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RE: Avian aggression leads to murder most fowl - Sqz(A) vs. Chickenboy(J)

 
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RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/9/2015 10:58:44 PM   
BBfanboy


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If he has tried Australia and India and is not going all-out for them, the areas left to go after are SoPac and NorPac. I would expect NorPac because there are some VPs to be gained quickly up there, if that is his plan. It is hard for the Allies to defend in 1942 because of the scattered bases with little development.

He could try for Hawaii, but the islands are usually well protected by August 1942, and LOCs are much closer for the Allies than for Japan.

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(in reply to SqzMyLemon)
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RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/10/2015 6:31:50 AM   
SqzMyLemon


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August 4/42:

An interesting development today. Bezwada has been abandoned by the Japanese. I've ordered a light armoured regiment to race for the base and once possession is gained reinforcing units will be railed in to quickly consolidate Bezwada. This doesn't affect my operations against Mangalore or Bangalore, but it does mean I can immediately start prepping more units for Madras.

In other news, Japanese forces are moving all over China. The big push is on.

Another ship lost to Japanese submarine attack, this time an xAP carrying reinforcements to Diego Garcia. I provided inadequate escorts and will actually withdraw this TF back to Cape Town without unloading at DG. The risk of Japanese naval interdiction from Ceylon is too high to risk the troops and ships.

Thoughts:

Securing and undefended Bezwada is huge. It speeds up the Allied timetable to move against other objectives in India. As stated earlier, Madras is really the prize I'm after and I have allotted six Allied divisions to it's capture. In the meantime, I've begun preparing a plan to swing wide of Calcutta and secure the rail line to move against Darjeeling and Dimapur. It will be difficult logistically, but I now believe it is imperative to get support to China via Ledo. If I can stretch Andre's defence, there will be opportunities to exploit.

Australia is another theatre that will heat up in a month or two. The plan is a massive amphibious assault against Broome with the objective of landing enough troops and supply to allow a land campaign against Darwin. Securing Northern Australia before the end of 1942 will stretch Japan's defensive capabilities, especially with such a heavy commitment of ground forces in India and China. If I can force Andre to reinforce the DEI to counter the threat of moving against his oil centres, there will be opportunities to push back in the Central and Southeast Pacific. If all goes well and I avoid AV before the year is out, Allied attention will shift to a series of echelon type attacks against Japan's perimeter to cause a breakdown in the defence and any weakness to be exploited. I know I'm not strong enough right now to mount a deep penetration of Japan's perimeter, and won't be for some time, but setting the stage to do so in late 43 is the goal that I am working towards.

However, this is all contingent on avoiding AV in 1943. I'm not out of the woods yet.

< Message edited by SqzMyLemon -- 4/10/2015 7:36:59 AM >


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Post #: 362
RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/10/2015 7:07:17 PM   
bartrat


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Please post the VP totals! The world wonders.

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RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/12/2015 2:05:03 AM   
SqzMyLemon


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Japan 26104 Allies 7829

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Post #: 364
RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/12/2015 2:47:42 AM   
crsutton


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Just got caught up. Really no way he will be able to pull out AV that I can see. Now that you are getting some men and ships VPs might run about even for the rest of 1942 with some good play on your behalf. Japanese player really has to take all of India to pull off an AV. If he is smart, he will throw any thought of AV out the window and start thinking about how to play a long campaign. I give Kaga less than a 50/50 chance but it does not matter. That is a battle cruiser hull and four torpedo hits plus the damage you pulled off with your raid means a year in the yard. And he is going to have to get her out of Columbo in order to save her. Good luck with that...

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RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/12/2015 5:28:27 AM   
BBfanboy


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quote:

ORIGINAL: crsutton

Just got caught up. Really no way he will be able to pull out AV that I can see. Now that you are getting some men and ships VPs might run about even for the rest of 1942 with some good play on your behalf. Japanese player really has to take all of India to pull off an AV. If he is smart, he will throw any thought of AV out the window and start thinking about how to play a long campaign. I give Kaga less than a 50/50 chance but it does not matter. That is a battle cruiser hull and four torpedo hits plus the damage you pulled off with your raid means a year in the yard. And he is going to have to get her out of Columbo in order to save her. Good luck with that...


