Tigrizzli
Posts: 27
Joined: 3/12/2015 Status: offline
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Hello playing for a long time mostly against AI (but it would be even more important in a PBEM) I think that one little improvement on the UI could be great and a time saving one, but I would like to know before if you have the same "problem" or if I am doing something wrong: wouldn't it be an improvement if we can choose on the ground unit screen to "forget" some units (with checking something like DO NOT CHANGE ANYTHING ON THIS UNIT) I'm mostly thinking of the replacement/upgrade thing because as I forget sometimes to check the incoming units for several turns and then when I want to check why one unit is on NO replacement (my current default option), I have to verify every units like withdrawing, beaten, restricted ones that I don't want to, before finding the arriving ones. Same thing when I want to manage the replacement/upgrade rate Vs the pool level, there's a lot of units that I will never refuse them replacement or upgrades, that would be a great way to have a considerabily shorter land units list! We could see then ALL UNITS or only the ones we want to be able to change sooner or later, replacements and upgrades autorisations. And Yes I know I could note the arriving ones each turn but playing for the moment the americans against the AI, it is not really important. Sorry for my english, Hope this is clear enough, I know I don't practice it enough too! ;)
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