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Distant Worlds v1.9.5.12 Public Beta Update Available!

 
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Distant Worlds v1.9.5.12 Public Beta Update Available! - 4/8/2015 7:52:12 PM   
Erik Rutins

 

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From: Vermont, USA
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Hello Everyone,

The Distant Worlds 1.9.5.12 Beta Update is now available for testing for Registered owners through our Members Club. You may download it from Here

Additional changes in the latest 1.9.5.12 build:


-further fixes to ensure pirate factions do not accept own attack missions 
-reduced chance of newly conquered colonies switching empires, especially when have strong troop garrison present 
-slightly reduced likelihood of empire splits and civil wars 

This build has the following changes from 1.9.5.11:

CRASH FIXES
- fixed crash when have custom mod with more than 256 components

BUG FIXES
- further fixes for some achievements so that properly *retained* upon review: OwnOperationalPlanetDestroyer, JoinTheFreedomAlliance, JoinTheShakturi
- fixed bug where pirate factions would sometimes accept own attack missions

USER INTERFACE

- fixed problem where could not respond to multiple simultaneous diplomatic messages, e.g. multiple requests to honor mutual defense pact in alliance. These are now presented sequentially so that player can respond to all messages
- fixed Enemy Target List closing when have target without empire


This build has the following changes from 1.9.5.10:

CRASH FIXES

- fixed crashes on some systems when drawing text in Hover Panel (the hover info for planets, ships, etc - this was incorrectly showing up from GDI+ as an Out of Memory exception)
- fixed crash when drawing empire colony summary (Empire Summary screen) and have no capital colony
- fixed rare crash when fighters checking for nearby threats
- fixed rare crash when ship performing escort mission
- fixed rare crash when fleet checks for next mission assignment
- fixed occasional crash in game editor when editing a planet with special ruins

BUG FIXES

- fixed bug when attempt to start new custom pirate game without any other empires
- fixed bug where loading premade designs allows premature building of colony ship (advisor suggestion)
- fixed bug where civilian pirate ships would not always get upgraded component values when researched
- civilian pirate ships will now properly retrofit as needed
- pirate civilian ship maintenance reduction bonuses from leaders, etc now properly applied
- fixed bug where victory condition progress sometimes shows NaN%
- fixed some Achievements for pirate factions (raiding)
- fixed 'Defeat Ancient Guardians' achievement

GENERAL AI AND GAME BALANCE

- AI more likely to offer trades of tech and maps when relations good between empires
- AI builds more construction ships in early game
- Freighters now less likely to be idle - when no transport orders to fulfill freighters are now more likely to bulk transport resources from mining stations and small colonies to spaceports

OTHER

- bases will now launch fighters at attackers even when have no other weapons
- now allow populations with colony population policy set to 'Exterminate' to be completely wiped out at colonies (do not stop at 1 million)
- Achievements screen now shows your empire when playing as a pirate faction - thus can see pirate achievements (e.g. raiding)

< Message edited by Erik Rutins -- 5/14/2015 6:41:46 PM >


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Post #: 1
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/8/2015 7:59:33 PM   
Rekm41


Posts: 561
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From: Canada EH!
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Link is pointing to the old file from Nov. 2014

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RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/8/2015 8:02:08 PM   
Erik Rutins

 

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Sorry, investigating and will fix.

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Post #: 3
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/8/2015 8:05:42 PM   
Kizucha

 

Posts: 107
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Happy exterminating for our diktators and slaver.

Dont know if its because of the update or the ai improvement mod or only a random bad luck. Startet a prewarp game and both of the ruins no warp tech... uhm good luck without warp.I think in this game... i need speedy ships.

(in reply to Erik Rutins)
Post #: 4
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/8/2015 8:31:58 PM   
Erik Rutins

 

Posts: 37503
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From: Vermont, USA
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Link should be fixed now, please try again.

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RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/8/2015 9:14:03 PM   
Rekm41


Posts: 561
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Works fine now Eric. Thank you.

