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RE: Playtest of Pacific at War 3 25 14

 
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RE: Playtest of Pacific at War 3 25 14 - 3/8/2015 11:52:17 PM   
thomasharvey


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The screenshot shows the China fronts from the Allied view. The Chinese armies are facing the Japanese line except in the north where they have taken Peking. The Americans have landed in the Japanese rear into central China. I am attempting to cut off the Japanese from their supply ports on the coast. Then they can be attacked when out of supply.

Some will hold out like the Hanoi line. That will at least keep them out of the final battles in Japan.

I placed DDs to interdict any ships in or out of the area and also have air interdiction.

The new aircraft for the allies is the B29. I had no good targets which would be airfields. The only airfields that have Japanese aircraft are in Japan getting supply and rest.

Well, that will end next turn when the B29 groups move to China and then bomb Japan. The B29s will work best in overcast since they are all weather aircraft. The Japanese have only a few night fighters. Eventually the Allies will have a few and send them as escorts.






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RE: Playtest of Pacific at War 3 25 14 - 3/9/2015 6:22:37 PM   
larryfulkerson


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So um.........I put together this collaouge ( my new word, like it? ) of images to illustrate my theory that my air force is taking a hit.
I've cut and paste a couple of formations together in the upper part to show how many formations have been shot down and the
bottom part is the expected reinforcements showing some fighter units scheduled in suspecously high numbers.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 12:53:20 AM   
thomasharvey


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Shanghai has been taken along with its airfields. A test of Japan's air defenses resulted in the sinking of 8 DDs. Many Japanese aircraft were shot down but until some DDs can move near Japan there is no point in bringing in the fleet to get slaughtered.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 1:08:09 AM   
larryfulkerson


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I've got some satellite airfields, one in Mongolia and one in Korea and they only have aircraft on them because the aircraft went into
reorg and couldn't fly out of there last turn. Most of the other planes are in the home islands hunkered down and mostly resting and
refitting. The air force has taken a huge hit lately and the losses are causing the squadrons to drop out of their veteran status and
now they are untried and have the average national readiness so far. Or about that. I'm hoping their first air-to-air is a good one
so that they end up with a decent readiness. I've taken most of the bombers off CS and put them on Sea Interception ( SI ) because
the fighters that exist now are few and not the best. I don't know if this can continue for another 60 turns or so.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 1:13:39 AM   
larryfulkerson


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Here's the expected reinforcements for the Japs in a turn or two from now. Notice all the fighters.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 11:51:57 AM   
larryfulkerson


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Here's my losses so far. I'm short of mortars. But I've got plenty of Zeros and Oscars. And if I have to I can put them on sea
intercept to help keep the Allied boats away from the home island shores.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 12:01:27 PM   
larryfulkerson


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Here's a typical Frank squadron. I've only just started getting the Frank so there's only a few assigned so far. The Frank is a
pretty good fighter and I need a lot of them. I'm keeping them out of harm's way for now. All of them are untried so far. But they
have a pretty good proficiency, 65%, the national average I'm supposing. Another 60 turns to go and I'm already defeated
overwhelmingly. Thomas is really good at this game.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 12:12:24 PM   
larryfulkerson


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The Allies have been bombarding the home island bases for the past four or five turns or so and here's the typical B-29 raid
results. Mostly the B-29 losses are extreemly high and my losses are relatively modest. So far so good. I'm thinking that
Thomas is going to have to capture one of the smaller islands right off my shore so that he can possess some shorter range
airfields but taking the smaller islands might be prohibitively costly in terms of ships lost. He can't get all that close to the home
islands without loosing a ship. So far so good.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 12:19:52 PM   
larryfulkerson


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Here's the typical Tony squadron. It's a pretty good fighter but the range is too short to be of much use in offense. I'm using it in
defense here so it's a good match for this situation. I'm spreading these bad boys all over the home islands so that I'll have a lot
of real estate covered under an air cover unbrella. For the important points. Around Tokyo for example.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 12:57:10 PM   
larryfulkerson


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Here's the missions and condition of the aerial fleet. And you can see how many squadrons are resting....probably half of them or so.
The rest of them are defending the waters and skies around the home islands. I see in the picture that I've still got one squadron on
combat support and that's a mistake, a fat-finger slippo. I'll fix it as soon as I get the turn back from Thomas. He says he thinks the
assault on the home islands must start soon if he's going to have enough turns to do something useful.

