Leandros
Posts: 1740
Joined: 3/5/2015 Status: offline
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Thank you, everyone! quote:
bobsteele wrote: Lastly, I apologize for the hijack. Carry on! Also, I feel compelled, though probably unnecessarily, to add that this is a game…. Not at all, I appreciate all inputs. You’re of course correct in everything you write. The way I plan it is to play both sides to get the full benefit of it. Use it as a sort of filing cabinet and data/information bank. In this respect it is even better than I expected, but a lot of work it shall be. I’m most impressed by the effort that must have gone into creating all this. I’m not sure how much I can do with the editor before I start a scenario. My project is exactly where we are in the game now and while there has been a few hick-ups due to my rookie status, and some less than smart decisions by me, in principle it’s really going where I want it to. That is learning how to use it for my purpose… However, it must be said that the AI is much more aggressive than the RL. But, so am I… Your reference to DOCUP is interesting. What I would have liked, too, is a scenario starting in April with all the US reinforcements that were on their way had come to their use. In addition to all those stopped dead by the outbreak of the war, many already on their way, in the beginning of December there were approx. a hundred more transports planned for December and January. I think it’s interesting because this is how long time Marshall and MacArthur believed, or hoped, they had at their disposal. quote:
wdolson wrote: They are separate controls. I always have combat reports on, but leave animations off. It works fine. Bill Thank you, everything is much better now. quote:
BBF wrote: You mention the aircraft on Namlea grounded for lack of fuel. If you mean the base had no fuel, that has no bearing on aircraft operations. The heavy fuel hauled by tankers in this game is used by ships and industry only. The fuel that aircraft use comes out of supply (think fuel in drums to help visualize). Well, that is good to know….Thank you! By “heavy fuel” do you really mean “oil”? The base had “0 fuel” - but some supplies. quote:
BBF wrote: If Namlea has supply and the aircraft are unserviceable, check if there are air support squads there to repair them. If there are, look at the air unit screen and at the bottom click on aircraft data - that will bring up a lot of data about the aircraft including the service rating. That is the number of days it usually takes to get an unserviceable aircraft back on-line. I’d like to go through this but now they’re all gone…the d***** Japs….Just a little surprising that everything went totally dead and it coincided with 0 fuel on the base. They flew quite well from there for many days. Another lesson learned. quote:
BBF wrote: If the aircraft are serviceable but won't take off to attack or perform LRCAP/Sweep missions, check whether the airfield is big enough and has enough supply. And if all that checks out, look at the leaders' aggression ratings. Even with respectable aggression, bombers will not launch an attack on a very tough target like KB unless they have a substantial fighter escort with them. Actually, they stopped flying a couple of days before the KB showed up and this concerned fighters as well. It wasn’t that they wouldn’t fly, they just weren’t operational. quote:
BBF wrote: One final thing could prevent launch from Namlea - day after day of bad weather like "Severe Storms", "Heavy Rain" and "Extreme Overcast". Shouldn’t Ambon have been influenced by that, too – after all it’s just across the sound? quote:
jmalter wrote: And a sinking report can prove erroneous, too - game said I'd sunk CV Akagi on 25 Dec 41, but she showed up about 100 turns later. The initial sinking was pretty clearly a spurious smog-of-war report, only 1 torp hit, & no 'Magazine Explosion' in the combat report. Seems it can go both ways – cool feature! Fred
< Message edited by Leandros -- 4/23/2015 9:10:43 AM >
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