I scanned this AAR back to page 10 looking for mention of four torpedo hits on Kaga and didn't see them. Could you point me to the post where that occurred please?

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RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/12/2015 8:06:16 AM   
Sauvequipeut

 

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It's about 2/3rds of the way down page 7

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RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/12/2015 8:33:55 AM   
obvert


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quote:

ORIGINAL: SqzMyLemon

Japan 26104 Allies 7829


You can make up several thousands of these points simply by building up bases. Look at all big multiplier bases and don't forget there are some in Russia, Alsaska, the deep So Pac area (Tahiti) and those in the deep IO (Socotra), and Canberra. If you get to over 10k there is very little chance of AV, especially since you'e gaining ground in other areas.

< Message edited by obvert -- 4/12/2015 9:35:17 AM >


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RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/12/2015 4:49:35 PM   
BBfanboy


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quote:

ORIGINAL: Sauvequipeut

It's about 2/3rds of the way down page 7

August of last year - no wonder I had no recollection! Thanks for the reminder!

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RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/12/2015 5:04:39 PM   
SqzMyLemon


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quote:

ORIGINAL: BBfanboy

August of last year - no wonder I had no recollection! Thanks for the reminder!


I know the pace of the game is slow and it's hard to maintain a rhythm for people following. Hard to believe that was way back in August RT, let alone March 30th of game time. I'm just glad people are still following.


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RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/12/2015 5:17:41 PM   
SqzMyLemon


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quote:

ORIGINAL: crsutton

Just got caught up. Really no way he will be able to pull out AV that I can see.


Glad you had a chance to catch up. I think I'm worried about VP's because of events in China. Supply, or lack of, is becoming a real issue and there are holes starting to appear in my defence. The Chinese could fall apart at any minute and Andre is going to harvest a lot of VP's when that happens. I need to offset losses in China with gains in India and prevent any further Japanese expansion in the Pacific. I know Andre has a ways to go yet to achieve a 4:1, but I'm still awfully nervous.


< Message edited by SqzMyLemon -- 4/12/2015 6:18:02 PM >


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Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/12/2015 5:23:28 PM   
SqzMyLemon


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Thanks for all the posts of late. I know following a single sided AAR isn't always fun, and with the slow pace of this game it's hard to maintain the flow to keep people engaged. We keep plugging away and seem to go in spurts depending on what Andre has happening. We'll get there, albeit slowly. Thanks to everyone who is following and posting, I wouldn't be trying to maintain the AAR if you weren't. Now, if Andre would just have time to send a turn.

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Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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RE: Avian aggression leads to murder most fowl - Sqz(A)... - 4/12/2015 6:59:23 PM   
BBfanboy


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quote:

ORIGINAL: SqzMyLemon

Thanks for all the posts of late. I know following a single sided AAR isn't always fun, and with the slow pace of this game it's hard to maintain the flow to keep people engaged. We keep plugging away and seem to go in spurts depending on what Andre has happening. We'll get there, albeit slowly. Thanks to everyone who is following and posting, I wouldn't be trying to maintain the AAR if you weren't. Now, if Andre would just have time to send a turn.

It's us who should be thanking you for posting the AAR. It doesn't happen without thought and effort.
I learn something from every AAR I read, and more and more I re-learn things I had forgotten! But you have to love a game this complex and unpredictable (except for the weather part- don't love the overly bad weather).

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Post #: 373
Update - 4/20/2015 10:35:59 PM   
SqzMyLemon


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August 6/42:

Only a couple of turns run since the last post, and they were pretty quiet ones.

A Japanese DD was sunk by a couple of Dutch submarines near Diego Garcia. The first left the DD crippled and sitting dead in the water, the second finished her off.

In India, 152 4E's hit Bangalore's airbase against no Japanese opposition. Damage was moderate due to severe storms over the target. Allied troops meanwhile advance on both Bangalore and Mangalore. Mangalore was just abandoned by Andre and an Indian division should arrive at the base next turn. Commonwealth forces are still a week away from contesting Bangalore, which still indicates four Japanese units present. A British armour unit will arrive in Bezwada next turn, cutting the rail line and effectively isolating Southern India from anything other than seaborne reinforcement.