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Post #: 6
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/9/2015 6:15:30 PM   
BTJ


Posts: 47
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Did you already take it out of beta? Got a 1.9 Mb Steam update a minute ago...

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RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/9/2015 6:19:48 PM   
ASHBERY76


Posts: 2136
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quote:

- now allow populations with colony population policy set to 'Exterminate' to be completely wiped out at colonies (do not stop at 1 million)




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Post #: 8
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/10/2015 9:15:54 AM   
MatBailie


Posts: 122
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Thanks for continuing to patch.

Though I'm very sad that the vast majority of Pirate Play issues have not been addressed :(


I nearly cried ;(

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Post #: 9
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/10/2015 3:39:09 PM   
Erik Rutins

 

Posts: 37503
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quote:

ORIGINAL: BTJ
Did you already take it out of beta? Got a 1.9 Mb Steam update a minute ago...


No, that was a fix for the game manual link not working on Steam.




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CEO, Matrix Games LLC




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Post #: 10
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/10/2015 3:39:46 PM   
Erik Rutins

 

Posts: 37503
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From: Vermont, USA
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quote:

ORIGINAL: MatBailie
Though I'm very sad that the vast majority of Pirate Play issues have not been addressed :(


We've fixed quite a few pirate issues over the last few updates. What are your top remaining issues?

Regards,

- Erik



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Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

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Post #: 11
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/12/2015 12:45:00 AM   
tjhkkr


Posts: 2428
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Thank you!

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RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/12/2015 6:12:02 PM   
fierceking

 

Posts: 235
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Will the 256 component bug ever be fixed?

I posted this back in Sept, then November and December

http://www.matrixgames.com/forums/tm.asp?m=3689493

A post by Lurchi saying the same thing also back in September 2014

http://www.matrixgames.com/forums/tm.asp?m=3690560

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RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/20/2015 4:08:34 PM   
ravincravin


Posts: 131
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From: Near Tampa, Florida, USA
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This bug has been bugging me for sometime now. I would imagine it's been reported to you'll before so consider this a friendly reminder. I've never seen anything other than a pirate faction in a secret deal with itself.

Thanks for taking the time to patch this very fine game once again.






Attachment (1)

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Post #: 14
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/22/2015 4:34:13 AM   
elliotg


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quote:

ORIGINAL: fierceking

Will the 256 component bug ever be fixed?

I posted this back in Sept, then November and December

http://www.matrixgames.com/forums/tm.asp?m=3689493

A post by Lurchi saying the same thing also back in September 2014

http://www.matrixgames.com/forums/tm.asp?m=3690560

Thanks for that report. This is fixed in the upcoming 1.9.5.12 update

Elliot

(in reply to fierceking)
Post #: 15
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/22/2015 4:34:30 AM   
elliotg


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quote:

ORIGINAL: ravincravin

This bug has been bugging me for sometime now. I would imagine it's been reported to you'll before so consider this a friendly reminder. I've never seen anything other than a pirate faction in a secret deal with itself.

Thanks for taking the time to patch this very fine game once again.






Thanks for that report. This is fixed in the upcoming 1.9.5.12 update

Elliot

(in reply to ravincravin)
Post #: 16
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/23/2015 7:13:17 PM   
fruitgnome

 

Posts: 186
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Please fix this:
http://www.matrixgames.com/forums/tm.asp?m=3681903&mpage=1&key=�

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RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/23/2015 7:29:16 PM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
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quote:

ORIGINAL: fruitgnome

Please fix this:
http://www.matrixgames.com/forums/tm.asp?m=3681903&mpage=1&key=�

Elliot is aware of this and it should be corrected in the next update fruitgnome.


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RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/23/2015 10:34:48 PM   
blubb0r06

 

Posts: 3
Joined: 4/9/2015
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Hi Guys,

can u tell me the release date of this update for Steam? Still waiting ;)

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Post #: 19
RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/23/2015 11:05:52 PM   
CyclopsSlayer


Posts: 583
Joined: 2/11/2012
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quote:

ORIGINAL: blubb0r06

Hi Guys,

can u tell me the release date of this update for Steam? Still waiting ;)

For Steam you could just join the Beta path and get the current patch.

