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Posts: 13
Joined: 7/7/2006 Status: offline
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quote:
ORIGINAL: Centuur I can't find it in the FAQ or the rule book in the part on Synthetic Oil plants. That's also the case in the scenario booklet too: 24.1.5 Sorting out the counters Sort your units into force pools. Each major power needs a separate force pool for each unit type. So, you need one each for CAV, INF, MIL, GAR, MOT, MTN, MAR, PARA, MECH, ARM, HQ-A, HQ-I, SUB, CL, CA, BB, CV, TRS, AMPH, Convoy points, FTR, LND, NAV and ATR. You only have 1 force pool for each type regardless of how many countries contribute units to your force pools. Some of these unit types come with different costs. For example, some LND will cost you 4, some will cost you 5 and some will cost 6 build points. Separate each unit type into a sub-force pool for each cost (first cycle cost only in the case of naval units). 'Some of these...' could mean 'some of the above listed unit types ...' ... gets sub force pools. quote:
ORIGINAL: Centuur AfA options 10 & 14: Africa Afl ame adds 2 optional unit types that go into new force pools ~ synth oil plants (SYNTH) and territorials (TERR). In that case, these additional unit types will not be subdivided according to cost. Anyhow, a possible explanation.
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