Is Andre content to simply abandon Southern India and dig in around Calcutta? If so, this is most welcome on my end. India will continue to be reinforced with mainly British and Commonwealth units from here on out, as most American units are now earmarked for Australia and New Zealand in preparation for future moves. I will have to start moving forward across the map to spread out and pressure the Japanese defence.

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Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 374
RE: Update - 5/1/2015 9:35:02 PM   
SqzMyLemon


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Big time delays right now with Andre's move across country. Depending on how things go, it may be closer to June before another turn arrives. I'll keep myself busy with the models, unless anyone is up to start a game?

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Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 375
RE: Update - 5/5/2015 6:58:08 PM   
SqzMyLemon


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August 7/42:

A turn arrived!

Allied forces continue to advance towards their objectives in Southern India. The British 42nd Cavalry Rgt. arrives at an undefended Bezwada and will liberate the base tomorrow. Two Indian Divisions, the 9th and 14th, will arrive at Mangalore tomorrow. This base is also undefended.

A large Allied force is moving on Bangalore where Japanese forces consisting of four units are still present. Allied LCU's will contest the base within a week. The British 3rd Cavalry Rgt. is advancing on an undefended Mysore. Providing Japanese forces do not contest the base prior to liberation, as soon as 3rd Cavalry controls the base reinforcements will rail directly to Mysore.

Within the next few turns, Bezwada, Mangalore and Mysore will revert back to Allied control. Once Bangalore is liberated, Allied air will concentrate on shutting down Madras's airbase and port. So far, Allied moves are going according to plan, whether contested by Japan or not. It definitely appears Andre has decided to concentrate around Calcutta and avoid getting trapped in Southern India. I am already preparing for how to deal with Calcutta. Other than the VP's I lost from static units trapped and destroyed as a result of Andre's advance into India, the British and Commonwealth forces are actually in fantastic shape. There are over 600 base VP's up for grabs in Southern India alone which will go a long way to avoiding AV. I'm already looking at Ceylon and the 900 VP's that Japan will lose when the island is liberated, hopefully before the end of 1942.

I think Andre's move here was a good one, it's definitely pushed back the Allied start line for a move against Burma, and it's allowed him to smash a number of static and smaller LCU's which otherwise he'd have had no access to. That being said, I think the failure to actually destroy large numbers of Allied divisions and aircraft will show the gains made in India by Japan are illusory. Once the tally of base VP's starts being subtracted from Japan's total, it may mean AV will be unattainable for Andre.

Here's a screenshot of Southern India.




Attachment (1)

< Message edited by SqzMyLemon -- 5/6/2015 4:00:39 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 376
RE: Update - 5/6/2015 3:01:22 PM   
SqzMyLemon


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August 8/42:

Bezwada is liberated. That's an immediate swing of 24 VP's with Japan losing 20 and the Allies gaining 4. Another bonus is Andre left intact level four forts after abandoning the base.

Large numbers of Japanese Tojo's sweep Bezwada before the base reverts to Allied control. No Allied air was present over the base. Instead, the Allies targeted Vizagapatnam and under clear skies just hammered the airbase. AAR follows:

--------------------------------------------------------------------------------
Morning Air attack on Vizagapatnam , at 42,37

Weather in hex: Clear sky

Raid spotted at 39 NM, estimated altitude 11,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
B-17E Fortress x 83
B-24D Liberator x 16
P-39D Airacobra x 20
P-40E Warhawk x 20

No Allied losses

Japanese ground losses:
12 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 2 disabled

Airbase hits 47
Airbase supply hits 17
Runway hits 98

--------------------------------------------------------------------------------
Morning Air attack on Vizagapatnam , at 42,37

Weather in hex: Clear sky

Raid spotted at 13 NM, estimated altitude 13,000 feet.
Estimated time to target is 3 minutes

Allied aircraft
B-17E Fortress x 27
P-38E Lightning x 7

No Allied losses

Airbase supply hits 1
Runway hits 4

In other news, Andre's opened up another theatre. Japanese forces land at Attu in the Aleutians.

In India, one of the Japanese units has moved from Bangalore to Mysore to prevent a quick capture by Allied forces. I will target the defenders with Allied air next turn to support the 3rd Cavalry Rgt. which will arrive at the base on the 9th.

