rainman2015
Posts: 229
Joined: 2/12/2015 Status: offline
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quote:
ORIGINAL: HITMAN202 Hi Rainman, here are my thoughts. Mud during turns 1-17 for the Axis is a big,big problem.. strategically that is. Slowing territorial gains, stopping industrial evacuation, slowing rail conversion, increasing attrition ... on and on and on. A real downer or "second-rate" as Sillyflower would probably say. But as I said earlier, it can, it can be a big tactical advantage. The summer/fall '41 Axis offense is all about momentum and pocketing units. The deeper into the Motherland you strike and the more Russian units you temporary remove from the game (ie. pocketing) the more unstable the Ruskie position becomes. HQBUP's are a (the ??) key factor to the '41 surge. 4) There is a one turn "delay" in triggering then executing a HQBUP; a delay that enables the Soviets a full turn to move units/strengthen forts/add SU's, etc. A mud turn freezes everything expect a HQBUP or specifically a large number of HQBUP's in a single front !!! Granted the mud penalty on MP's (particularly mech/arm MP's) is severe but .04 enables you to move a corp HQ and trigger a HQBUP the same turn !! (couldn't be done prior to .04.) Trucks are wasted, but that is not a consideration for me in executing a HQBUP; it's the tactical consideration in hurting the Ruskies ASAP. Truck loss is what it is. Now a mud turn after a HQBUP ??? I have to let my Christian heritage control my thoughts and my mouth. That situation sucks. My seer/teacher Pelton did not disagree with my first post. He didn't fully agree either. I get the point of what you are saying, it is just not even possible in the version i am playing 1.08.03. My PzHQ was, for example, 71 MPs all of the sudden during the mud turn from supply and in yellow supply, AND the HQ Buildup button was not even there inside the PzHQ. I checked other HQs that were outside the mud area and they did have the HQ BU button there, but not the ones that were 60-70+ MPs away from a railhead in mud. So, it was not even an option. AND, even if it HAD been an option, it would have burned up a HUGE number of extra trucks, right? I mean, it was going to burn a huge number of trucks just to get supply those 70 MPs to my HQs. But, it was not even an option. Are you playing with a playtester's only 1.08.04 beta? I keep hearing people like Pelton talk about the changes in 1.08.04, so yall must have access to it already. Randy :)
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