shoelessbivouac
Posts: 63
Joined: 4/29/2015 Status: offline
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All good observations / questions, Clinchrifles -- I believe PBEM Replay has been discussed here for possible implementation in a future update. While I don't know how time-consuming (and costly) this might prove for our master BAB programmer, I do agree that this remains a highly desirable option on the current BAB Wish List. -- Crossing Bull Run (it was never all that much of a crossing deterrent, I believe) at any point - unlike the Antietam, for example - was (going on memory from distant reading on the subject), an available historical option to both sides, but, wasn't conducted due to 1) mass unit coordination? 2) lack of advanced scouting for cannon-wagon friendly fords? Still, I haven't yet played the Bull Run scenario just to see exactly how units are additionally penalized (apparently not at all as per your post?) for crossing Bull Run at any point, as opposed to crossing at a bridge or known ford. -- While unit(s) may be assigned ("attached") to another command, the game doesn't offer a "detached / independent" option to assign units. The ability to detach / assign independent command to a unit - especially, as in your example, a Cavalry unit - makes historically good sense and, hence, would be a most welcome addition to BAB. Incidentally, Clinchrifles, I love your tuxedo and tennis shoe analogy! priceless!
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Argue for your limitations, and sure enough they're yours --R. Bach
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