Most of the planes are hovering right around 50% readiness but there's several that are above that. I'm resting those planes that
are lower than 50% readiness. Those planes that are above 60% I put on two-dot attacks and those above 80% are given three-dot
settings. Everybody else is sitting on one-dot settings.

So far it's working out that about half of the fighters are resting and half are defending. So far. Thomas might hit me with another
aerial blitz and do some preparitory air strikes as part of his program to take over the city of Tokyo. It's an automatic win if he captures
the city.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 3:54:12 PM   
thomasharvey


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The invasion of the Japanese home islands has begun with the invasion of Sasebo by two Marine divisions. Almost all the airfields have been taken as shown by the screen shot. The fleet has arrived to stay and take on all of the Japanese air power.

Several Japanese ships were sunk that included 3 or 4 carriers. Massive air battles have been taking place throughout the move up to the invasion hex. Heavy bombers carpet bombed the Sasebo along with several BBs shelling. Rocket launcher ships and DDs also fired on the target. This resulted in very little loss to the Marines.






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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 5:15:13 PM   
larryfulkerson


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This must have been the biggest furball yet. Or maybe the second biggest. Anyway after the dust settled, I sank a CV with this
attack. But it was very costly. And Thomas almost doesn't need it anyway since he's got that unsinkable carrier right off my shore.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 6:27:22 PM   
thomasharvey


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The next invasion is at Hiroshima. Now the First Marine division is on the Japanese mainland. More Japanese airfields for allied aircraft. I had to invade quickly as the carriers just melt away every turn. Last turn another 2 Essex class carriers went to the bottom.

The ground battle for Tokyo can begin. I have supply and a port at Hiroshima to pour the troops in going forward to blast their way to Tokyo. The game should end when Tokyo is taken.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 7:03:56 PM   
larryfulkerson


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Here's the Jap view of the Hiroshima area now. Thomas has dropped his paratroops in my path.......I can't counterattack directly.
I guess he's ashore to stay. I'll see what kind of welcoming party I can arrange for him.




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RE: Playtest of Pacific at War 3 25 14 - 3/10/2015 7:33:03 PM   
larryfulkerson


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I did an airstrike on a stack of Allied ships and got another CV.




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RE: Playtest of Pacific at War 3 25 14 - 3/11/2015 1:13:10 AM   
larryfulkerson


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Okie dokie.....new moves from Thomas, new turn. Here's the big picture. Notice all the bypassed garrisons of Jap positions all over
the south Pacific. Thomas doesn't need to storm the beaches when he has China so close to the home islands. And if I try to float
those isolated troops back home they will be interdicted so many times they will evaporate I think. So I just leave 'em there.




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RE: Playtest of Pacific at War 3 25 14 - 3/11/2015 1:18:11 AM   
larryfulkerson


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Here's a bit closer zoom out. Thomas has established a really good toehold on the home island and I've sent all the rested divisions
so try to force them back onto the beaches. I've got about a half a dozen ships that I can try to get them into position to do airfield
strikes by bombardment. Or maybe ram the Allied ships. Or both.




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RE: Playtest of Pacific at War 3 25 14 - 3/11/2015 1:24:26 AM   
larryfulkerson


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Here's a closer zoom in and you can see the ships I was talking about. I'm not sure what kind of dent my pitiful band of
sailors can make on the Allied stacks buy if I try to ram them at all I'm thinking of taking on the westernmost stack first.
It looks like the weakest one. But I see what might be a BB in that stack on the right, maybe not. Or I could just drive the last
of my ships south and then west to the groups of aircraft Thomas has on his unsinkable carrier. Maybe I could bombard
his aircraft and maybe make a dent. Like a raid.




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RE: Playtest of Pacific at War 3 25 14 - 3/11/2015 8:04:11 AM   
thomasharvey


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Here is the failed invasion of northern Japan at Sendai. I made the mistake of NOT leaving an open hex for the defenders to retreat to. Instead, one flak unit was left holding the hex. All the rest were wiped out but now the Japanese can retake the hex. A disaster that was preventable.