< Message edited by SqzMyLemon -- 5/6/2015 4:04:18 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 377
RE: Update - 5/6/2015 4:38:48 PM   
BBfanboy


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Interesting bombing result - two AM attacks with clear sky and only a 2000 foot difference in bombing altitude, yet the first strike gets good results and the second one can only be called a dud. Was there a problem with squadron leadership/skill in the second attack?

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RE: Update - 5/6/2015 4:52:31 PM   
SqzMyLemon


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quote:

ORIGINAL: BBfanboy

Interesting bombing result - two AM attacks with clear sky and only a 2000 foot difference in bombing altitude, yet the first strike gets good results and the second one can only be called a dud. Was there a problem with squadron leadership/skill in the second attack?


The second attack certainly showed poor results. Interesting that the combat reports showed the estimated altitude differed by 2k when all the bombers were set to 10k. I definitely have some low experienced squadrons in the mix, so it could have been a combination of low experience, poor leadership and a bad roll. On the job training.


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 379
RE: Update - 5/6/2015 7:07:07 PM   
Lokasenna


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I don't think those are poor results at all. Keep in mind that sometimes the number of hits are vastly underestimated in the combat report. I've done a lot of 4E bombing between my 2 games. I trust the animation more, and I know the "pulse" length of my combat messages (I have them set to 0.5 seconds). I can therefore count how many hits the animation shows, which isn't 100% accurate but it's closer. I can't tell you the number of times I've seen at least 4 "runway hits" messages and seen only "Runway hits 1" in the combat report text. Or when I see just "Runway hits 1" in the combat text, yet saw multiple instances of damaged/destroyed aircraft with other messages interspersed, such as "B-24D1 damaged by flak".

Also, keep in mind that the first attack had 99 bombers. The second had a mere fraction of that.

Also as mentioned, the experience thing. Or simply sheer luck. My point was really just that those results are within expected bounds.

< Message edited by Lokasenna -- 5/6/2015 8:05:31 PM >

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RE: Update - 5/6/2015 7:22:16 PM   
SqzMyLemon


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Hi Lokasenna,

I don't think the bombing results were poor overall. I was just commenting on BBfanboy's observation regarding the smaller raid achieving far less damage. I certainly wouldn't expect the smaller raid to achieve results anything like the first raid, but considering it was almost 1/3 the size, they might have achieved a comparable percentage of hits. It's all good, as Vizagapatnam is probably closed for business. On to Cocanada.

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Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 381
RE: Update - 5/6/2015 9:26:12 PM   
SqzMyLemon


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August 9/42:

Mangalore is liberated by Indian troops. That's another 42 VP swing with Japan losing 35 and the Allies gaining 7.

Allied bombers target both Bangalore and Cocanada today. One of the Japanese units at Bangalore is identified as the 41st Inf. Rgt. and if memory serves me it's a weak one. It doesn't matter really as it appears the Japanese are bugging out from the base. Cocanada's airbase is hit hard in a series of raids. Even the smaller raids achieved good results in comparison to the previous discussion on the raids against Vizagapatnam. AAR's follow:

--------------------------------------------------------------------------------
Morning Air attack on Cocanada , at 41,37

Weather in hex: Overcast

Raid spotted at 39 NM, estimated altitude 15,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
B-17E Fortress x 70
P-40E Warhawk x 20

Allied aircraft losses
B-17E Fortress: 1 damaged

Japanese ground losses:
17 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 1 disabled

Airbase hits
Airbase supply hits 9
Runway hits 54

--------------------------------------------------------------------------------
Morning Air attack on Cocanada , at 41,37

Weather in hex: Overcast

Raid spotted at 34 NM, estimated altitude 13,000 feet.
Estimated time to target is 10 minutes

Allied aircraft
B-17E Fortress x 6

No Allied losses

Airbase hits 1
Runway hits 4

--------------------------------------------------------------------------------
Morning Air attack on Cocanada , at 41,37

Weather in hex: Overcast

Raid spotted at 1 NM, estimated altitude 12,000 feet.
Estimated time to target is 0 minutes

