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Web based WITPAE PBEM Viewer - 7/6/2015 6:37:32 PM   
RoryAndersonCDT

 

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Hey guys, in my spare time I've made a web based WITPAE PBEM viewer to teach myself how to write ASP.NET MVC websites.

This uses the excellent WITP Tracker to help generate the data for the website.


Allies-Only Map




Japan-Only Map




Combined Map





Pearl Harbor makes a good example for a quick tutorial on the Operation Glacier interface. I followed War in the Pacific UI as best I could, so if you are a WITP veteran the UI should Just Make Sense.




Clicking on the red circle brings up the comments made on that hex.




Clicking on the red 'X' up top brings up all the events that occurred on that hex.




The anchor icon brings up all the ships disbanded in the port.




If we click on the BB Maryland link we get a neat graph of damage over time along with information about the Maryland and its class.




If we click on the float plane detachment we get a whole pile of graphs for this unit. I swear these graphs will get more interesting after the first turn...




Back to the map! Clicking on the little square with an X through it in the lower left corner brings up the 'land combat units' in this hex.




And selecting one... Huh, I wonder what happened on the 7th!



And finally, the little Task Force icon in the bottom right!



Finally, one can change the underlying map as well as apply filters to the visible units. (More filters to come! Suggestions very welcome!)



Open source: https://github.com/Baloogan/OperationGlacier (If you would like to contribue or try to get this running please let me know, I still have quite a few commits to push to this repo)


< Message edited by Baloogan -- 7/6/2015 9:17:48 PM >


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RE: Web based WITPAE PBEM Viewer - 7/6/2015 6:42:21 PM   
Lecivius


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Someone has ENTIRELY to much free time on their hands

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RE: Web based WITPAE PBEM Viewer - 7/6/2015 6:47:36 PM   
JocMeister

 

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I lack words to describe...wow!


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RE: Web based WITPAE PBEM Viewer - 7/6/2015 7:12:23 PM   
chemkid

 

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.

< Message edited by chemkid -- 4/25/2018 8:23:17 AM >

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RE: Web based WITPAE PBEM Viewer - 7/6/2015 8:30:11 PM   
Hermit

 

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Jumpin' jehosafat Batman! This is really kick-a** Baloogan!

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RE: Web based WITPAE PBEM Viewer - 7/6/2015 8:50:04 PM   
Jorge_Stanbury


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Thanks!!!

These are the kind of developments that make me believe that there can be a WITPAE - II
there is no need to reinvent the wheel; just simply port the existing game and database to a more modern- user friendly engine

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RE: Web based WITPAE PBEM Viewer - 7/6/2015 9:16:22 PM   
RogerJNeilson


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This look amazing, but when I go the the site I have no idea what to do to use it.... Or is it not yet possible to use it?

Roger

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An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

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RE: Web based WITPAE PBEM Viewer - 7/6/2015 9:22:54 PM   
RogerJNeilson


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Ok I get the interactive looking at the campaign, but can we use this to do the same for our own campaigns?

If we can, WOW.

Double WOW because its not using Windows to do it on my Mac.

Roger

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An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

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RE: Web based WITPAE PBEM Viewer - 7/6/2015 10:11:57 PM   
dr.hal


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Thanks you....

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RE: Web based WITPAE PBEM Viewer - 7/6/2015 11:18:56 PM   
Numdydar

 

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quote:

ORIGINAL: Roger Neilson 3

Ok I get the interactive looking at the campaign, but can we use this to do the same for our own campaigns?

If we can, WOW.

Double WOW because its not using Windows to do it on my Mac.

Roger


+1 for this.

How hard would it be to set this up to read the data from our own Tracker files and see what is happening in our games?

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RE: Web based WITPAE PBEM Viewer - 7/7/2015 12:20:20 AM   
Lowpe


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Well done!

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RE: Web based WITPAE PBEM Viewer - 7/7/2015 12:56:40 AM   
GaryChildress

 

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Wow! Amazing job!

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RE: Web based WITPAE PBEM Viewer - 7/7/2015 1:10:55 AM   
desicat

 

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Amazing.