If feasible the invasion will continue next turn, otherwise a lot of airborne units will become POWs.

The southern landing is stopped and can't advance due to Japanese resistance.







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RE: Playtest of Pacific at War 3 25 14 - 3/11/2015 12:21:36 PM   
larryfulkerson


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Here's a close up of the new invasion site. Everybody in the target hex was eliminated except for one AA unit and I've decided to
award them the Emperor's Unit Citation award for their valor. Actually it's for the civilians sake because they need a hero and we've
had a few heros lately. Talk has been going around that the Emperor was thinking about maybe flying out to his summer house in
Switzerland. So far it's just talk.




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RE: Playtest of Pacific at War 3 25 14 - 3/11/2015 12:49:33 PM   
larryfulkerson


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Here's the missions and conditions of the aircraft units. Nobody is red, that's important. I can still drive everybody at a three-dot
setting until they turn red at least. So everybody goes to three-dots and everybody who's not in reorg flies this time. And I've
scheduled an attack on a stack that has a BB in it. I've cordoned off the new incursion and moved everybody, set the aircraft unit
missions. I think I'm ready for the attack phase.




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RE: Playtest of Pacific at War 3 25 14 - 3/11/2015 12:57:45 PM   
larryfulkerson


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Here's the results of the airstrike on the stack of Allied ships. I think maybe I hit the jackpot with this strike. It was expensive but I
got a BB and several of it's escorts. I guess the Allied CAP wasn't what it used to be on the SW side of things.




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RE: Playtest of Pacific at War 3 25 14 - 3/11/2015 11:31:29 PM   
larryfulkerson


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New moves from Thomas, new turn. This is the front lines now. Thomas has dropped some paratroopers north of Sendi and I
guess attempted to cut everybody off from supply but I don't think it does that. I think maybe he just succeeded in spreading
out his combat power. I may be able to pick off his units one at a time now.




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RE: Playtest of Pacific at War 3 25 14 - 3/12/2015 3:56:29 AM   
larryfulkerson


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New moves from Thomas, new turn. His newest conquest is Sapporo. He dropped some paratroops ( flying through my AS ) to
grab the airfields and then flew in bou cou airplanes and the ships bombarded and he grabbed the base. Now he's got another
unsinkable aircraft carrier near my home islands. The question is: Is he going to move some B-29's to Sapporo?




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RE: Playtest of Pacific at War 3 25 14 - 3/12/2015 4:12:06 AM   
larryfulkerson


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In this airstrike on the Allied stack of ships I sunk a CV and some DD's.




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RE: Playtest of Pacific at War 3 25 14 - 3/12/2015 6:33:25 AM   
thomasharvey


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The screenshot shows the northern invasions for the allies. The attempt at Hakodate has been delayed but should be taken next turn. It will not be supply to the allies but it will eliminate the supply for the Japanese north of Sendai. That should allow good bases in the north. The carriers are getting written down the longer they stay.






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RE: Playtest of Pacific at War 3 25 14 - 3/12/2015 12:54:58 PM   
larryfulkerson


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New moves from Thomas, new turn. Here's the face of Japan now. Thomas must be bored, he's still invading.




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RE: Playtest of Pacific at War 3 25 14 - 3/12/2015 1:04:09 PM   
larryfulkerson


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I did another airstrike and got another carrier.




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RE: Playtest of Pacific at War 3 25 14 - 3/12/2015 6:01:44 PM   
larryfulkerson


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Here's my reinforcements for this turn. It's typical of what I get each turn now. Several infantry divisions and about half a dozen
aircraft units. And lots of spotter planes. Those things more often than not, just evaporate when they interdict. Maybe that's
because I have them on a three-dot setting. But they also evaporate when they are one-dot. It just takes a little longer.




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RE: Playtest of Pacific at War 3 25 14 - 3/12/2015 9:23:16 PM   
larryfulkerson


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I've just now received the first 20 of the new Baka ship killers. They say it's a glide bomb thingie but however it works it's got
a great anti-ship value: 720 will just about make a carrier bounce. I'd hate to waste it on a DD or something.




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