Panzer Leo
Posts: 526
Joined: 6/13/2001 From: Braunschweig/Germany Status: offline
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[QUOTE]Originally posted by o4r [B]Leo, How do I know what version of H2H am I using. Is there a home website to go to ensure that I am able to get the most update. I strongly agree with the use of Sig 33 and the emission of dedicated artillery. But is it very hard to convert the russian SU 152 to artillery pieces too. But most likey of shorter range as the vertically transever is limited. I have read articles of Shermen also using their 75 mm gun as artillery. Even the 88 is very famous as a artillery pieces too. A battalion of su 152 bombard on a town and destroyed a number of German units during the closing curtain of German. [/B][/QUOTE] There is only one existing version of H2H, so you can't mix up anything (an older one was available for download on Fabio's site, but I doubt you got that from a year ago or so)... The improvised arty issue: Has always been a big debate :D The reason why I modeled the two German guns IG18 and sIG33 as artillery pieces is, that they were equipped and used as short ranged infantry support artillery. They had the sights, different charges and personell like a heavy mortar unit (with observers and a calculation team for the battery). This made them able to engage targets like other arty units, although the preferred use was in a direct role. The game reflects this...if you use a IG18 indirect, the results are unsignificant at best - in direct role it becomes a real support. But the main reason I made these weapons able to fire indirect, is the fact that they could fire in upper registers (up to +70, if I recall right)...this means even a heavy piece like the sIG33 can be placed on a smaller map and be used as indirect fire weapon without becoming too unrealistic...if I now would put up a ISU-152, it simply would be extremely unrealistic to have it fire indirect at 1000m or the like, as it's max elevation of the gun is very limited...you would need a big ramp or something like that... So the thing with the German guns is more a historical correction, as they're often referred to as pure infantry guns in direct fire role. That is only half of the truth and I tried to correct it. These weapons were real indirect weapons, not improvised ones, that's the difference to the Sherman or ISU. If you look at definitions of the German guns in books, that go deeper into detail, you will find them classed as "infantry howitzers" and not "infantry guns" - that pretty much reflects their actual use. Also many of these improvised weapons were not used on a regular basis and I do not see a real benefit of them being in the game (besides the abuse - well you can't see the enmy, because he took cover behind a hill some 600m away...so you order your ISU-152 to lob some rounds behind it...that's certainly not what I want). What one could do without becoming unrealistic is, that you can model some improvised arty as offboard units. In the patch will be a 88 Battery available in the "rare" section, but it is some sort of "nice historical thing" to give to scenario designers. I could put in a Battery for the US like "Sherman support Battery" or so, but you would have a unit with worser values then a regular 75mm arty battery and another unit would have to leave the OOB, as the US is full (like the Russian and the British)...so in my eyes it's not woth it...I would not sacrifice any unit to get stuff like that in...or is there something you want to get rid off (like a Sherman M4A3E8) ;)
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[URL=http://www.theblitz.org/member_sites/panzer_leo_spw@w/spwaw_h2h_modrework.php] [IMG]http://www.theblitz.org/member_sites/panzer_leo_spw@w/PzLeos-H2H-Title-1.jpg[/IMG] [/URL] Mir nach, ich folge euch !
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