. This is by FAR the best SIM I've ever been able to play.

Congrats to the entire team, and thank you for your continued pursuit of excellence and your diligence in seeking it.

(in reply to hellfish6)
Post #: 24
RE: Coming in v1.07: Mission Editor 2.0 - 2/16/2015 5:51:08 PM   
Primarchx


Posts: 3102
Joined: 1/20/2013
Status: offline
And the hits keep on rolling! Way to go, Warfare Sims! Going on two years after release and the game continues to get better and better!

(in reply to 1nutworld)
Post #: 25
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