Symon
Posts: 1928
Joined: 11/24/2012 From: De Eye-lands, Mon Status: offline
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quote:
ORIGINAL: IdahoNYer So there is no gunnery accuracy bonus for late war Allied radar??? Just detection..... interesting... Looks like my explanation is causing some confusion. Alfred has done some good linking to some of the original development discussions, but perhaps a more complete and unified answer would be appropriate here. Everything has been said before, in one form or another, so there's no 'opening the overcoat' issues. There is a gunnery accuracy bonus for late war Allied ships : AAA more so than Nav. It has nothing whatsoever to do with any "Radar" Devices. It is hard coded in terms of "time" and is used to "simulate" the effects of gun directors, VT fuses, and the like. It is a "high order" abstraction. In other words, a Bofors on a barge will get the AAA bonus whether it has a "Radar" device or not. I know it's not "accurate" or "historical" but it is what it is, and has always been so. Harsh, but what the hey. Radar "Devices" inform the results of the DL query for air and naval combat. They can allow initiation of such combat earlier than normally expected, and increase the DL values used in the first stages of the combat results algorithm. In other words, on a moonless night, one side can get some shots off before the other side can even see a target. In air combat, a radar "Device" informs the response time for CAP and 'spotted' planes, in response to incoming raids. It does nothing for AAA fire, except modify the DL value for the first, hi altitude, firing phase. For them programmers among you, think of a set of Venn spaces, with small, specific, overlaps. None of the algorithms will ever be disclosed, so one must dance around the margins. I hope this works for them of you that understand. Ciao. JWE [ed] Thanks Lecivious and m10bob. We try .. we really try.
< Message edited by Symon -- 3/13/2015 4:30:56 PM >
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