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RE: Web based WITPAE PBEM Viewer - 7/7/2015 1:14:21 AM   
leehunt27@bloomberg.net


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wow going to look and get bakc to you with feedback. thank you!

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RE: Web based WITPAE PBEM Viewer - 7/7/2015 2:05:55 AM   
RoryAndersonCDT

 

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Thanks guys



quote:

ORIGINAL: Numdydar

How hard would it be to set this up to read the data from our own Tracker files and see what is happening in our games?



One would need to be particularly computer savvy to set this up right now; would involve running IIS Express. But after its running all it needs is for WITP tracker to export 5 CSVs every turn: AirGroups, LCUs, Bases, TFs and Ships. It also reads the combat reports / sigint reports etc.



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RE: Web based WITPAE PBEM Viewer - 7/7/2015 2:32:41 AM   
GaryChildress

 

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If any more newbies ask about the game before purchasing I would refer them to your AAR first. Definitely the best preview there is.

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RE: Web based WITPAE PBEM Viewer - 7/7/2015 2:37:50 AM   
leehunt27@bloomberg.net


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Looks very good after i checked it out. Any chance you can make Tracker work for the latest Java :) :)

One minor feedback point, would be nice if when you click on say a TF and it shows you a ship, the display box opens up large enough to display all of the info, so you don't have to scroll down. Not a biggie though.

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RE: Web based WITPAE PBEM Viewer - 7/7/2015 5:26:16 AM   
RogerJNeilson


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quote:

ORIGINAL: Baloogan

Thanks guys



quote:

ORIGINAL: Numdydar

How hard would it be to set this up to read the data from our own Tracker files and see what is happening in our games?



One would need to be particularly computer savvy to set this up right now; would involve running IIS Express. But after its running all it needs is for WITP tracker to export 5 CSVs every turn: AirGroups, LCUs, Bases, TFs and Ships. It also reads the combat reports / sigint reports etc.




So IIS Express is free Microsoft software that is capable of reading data from files and presenting them in a web format. Interesting.....

So one assumes 'all' that would be needed to be done was a batch file of some sort that exported the relevant files from Tracker, and the programme would run using those files.....

Roger


< Message edited by Roger Neilson 3 -- 7/7/2015 8:03:56 AM >


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An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

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RE: Web based WITPAE PBEM Viewer - 7/7/2015 6:43:55 AM   
CaptBeefheart


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Holy. Cow. Great work!

Cheers,
Cc

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RE: Web based WITPAE PBEM Viewer - 7/7/2015 10:33:15 AM   
floydg

 

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From: Middletown, NJ
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quote:

ORIGINAL: leehunt27@bloomberg.net

Looks very good after i checked it out. Any chance you can make Tracker work for the latest Java :) :)



It does now. Try it.

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RE: Web based WITPAE PBEM Viewer - 7/7/2015 11:38:57 AM   
RogerJNeilson


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I do hope the two of you have a little chat about this development.

I love Tracker, this gives another layer to its use.

Roger

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An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

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RE: Web based WITPAE PBEM Viewer - 7/8/2015 10:44:56 AM   
MBF

 

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Very nice and I expect a lot of work :-)

I wonder how well this would work with XAMPP for those so inclined and without access to IIS

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RE: Web based WITPAE PBEM Viewer - 7/8/2015 1:15:32 PM   
Numdydar

 

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quote:

ORIGINAL: Baloogan

Thanks guys



quote:

ORIGINAL: Numdydar

How hard would it be to set this up to read the data from our own Tracker files and see what is happening in our games?



One would need to be particularly computer savvy to set this up right now; would involve running IIS Express. But after its running all it needs is for WITP tracker to export 5 CSVs every turn: AirGroups, LCUs, Bases, TFs and Ships. It also reads the combat reports / sigint reports etc.




I actually happen to be computer savvy I can definitely get IIS setup and I can get Tracker to export the needed files. So what is Part B? If you want to take this off line you can PM me.

