astradeus_slith
Posts: 17
Joined: 3/1/2015 Status: offline
|
26/03/2015 -astradeus-graphics-mod-Characters-v1 276 new unique character images for the human race(over 550 new character profile). the images are made from the eve online game. CHANGELOG: _275 new unique character images for the human race(over 550 new character profile) _new panelframe _new style images of pirates for example COMPATIBILITY: the changes are primarily graphics. so they are theoretically compatible with all other mod. INSTALLATION: Backup original folders. Vanilla :Extract archive and overwrite original files in Distant Worlds\characters and images or, if you use a mod : "Slitherine Ltd\Distant Worlds\Customization\mod\characters and images USE: you must restart a new game for all changes to be taken into effect. (for does not change the difficulty of the game , I have chosen to remain faithful to the original game the roles are predetermined. the characters appear in random order according to their role. Skills are random and appropriate for the role. The features are random and appropriate for the role.) ====) astradeus-graphics-mod-Characters-v1 07/03/2015 -astradeus-graphics-mod-landscapes-v1 230 new images lands-capes I am not the creator of the Original artworks found on the net. All credit goes to the creators.thank you installation : Backup original "Distant Worlds Universe\images\environment\landscapes" folder vanilla version : Extract archive and overwrite original files "landscapes" and place the file "other" in the folder " Slitherine Ltd\Distant Worlds Universe\images\environment\landscapes" or, if you use a mod : "Slitherine Ltd\Distant Worlds Universe\Customization\mod\images\environment\landscapes" By default, the game does use some lands-capes pictures randomly generated. BarrenRock: 4 Continental: 4 Forest: 1 FrozenGasGiant: 2 GasGiant: 6 IceGlacial: 3 MarshySwamp: 3 Ocean: 2 Use : These custom land-scape images are not assigned to planets,moons or asteroids when generating a new galaxy. But they can be manually assigned using the Game Editor, thus allowing you to customize planets in a custom galaxy map in your game , 1-open the game editor,2-double-click on the planet to open the editor of the planets 3-select a new image land-capes(they are classified by type) ,4-close the menu,5-quit the editor. the new image is now activated in the game, and definitely has the next automatic backup. (see descriptive images in the mod ). ====) astradeus-graphics-mod-landscapes-v1 07/03/2015 -astradeus-graphics-mod-hiigaran-v1- 40 ships or bases + flag Hiigarans I change from previous models Hiigarans (homeworld 2)and add 14 ships or bases + flag thank you to Relic Entertainment, Gotcha! , Kalthaniell for their textures. installation : Backup original files vanilla : replace the files "images" in the folder " Slitherine Ltd\Distant Worlds Universe" or, if you use a mod : "Slitherine Ltd\Distant Worlds Universe\Customization\mod" (If you already use a mod with the family of ships hiigaran,find this family file and replace ) Vanilla : put the folder "family000" in the folder " Slitherine Ltd\Distant Worlds Universe\images\units\ships" or, if you use a mod : "Slitherine Ltd\Distant Worlds Universe\Customization\mod\images\units\ships" then , rename this folder by the new last serial number "If you add completely new ship image families then ensure that the sequence of folder names retains a continuous series of numbers. For example if you add a new ship image family folder named “family26”, you must also have folders named “family25”, “family24”, “family23”, etc ." Use : in your game ,open the manufacturing menu, select edit or add new or copy again , select a new ship model image from the dropdown menu and fill in the conditions of use , Click save and Click save this model for use in a later part.(see descriptive images in the mod ) ====) -astradeus-graphics-mod-hiigaran-v1- good game
< Message edited by astradeus -- 3/26/2015 11:10:29 AM >
|