Allied aircraft
B-17E Fortress x 6

No Allied losses

Airbase hits 5
Airbase supply hits 2
Runway hits 4

In other news, the Japanese get a little roughed up in China with an attack against dug in Chinese troops north of Kweilin. Another attack near Tuyun doesn't go well for Japanese forces either. AAR's follows:

--------------------------------------------------------------------------------
Ground combat at 76,52 (near Kweilin)

Japanese Deliberate attack

Attacking force 22469 troops, 306 guns, 0 vehicles, Assault Value = 757

Defending force 44944 troops, 240 guns, 0 vehicles, Assault Value = 1700

Japanese adjusted assault: 226

Allied adjusted defense: 3823

Japanese assault odds: 1 to 16

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
3720 casualties reported
Squads: 6 destroyed, 449 disabled
Non Combat: 1 destroyed, 31 disabled
Engineers: 1 destroyed, 54 disabled
Guns lost 89 (11 destroyed, 78 disabled)

Allied ground losses:
177 casualties reported
Squads: 0 destroyed, 23 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Assaulting units:
6th Division
58th Division
14th Medium Field Artillery Regiment
1st Mortar Battalion
2nd Ind. Mountain Gun Regiment
51st Ind.Mtn.Gun Battalion
21st Mortar Battalion

Defending units:
21st Chinese Corps
49th Chinese Corps
18th Chinese Corps
46th Chinese Corps
87th Chinese Corps
4th War Area

--------------------------------------------------------------------------------
Ground combat at 74,52 (near Tuyun)

Japanese Deliberate attack

Attacking force 11676 troops, 94 guns, 0 vehicles, Assault Value = 366

Defending force 19737 troops, 242 guns, 0 vehicles, Assault Value = 781

Japanese adjusted assault: 117

Allied adjusted defense: 976

Japanese assault odds: 1 to 8

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
1270 casualties reported
Squads: 17 destroyed, 60 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 0 destroyed, 1 disabled

Allied ground losses:
248 casualties reported
Squads: 2 destroyed, 37 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
60th Division
102nd Infantry Regiment

Defending units:
95th Chinese Corps
64th Chinese Corps
52nd Chinese Corps
6th Chinese Corps
35th Group Army
3rd Heavy Mortar Regiment

However, it's just a matter of time until I'm out of supply and the Chinese eventually get routed. I'd love to counterattack in a few areas, but the lack of supply means I can do nothing but sit and get worn down.

For next turn I've ordered Allied air in India to hit Madras. I'm nervous about the target, but I hope to catch Andre off guard. My previous raid against Bangalore was unopposed and my escort and bomber force was a little on the small side. I hope this encourages Andre to send LRCAP over Bangalore in an effort to interdict a bombing raid and protect his troops railing out from the base. However, there won't be a raid against Bangalore today, instead the heavies hope to hit an undefended Madras. I've ordered all my P-38's to Bellary to provide LRCAP over Madras. It's the only protection the bombers will receive as there are no escorts assigned due to range. My fingers are crossed that I guessed right and hit a lightly defended Madras, if not, I may have a massacre on my hands comparable to a Schweinfurt raid.

< Message edited by SqzMyLemon -- 5/7/2015 1:14:52 AM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 382
RE: Update - 5/7/2015 8:38:02 PM   
SqzMyLemon


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August 10/42:

Well, that didn't go according to plan. Allied air flies into a hornet's nest of Tojo's over Madras. Despite taking on the cream of Japanese air power in India, the raids go remarkably well. On the day, 10 Tojo's are destroyed and eight aircraft destroyed on the ground against five Lightning's and no bombers lost, even to OP's! AAR's follow:

--------------------------------------------------------------------------------
Morning Air attack on Madras , at 35,40

Weather in hex: Light rain

Raid spotted at 20 NM, estimated altitude 12,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-44-IIa Tojo x 57

Allied aircraft
B-17E Fortress x 51
P-38E Lightning x 7

Japanese aircraft losses
Ki-44-IIa Tojo: 2 destroyed
Ki-46-II Dinah: 1 destroyed on ground
E7K2 Alf: 1 destroyed on ground
Ki-21-IIa Sally: 3 destroyed on ground