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RE: Web based WITPAE PBEM Viewer - 7/8/2015 7:50:56 PM   
RoryAndersonCDT

 

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No need to take it offline, its open source!
Modify the paths in this file: https://github.com/Baloogan/OperationGlacier/blob/master/WITPJSON/Program.cs recompile and run WITPJSON.exe, this generates a whole pile of json files, then place them in a directory that satisfies the paths here https://github.com/Baloogan/OperationGlacier/blob/master/OperationGlacier/Views/Map/Index.cshtml.

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RE: Web based WITPAE PBEM Viewer - 7/8/2015 8:20:24 PM   
RogerJNeilson


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Ok I can 'sort of' see what is going on there, but for me, and most people on here we need a line by line walk through if someone could do that please?


Roger

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An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

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RE: Web based WITPAE PBEM Viewer - 7/8/2015 9:02:25 PM   
KenchiSulla


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Nice, I registered as Cannonfodder. How can I post comments?

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RE: Web based WITPAE PBEM Viewer - 7/8/2015 9:06:48 PM   
RoryAndersonCDT

 

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quote:

ORIGINAL: Cannonfodder

Nice, I registered as Cannonfodder. How can I post comments?


Every Ship, Airgroup and Base has its own page,

For example, this here is Pearl Harbor's page http://operationglacier.baloogancampaign.com/Unit?tid=Allies_Base_584&game_name=OperationGlacierI
And here is the Enterprise's page http://operationglacier.baloogancampaign.com/Unit?tid=Allies_Ship_3005&game_name=OperationGlacierI
You open up these pages by clicking on them in the map popups.

Then click here

to start writing a comment.

The comments use https://en.wikipedia.org/wiki/Markdown Markdown for formatting, so if you put __double underline__ around something it will be bolded.

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RE: Web based WITPAE PBEM Viewer - 7/8/2015 9:10:02 PM   
RoryAndersonCDT

 

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quote:

ORIGINAL: Roger Neilson 3

Ok I can 'sort of' see what is going on there, but for me, and most people on here we need a line by line walk through if someone could do that please?


Roger


In the future this process will be made much simpler; right now the process is very complicated and subject to change.

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RE: Web based WITPAE PBEM Viewer - 7/8/2015 9:23:55 PM   
RogerJNeilson


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From: Bedlington, Northumberland, UK
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I am not sure we should allow you time off to sleep... This looks fantastic and I guess many of us are straining at the leash to get onto using this.

Roger

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An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

(in reply to RoryAndersonCDT)
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RE: Web based WITPAE PBEM Viewer - 7/8/2015 10:11:25 PM   
Numdydar

 

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quote:

ORIGINAL: Baloogan

No need to take it offline, its open source!
Modify the paths in this file: https://github.com/Baloogan/OperationGlacier/blob/master/WITPJSON/Program.cs recompile and run WITPJSON.exe, this generates a whole pile of json files, then place them in a directory that satisfies the paths here https://github.com/Baloogan/OperationGlacier/blob/master/OperationGlacier/Views/Map/Index.cshtml.


It does not look that simple From looking at the code there is this section which looks like you are specifying specific ports for your game. So I would need to adjust things a lot more to get this to run just locally it looks like. Or am I over thinking this

<ProjectExtensions>
<VisualStudio>
<FlavorProperties GUID="{349c5851-65df-11da-9384-00065b846f21}">
<WebProjectProperties>
<UseIIS>False</UseIIS>
<AutoAssignPort>True</AutoAssignPort>
<DevelopmentServerPort>50349</DevelopmentServerPort>
<DevelopmentServerVPath>/</DevelopmentServerVPath>
<IISUrl>https://secure.baloogancampaign.com:8081/OperationGlacier</IISUrl>
<NTLMAuthentication>False</NTLMAuthentication>

<UseCustomServer>False</UseCustomServer>
<CustomServerUrl>
</CustomServerUrl>
<SaveServerSettingsInUserFile>False</SaveServerSettingsInUserFile>
</WebProjectProperties>
</FlavorProperties>
</VisualStudio>
</ProjectExtensions>

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