mktours
Posts: 712
Joined: 5/25/2013 Status: offline
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Hi, I Just won a game as GHC in 1941 summer and would like to play a mirror game as SHC to see the effect of the same game setting and house rules: Game setting: (1)1941-1945 full campaign (2)Full FOW (3)Lock HQ support (4) Non-random Weather (5) Regular Blizzard (6) Soviet player bonus: attack+1 House rules: (1)No Paratrooper dropping (2)Ground unit bombing could only be made against hexes which are to be ground attacked in the current turn. In other words, if a hex would not be ground attacked in that turn, then it should not be Ground unit bombed (3)No bombing on HQs. There is only one situation that a hex containing a HQ could be bombed: the HQ is stacking with a ground unit and the unit is to be ground-attacked in the same turn. (4)No airfield bombing after T1. (5)No more than 3 bombing at each city & port per turn. (6)Airbases (including German army airbase) could only move at the end of each turn, after all air missions have been finished. (7)Airbase could not enter newly conquer & converted hexes in the current turn. It could only enter those hexes which are already under friendly controlled at the start of one’s turn. If a pocket has been open in the turn, then the airbase could move into the pocket that turn. (8)Air drop must be made to at least 1 hex away from the staging airbase. (9)After a unit received air-drop supply & fuel, it must stop moving that turn. (10)HQ build up must be made within 20 Mp range of rail head, and the HQ must not move in the whole turn. (11)No more than 3 ground unit bombing against one hex per turn (12)No more than 5 ground attacks against one hex per turn (13)No naval invasions before November 1941, none outside the 1939 Soviet borders before January 1943; in addition if Sevastopol is either isolated, or in German hands, none west of the Crimea. (14)No soviet bombing Polesti before 1943. As I said in the AAR of the previous game, I myself would be more than willing to set the soviet transport level at 50% and play the soviet side, so here I am offering the game as soviet player, 50% transport level at soviet side. I live a busy life, and would try to do at least 2 turns/week, but sometimes I need to deal with other issues and would have to ask for delay of turn for 1-2 days. Note: I want us to agree to play this game out in 1.08.04 version, as the 1.08.05 version would undergo huge change, and it would sway the game balance if we upgrade to it in the middle of our game. Anybody who is interested in this game, please answer formally to this thread, and state whether you agree of the terms or not. Edit: Callistrid said he have different thoughts now and don't want to play, so I play this game with Saper. Thread closed.
< Message edited by mktours -- 7/31/2015 12:32:40 AM >
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