Josh
Posts: 2576
Joined: 5/9/2000 From: Leeuwarden, Netherlands Status: offline
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Yeah no problem things can get a bit complicated at times. Things like this happen usually on large or very large maps, like TwoTribes already pointed out, the max range is exceeded. Happens to me even now every so often. With many towns taken and producing stuff for me it can get complex. So that's when I start to check the "production overview" screen. Medium towns usually produce about 8 PP's per turn, so when in the overview screen a town produces 12 PP's I know I moved the corresponding HQ too far away, and need to link that city to an HQ closer by. A workaround, not really a bug, is when say a producing city is a zillion miles from your railroadnetwork, then you can create an empty HQ in it (nothing in that HQ not even staff) and connect that town to the newly created HQ. All the PP's created, or other things if that city allows it, go to the new HQ, no delays. Heck you needn't even link the new created HQ to your SHQ.
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