Allied aircraft losses
B-17E Fortress: 6 damaged

Airbase hits 10
Airbase supply hits 7
Runway hits 42

Aircraft Attacking:
8 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
8 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
9 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
9 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
8 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
9 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb

CAP engaged:
59th Sentai with Ki-44-IIa Tojo (4 airborne, 10 on standby, 14 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters to 15000.
Time for all group planes to reach interception is 32 minutes
18 planes vectored on to bombers
64th Sentai with Ki-44-IIa Tojo (5 airborne, 10 on standby, 14 scrambling)
5 plane(s) intercepting now.
Group patrol altitude is 25000 , scrambling fighters to 25000.
Time for all group planes to reach interception is 38 minutes
20 planes vectored on to bombers

--------------------------------------------------------------------------------
Morning Air attack on Madras , at 35,40

Weather in hex: Light rain

Raid spotted at 20 NM, estimated altitude 16,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-44-IIa Tojo x 49

Allied aircraft
B-17E Fortress x 25
B-24D Liberator x 13
P-38E Lightning x 12

Japanese aircraft losses
Ki-44-IIa Tojo: 2 destroyed
E7K2 Alf: 1 destroyed on ground

Allied aircraft losses
B-17E Fortress: 1 damaged
B-24D Liberator: 1 damaged
P-38E Lightning: 1 destroyed

Airbase hits 14
Airbase supply hits 1
Runway hits 5

Aircraft Attacking:
8 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
9 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
8 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb
9 x B-24D Liberator bombing from 10000 feet
Airfield Attack: 10 x 500 lb GP Bomb
4 x B-24D Liberator bombing from 10000 feet
Airfield Attack: 10 x 500 lb GP Bomb

CAP engaged:
64th Sentai with Ki-44-IIa Tojo (19 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
19 plane(s) intercepting now.
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 10000 and 25000.
Time for all group planes to reach interception is 90 minutes
19 planes vectored on to bombers
59th Sentai with Ki-44-IIa Tojo (18 airborne, 0 on standby, 2 scrambling)
18 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 22000.
Time for all group planes to reach interception is 42 minutes
16 planes vectored on to bombers

--------------------------------------------------------------------------------
Morning Air attack on Madras , at 35,40

Weather in hex: Light rain

Raid spotted at 20 NM, estimated altitude 10,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-44-IIa Tojo x 40

Allied aircraft
B-17E Fortress x 9

Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

Allied aircraft losses
B-17E Fortress: 3 damaged

Airbase hits 1
Runway hits 5

Aircraft Attacking:
9 x B-17E Fortress bombing from 10000 feet
Airfield Attack: 8 x 500 lb GP Bomb

CAP engaged:
59th Sentai with Ki-44-IIa Tojo (15 airborne, 0 on standby, 0 scrambling)
15 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 10000 and 26000.
Time for all group planes to reach interception is 67 minutes
16 planes vectored on to bombers
64th Sentai with Ki-44-IIa Tojo (19 airborne, 0 on standby, 0 scrambling)
19 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 10000 and 22000.
Time for all group planes to reach interception is 16 minutes
11 planes vectored on to bombers

The bombers need a few days off to recover, as do the P-38's. I'll be targeting Madras on a regular basis once Bangalore is liberated. Bangalore will be an ideal base to provided fighter cover for the coming raids.

In other news, the last of the Philippine LCU is wiped out on Iloilo. This frees up the Japanese 21st Division to cause mischief elsewhere.

I notice lots of SigInt reports of Java and Timor being reinforced. Japanese 6th Guards Division, previously in Australia, is moving to Koepang. Southern Army HQ is moving to Soerabaja. I think Andre's master plan is being followed to the letter. Delay in Australia, India and the Southeast Pacific and use the time to crush China and build up a strong interior defence. I'm awaiting the Allied CV upgrades to finish then I will be moving forward once again.

< Message edited by SqzMyLemon -- 5/7/2015 9:37:00 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 383
RE: Update - 5/7/2015 9:42:02 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Looks like you got off lightly considering what you ran into. The Tojo is tough in a PDU-ON game!

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to SqzMyLemon)
Post #: 384
RE: Update - 5/7/2015 11:26:00 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
quote:

ORIGINAL: obvert

Looks like you got off lightly considering what you ran into. The Tojo is tough in a PDU-ON game!


