| Zipuli 
 
   Posts:  39
 Joined:  11/18/2008
 Status: offline
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 quote:
 ORIGINAL:  Alex1812
 it means that rate of fire in urban or forest must be less than in open terrain. You need additional time for moving back and for new aiming after that
 
 
 Not necessarily, you may move to position and keep blasting away...
 
 But chances that you fire first are a lot higher, as:
 - The enemy moving in the open is easy to spot, and easy to track (ATGMs, FCSs)
 - You are in cover, meaning the enemy will not spot you as easily, and even when you move you are covered most of the time by buildings, trees etc. meaning you are harder to kill after you are spotted
 - The moving enemy has harder time firing an accurate round (especially so with soviet equipment of the game's era, but same with even Leo 2A4s and Abrams', and in case of western tanks, loading in fast moving vehicles is not as quick as in stationary vehicle - so ROF goes down...)
 
 All of the adverse effects for the one in the open increase as range increases. On point blank range the situation evens up.
 
 But this is only taking into account direct fire engagements.
 
 If the enemy in good cover is being bombarded with artillery, air strikes and smoke screens (yes, thermals see through, but driver has no thermal (the vehicle is very difficult to manouver), laser does not penetrate smoke (range must be estimated), etc.), open terrain allows you to move fast to close up with the enemy and overwhelm them with numbers. That's what the WP was planning on doing, with minimum of 3:1 superiority in numbers on operational level, and 10:1 on tactical level...
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