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Regvar production pics - 2/16/2015 9:27:10 PM   
Veni

 

Posts: 59
Joined: 6/22/2011
From: Kabul
Status: offline
So here's a question I'm stumped on:

In the editor, how are regimevars linked to their pics in the production window?
For example, I see that for Item 149 "Ore (recycled)" ('IsSFT#' = -1), there is a corresponding SFT 142 "Ore Picture", but for the life of me can not figure out how the two are linked.

So let's say (hypothetically) I want a strategic resource 'Cute Puppies'. I've set up a regimevar and created a new Item "Cute Puppies" by making a copy of Item 149 and adjusting stats and link to regimevar accordingly so that 1 cute puppy is now required for every Light Tank I build. Game-wise, everything is set up great and functioning perfect, EXCEPT I can't figure out how to associate a cute puppy pic in the production window when producing it! I.e., it's still showing the Ore pic since I copied it.

Thanks!
Post #: 1
RE: Regvar production pics - 2/25/2015 10:17:09 PM   
ernieschwitz

 

Posts: 3893
Joined: 9/15/2009
From: Denmark
Status: offline
I remember wondering the same thing, once, and figuring out. Of course I cannot remember it now, figures...

I´ll take a look at it later. :)

(in reply to Veni)
Post #: 2
RE: Regvar production pics - 2/25/2015 10:22:55 PM   
ernieschwitz

 

Posts: 3893
Joined: 9/15/2009
From: Denmark
Status: offline
Seems you use the UseSFTypeGraphic setting way down at the buttom of the first row of buttons in the Item menu for each item. That should give you a small teddy bear, if you made one as a SFType in the first place that is. :)

(in reply to ernieschwitz)
Post #: 3
RE: Regvar production pics - 2/26/2015 2:27:54 AM   
Veni

 

Posts: 59
Joined: 6/22/2011
From: Kabul
Status: offline
Thanks for the reply!

Do you mean the 'IsSFType#'button? What threw me is that #149 "Ore (recycled)" is set to "IsSFType#: -1", i.e. no apparent link, while most are set to respective SFTypes.

I'll fuss with it as soon as I can, and see if that works. No PzDiv should be without it's teddy bears ...

(in reply to ernieschwitz)
Post #: 4
RE: Regvar production pics - 2/26/2015 10:26:57 AM   
ernieschwitz

 

Posts: 3893
Joined: 9/15/2009
From: Denmark
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No not that button, the one all the way down at the end of the list.

(in reply to Veni)
Post #: 5
RE: Regvar production pics - 2/26/2015 1:29:39 PM   
Veni

 

Posts: 59
Joined: 6/22/2011
From: Kabul
Status: offline
Hmm, don't seem to have this. I'm working off of a v220c New Dawn random game (masterfile removed).




Attachment (1)

(in reply to ernieschwitz)
Post #: 6
RE: Regvar production pics - 2/27/2015 7:24:45 AM   
ernieschwitz

 

Posts: 3893
Joined: 9/15/2009
From: Denmark
Status: offline
This how the items menu looks for me:

(note all the way down the button there)




Attachment (1)

(in reply to Veni)
Post #: 7
RE: Regvar production pics - 2/27/2015 2:25:31 PM   
Veni

 

Posts: 59
Joined: 6/22/2011
From: Kabul
Status: offline
Thanks again. This may be a screen size/resolution issue; that button is definitely not there. I'll play around and see if I can't figure something out...

(in reply to ernieschwitz)
Post #: 8
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