In my book, that's a good result against Tojo's no matter what preference. I've never been impressed with the Tojo's in an anti-bomber role, at least in my experience playing Japan.

The Tojo's got very few passes at the bombers, so I think what saved them was the lack of warning and the P-38 LRCAP diverting attention away from the bombers. I'll take these results any day though, and what could have been an ugly day in the air for my bombers turned out to be another successful raid.

< Message edited by SqzMyLemon -- 5/8/2015 5:21:55 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to obvert)
Post #: 385
RE: Update - 5/8/2015 5:56:31 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
August 11/42:

With the 4E's getting the day off, the 2E's target Japanese troops withdrawing from Cocanada which causes a few disablements.

Surprisingly, Andre orders Japanese bombers based at Calcutta to hit British and Commonwealth ground units near Ranchi and Warangal. A large force of Sally's (76 aircraft) hit British 16th Light Cavalry Rgt. near Warangal, destroying one vehicle and disabling another. A number of P-40E's set to LRCAP the raids over Cocanada reacts, but can't intercept the bombers. However, a follow up raid of 17 Sally's is intercepted and eight Sally's are destroyed on the day against one P-40E lost to OP's. The raid against British 43rd Cavalry Rgt. consisting of 24 Lily's near Ranchi causes no ground losses.

In the air actions today, 11 Japanese aircraft are lost against only one Allied. These kinds of raids that Andre commits to every now and then are exactly the kind I'm trying to avoid myself. I'm trying to focus on larger raids that accomplish a specific goal, rather than risk frittering away my limited assets in low reward operations. So far I've kept to the plan. I also know I have some tough fights ahead and will need every aircraft available, not to mention experienced crews to man them.

Another air attack by 2E's is scheduled against Cocanada's airbase tomorrow while the 4E's get another day off. A large TF of reinforcements to India will arrive at Karachi in a few days. The same can be said for another TF nearing Albany. Fuel, supply and troops are pouring into Australia right now. The operations against Northern Australia will begin when Allied naval assets arrive in roughly a month. I'm trying to time things so that October, November and December are used to make some Allied gains in a number of areas.

< Message edited by SqzMyLemon -- 5/8/2015 6:55:36 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 386
RE: Update - 5/8/2015 8:04:52 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
August 12/42:

A quiet turn.

Only 10 B-25C's fly to hit Cocanada and the damage is just a disabled engineer squad. I've grounded further flights for tomorrow.

The Japanese SS I-11 patrolling due west of Albany takes two direct DC hits and a couple of near misses from U.S. DD Woodworth, escorting a TF headed to Albany.

Bangalore should be totally abandoned next turn, as there is only one Japanese unit remaining and it's indicated moving southeast from the base. Once Bangalore is secured, I will close down Madras completely and begin the advance to capture the base. Once Madras is closed, Allied air will concentrate on supporting ground forces as they advance into Southern India. As Allied ground forces near Ranchi, air units will redeploy to support the assault on the base.

I'm short of DD's which is hampering my ability to perform a number of small operations. I'm in the process of shifting naval assets around to provide me greater flexibility moving forward.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 387
RE: Update - 5/18/2015 8:55:52 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
August 13-14/42:

Exmouth gets hammered on the 13th by a strong Japanese bombardment TF. Luckily, there is only one USN construction unit present. The base will have to take its licks until I can consolidate the area in strength. AAR follows:

--------------------------------------------------------------------------------
Night Naval bombardment of Exmouth at 50,129

Japanese Ships
BB Hyuga
BB Ise
BB Nagato
CA Chikuma
DD Isonami
DD Minegumo
DD Natsugumo
DD Arashi

Allied ground losses:
384 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 5 destroyed, 27 disabled
Engineers: 19 destroyed, 24 disabled
Vehicles lost 18 (7 destroyed, 11 disabled)

Airbase hits 10
Airbase supply hits 9
Runway hits 41
Port hits 28
Port supply hits 12

In China, Tienshui is lost to the Japanese. Supply would never move to the base so I chose to defend it lightly. This will be China moving forward, no supply means no defence. AAR follows:

--------------------------------------------------------------------------------
Ground combat at Tienshui (81,38)

Japanese Shock attack

Attacking force 25331 troops, 256 guns, 111 vehicles, Assault Value = 825

Defending force 3610 troops, 58 guns, 0 vehicles, Assault Value = 35

Japanese engineers reduce fortifications to 0

Japanese adjusted assault: 1682

Allied adjusted defense: 28

Japanese assault odds: 60 to 1 (fort level 0)

Japanese forces CAPTURE Tienshui !!!

