Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

HQ units

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Brother against Brother: The Drawing of the Sword >> HQ units Page: [1]
Login
Message << Older Topic   Newer Topic >>
HQ units - 4/21/2015 2:11:18 AM   
Clinchrifles

 

Posts: 44
Joined: 4/16/2015
Status: offline
Two questions
1)Is there any benefit to changing the formation of hq unit?
2)The manual says enemy cannot see my hq unit unless it is in an adjacent hex but somehow enemy artillery targets my hq while it is well behind my lines?
Post #: 1
RE: HQ units - 4/21/2015 3:07:27 AM   
ericbabe


Posts: 11927
Joined: 3/23/2005
Status: offline
You should probably just keep HQ units in column. I might actually gray-out some of the other buttons for them since they are confusing.

Yeah, in the rules artillery can actually attack enemy HQ if there are no other possible targets and they can see the hex the HQ is in. This doesn't really happen very often, but I've seen it happen. I'm going to change this for the next update since they really shouldn't be able to target that.

_____________________________



(in reply to Clinchrifles)
Post #: 2
RE: HQ units - 4/21/2015 11:36:03 AM   
spelk


Posts: 346
Joined: 10/15/2003
From: United Kingdom
Status: offline
quote:

ORIGINAL: Clinchrifles
2)The manual says enemy cannot see my hq unit unless it is in an adjacent hex but somehow enemy artillery targets my hq while it is well behind my lines?


Oh, so thats why the HQ units disappear from the map when the AI turn is processing!


_____________________________


(in reply to Clinchrifles)
Post #: 3
RE: HQ units - 4/21/2015 7:32:03 PM   
Gil R.


Posts: 10821
Joined: 4/1/2005
Status: offline
quote:

ORIGINAL: ericbabe
Yeah, in the rules artillery can actually attack enemy HQ if there are no other possible targets and they can see the hex the HQ is in. This doesn't really happen very often, but I've seen it happen. I'm going to change this for the next update since they really shouldn't be able to target that.


I thought I'd give some Civil War buff out there a chance to show off, but since no one has, I shall share with Eric and the rest of you what Wikipedia has to say about the death of CSA Gen. Leonidas Polk: "On June 14, 1864, Polk was scouting enemy positions near Marietta, Georgia, with his staff when he was killed in action by a Federal 3-inch (76 mm) shell at Pine Mountain. The artillery fire was initiated when Sherman spotted a cluster of Confederate generals — Polk, Hardee, and Johnston, with their staffs — in an exposed area. He pointed them out to Maj. Gen. Oliver O. Howard, commander of the IV Corps, and ordered him to fire upon them. Battery I of the 1st Ohio Light Artillery, commanded by Capt. Hubert Dilger, obeyed the order within minutes. The first round from the battery came close and a second came even closer, causing the men to disperse. The third shell struck Polk's left arm, went through his chest, and exited hitting his right arm, then exploded against a tree; it nearly cut Polk in two."



(in reply to ericbabe)
Post #: 4
RE: HQ units - 4/22/2015 3:14:52 PM   
Capitaine

 

Posts: 1043
Joined: 1/15/2002
Status: offline
Yeah, not sure artillery fire vs. HQs needs to be changed. Seems to be WAD.

(in reply to Gil R.)
Post #: 5
RE: HQ units - 4/22/2015 7:36:14 PM   
Clinchrifles

 

Posts: 44
Joined: 4/16/2015
Status: offline
Every battle i have played has seen the death of Longstreet. This guy is a bullet sponge. Even played wilsons creek and longstreet dies

(in reply to Capitaine)
Post #: 6
RE: HQ units - 4/22/2015 11:55:12 PM   
Gil R.


Posts: 10821
Joined: 4/1/2005
Status: offline

quote:

ORIGINAL: Clinchrifles

Every battle i have played has seen the death of Longstreet. This guy is a bullet sponge. Even played wilsons creek and longstreet dies



Consider it an homage to South Park's Kenny.

(in reply to Clinchrifles)
Post #: 7
RE: HQ units - 4/23/2015 12:48:01 AM   
Clinchrifles

 

Posts: 44
Joined: 4/16/2015
Status: offline
Good answer

(in reply to Gil R.)
Post #: 8
RE: HQ units - 4/23/2015 4:30:18 AM   
AlessandroD


Posts: 381
Joined: 12/28/2014
From: Italy
Status: offline
quote:

ORIGINAL: Clinchrifles

Good answer


And I really hope you can continue this string of successes

< Message edited by RedComet -- 4/23/2015 5:30:43 AM >

(in reply to Clinchrifles)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Brother against Brother: The Drawing of the Sword >> HQ units Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.984