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BUGs? - 3/20/2015 2:23:14 PM   
Felcas

 

Posts: 27
Joined: 3/19/2015
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Ok I played the Basic Training: Air Operations 1983 mission and here are some weird stuff that came off.
1-I ordered 4 planes (dont remember which) to strafe that "strafe target" West of main complex. I also changed the doctrine to allow to use canons on land target. At 1st everything went fine, they lined on the target and fired once, however for my surprise while they was maneuvering they keep firing at the target (not lined up) and they HIT! Like they had a turret or something but I guess none of the airplanes in this mission is capable of this but only fire on a stright line, am I wrong?

2-Haaaaaaaa AvGas Bunkers are a delicious target aren't they? They give a nice ball of fire and they are very sensitive to any ammo. Hummmmm not in CMANO. Actually it is funny how the AvGas bunkers are the most hardest most impenetrable target of all in this mission. Not even the Missile Assemby Buildings are which are supposed to be very strong are stronger then those juice tanks. Serious? Apologise me if I am wrong, but even if a FUEL TANK higly inflamable is hardened it doesn't make sense to be that difficult. I spent more then 100 Mk82 on them and I didn't made 50% damage on those. There is no such thing as 6% penetration on a fuel tank, if it penetrate it should explode unless we are talking about a special fuel with very high point of infamation, even so...tststtst can you check this?

This one have nothing to do with this scenario, and I think someone already posted about it, but anyway here it goes.
I read somewere that one of the updates made it ok to use FONT 125%, I tried it and when I use the F2 - Throttle and Alttitude Window, the window is too small for all the info, the waypoint info in the botton cant be see at all and part of the info to the right is also hiden for subs.

Anyway, thanks a lot for this great sim, and keep up the excelent work!
Post #: 1
RE: BUGs? - 3/22/2015 9:41:57 PM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
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1. This has to do with how we are showing it not the underlying physics. So as long as you're within the arc it will resolve but will look a little funny if at high speed.

2. We haven't coded in that special property yet for tanks. You're absolutely right though and we hope to account for it in the future.

3. Try 100% and let me know what it looks like.

Thanks!

Mike

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