Combat modifiers
Defender: terrain(+), preparation(-), experience(-), supply(-)
Attacker: shock(+)

Japanese ground losses:
273 casualties reported
Squads: 0 destroyed, 26 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 4 disabled

Allied ground losses:
1217 casualties reported
Squads: 150 destroyed, 2 disabled
Non Combat: 54 destroyed, 8 disabled
Engineers: 14 destroyed, 0 disabled
Guns lost 44 (32 destroyed, 12 disabled)
Units retreated 2

Defeated Allied Units Retreating!

Assaulting units:
17th Division
15th Division
51st Engineer Regiment
4th Mortar Battalion

Defending units:
96th Chinese Corps
2nd Chinese Cavalry Corps

In India, Bangalore has been abandoned by the Japanese and Commonwealth forces will occupy the base tomorrow. I'll immediately rail in aviation support and establish a strong air presence. Japanese forces continue to deploy to Calcutta and area. The total now is around 34 LCU's. A flanking maneuver towards Darjeeling is a real possibility. The problem is how to keep such a move supplied as BBfanboy pointed out awhile back.

< Message edited by SqzMyLemon -- 5/18/2015 9:56:39 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 388
RE: Avian aggression leads to murder most fowl - Sqz(A)... - 5/21/2015 4:31:56 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
August 15/42:

One of the quietest turns to date. Just a few Japanese bombing raids in China...that's it.

India:

Japanese forces have abandoned Mysore and one LCU is still reported at Bangalore. Commonwealth forces will assault both bases on the 16th. Bangalore should fall easily if the lone Japanese LCU remains.

It appears the Japanese troops previously in Southern India are withdrawing from Madras via naval transport. In hindsight, I could have taken measures to prevent this, or at least set myself up to interdict the shipping with LBA attacks. I dropped the ball here.

I've had an epiphany:

I've been so focused on avoiding AV that I've played right into Andre's hand. It's clear to me that I need to push all over the map. The outer Japanese perimeter is weakly held and the sole purpose was to delay my advance. This isn't anything new, but understanding that Andre wasn't intending on holding any of these forward positions in strength took me some time to figure out. Most of the LCU's used to take the positions have since been withdrawn to Andre's main perimeter defence. Sumatra, Java, Timor, New Guinea are all being fortified and reinforced. I continue to get reports that the Japanese 4th Division is at Suva, so it appears Andre is not willing to give up Fiji without some resistance. In hindsight, I could have pushed back in a few areas earlier. However, had I not secured India by heavily reinforcing the theatre, I believe Andre would have seized control of most of the country short of triggering the emergency reinforcements. He's decided to strategically withdraw from Southern India and Ceylon, having achieved his purpose of destroying what static Allied units he could and pushing back my start line. Well played.

Now, what am I going to do moving forward? Well, it was my intention that the last quarter of 1942 would see the Allies push back, so in that regard I am still roughly on schedule. Allied moves to liberate all of Southern India and Ceylon prior to 1943 can still be realized with the Japanese withdrawal. Preparations to liberate Northern Australia are underway and will commence in September. I'll be moving in the Central and Southern Pacific shortly. The next four months will see more aggressive play on my part to push back the Japanese perimeter and seek combat on advantageous terms. Now that I know it's highly unlikely Andre can achieve a 4:1 AV in 1943, the pressure is off and I can focus on what I want to do, rather than the tune Andre has made me dance to.

< Message edited by SqzMyLemon -- 5/21/2015 5:34:21 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to BBfanboy)
Post #: 389
RE: Avian aggression leads to murder most fowl - Sqz(A)... - 5/21/2015 8:55:26 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Sounds familiar. Well, this is fine ass you know now what you can take back. This is the fun part of the game!

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to SqzMyLemon)
Post #: 390
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