Right Click the game in your Library list, select Properties, the Betas tab should allow you to get the Beta files.

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RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/23/2015 11:33:39 PM   
blubb0r06

 

Posts: 3
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Gosh :) Facepalm....my bad...thx m8

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RE: Distant Worlds v1.9.5.11 Public Beta Update Available! - 4/26/2015 12:51:39 PM   
Cauldyth

 

Posts: 752
Joined: 6/27/2010
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quote:

ORIGINAL: ehsumrell1


quote:

ORIGINAL: fruitgnome

Please fix this:
http://www.matrixgames.com/forums/tm.asp?m=3681903&mpage=1&key=�

Elliot is aware of this and it should be corrected in the next update fruitgnome.



Awesome! I was disappointed in my current game that I didn't get sucked into the massive galactic civil war that broke out. Lots of intricate alliances, but I only got the opportunity to declare war on one of my allies' enemies. Curses!


< Message edited by Cauldyth -- 4/26/2015 1:52:38 PM >

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Post #: 22
RE: Distant Worlds v1.9.5.12 Public Beta Update Available! - 4/27/2015 6:07:43 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Please note the 1.9.5.11 Public Beta has now been replaced by the 1.9.5.12 Public Beta. The first post in this thread has been updates with an expanded change list.

Regards,

- Erik

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Post #: 23
RE: Distant Worlds v1.9.5.12 Public Beta Update Available! - 4/28/2015 2:27:22 AM   
Cauldyth

 

Posts: 752
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quote:

- fixed problem where could not respond to multiple simultaneous diplomatic messages, e.g. multiple requests to honor mutual defense pact in alliance. These are now presented sequentially so that player can respond to all messages


Woo! Cry Havoc, and let slip the dogs of war!

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RE: Distant Worlds v1.9.5.12 Public Beta Update Available! - 4/28/2015 5:13:12 AM   
Tanaka


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Some great fixes here thank you!!!

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RE: Distant Worlds v1.9.5.12 Public Beta Update Available! - 4/28/2015 2:17:41 PM   
fruitgnome

 

Posts: 186
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THX so MUCH 4 the fix!!!
Now I will reconsider my game!

< Message edited by fruitgnome -- 4/28/2015 3:18:19 PM >

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Post #: 26
RE: Distant Worlds v1.9.5.12 Public Beta Update Available! - 4/28/2015 4:49:04 PM   
Siddham

 

Posts: 159
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Thanks for the updates :)

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Post #: 27
RE: Distant Worlds v1.9.5.12 Public Beta Update Available! - 4/30/2015 10:16:05 AM   
ravincravin


Posts: 131
Joined: 5/20/2009
From: Near Tampa, Florida, USA
Status: offline
I reported this bug in the v1.9.5.11(beta) and you said it would be fixed in the v1.9.5.12 patch. I may have misunderstood you but I thought it would be fixed in the v1.9.5.12(beta) in which it is not. Cheers & thanks for your continued support.





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< Message edited by ravincravin -- 4/30/2015 11:17:23 AM >

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Post #: 28
RE: Distant Worlds v1.9.5.12 Public Beta Update Available! - 5/9/2015 3:01:48 PM   
danymatrix

 

Posts: 62
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please Erik, when you will throw the official version? (no beta) thanks

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Post #: 29
RE: Distant Worlds v1.9.5.12 Public Beta Update Available! - 5/11/2015 3:33:01 PM   
Burocktr

 

Posts: 19
Joined: 1/17/2014
Status: offline
Please,Can you fix retrofit on military ships and stations etc,also i geting same old bugs or glitches becouse late refresh on screen advisor help on right corner,i geting this bug example,when i got alot money and good income ,there is no advisor suggestion from advisor,only i got advisor suggestion when there is a no money or moneyflow decrease

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Post #: 30
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