npsergio
Posts: 185
Joined: 1/23/2010 Status: offline
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Hi! Thank you for your effort! I'm playing the 44 campaign and here it is some issues we've experienced, and some ideas to improve the game: Weird things, not sure if they are bugs or wad: - for some reason the allied was not able to target the oil industry in Romania. The bombing raid failed to bomb a specific target everytime (Urinea Orion if IRC). They had recent recon, and attacked during daylight and good weather. It was targeted several times, so it's a very bad luck stuff, or some kind of bug. - something similar hapened in Stuttgart, IRC, a 8 size engines industry is targeted and the bombs fall over a "building" rockets industry still not visible on the game map.It was targeted several times, so it's a very bad luck stuff, or some kind of bug. - returning axis interceptors attacked landing at their base never defend themselves, even if they are suposed to have fuel and ammo. Bugs: - from time to time, after bombing, bomber raids return disorganized to the enemy territory. I agreed with my opponent not to attack these returning raids, but they suffer AA atacks. Other: - the turn replay always crashes. The allied miss important info, and never knows what hapend during nightime. - the nightime single engine planes gruppen never change into daytime, even if they are suposed to do so. Things I would like to improve: - More info about production. I never know how many planes I'm producing every day. It would be great to have some statistics about it... - It would be great to be able to promote a pilot into the commanding positions in their gruppen/squadrons ( when a leader is wounded/mia/kia, it's replaced, and usually it's replaced by a green pilot with very bad skills). - It would be great to be able to have any control over the pilot's pool, and to expend some "admin" points to send pilots from a gruppen/squadrons to another. - it would be great to keep track over the wounded pilots. I hope it helps!
< Message edited by npsergio -- 7/6/2015 12:56:30 PM >
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