76mm
Posts: 4688
Joined: 5/2/2004 From: Washington, DC Status: offline
|
quote:
ORIGINAL: Alchenar First - Jesus Christ $60 pledge in order to get a copy of a game that only exists on paper right now... Next - a $35 pledge gets you a dlc that doesn't exist for a game that doesn't exist... OK, you can quibble about pricing but personally I'm willing to take a flyer on innovative designs like this. I'm in for a lot more than $60, and I hope it works out...if not, I'll have done what I could to support the kind of game that I'd like to see developed. Personally I'm tired of seeing the orc and space geeks get all the new games on kickstarter, with zero wargames as far as I know... quote:
ORIGINAL: Alchenar ...there's no content in that kickstarter...Not only has this guy not made a game before, he isn't even a programmer. He just has a 'team' of programmers. A non-programmer designing a game with a team of programmers! OMG, sacrilege! Presumably you're aware that developing a game like this is a team effort, and the dev has done a good job of taking leadership in the project, thinking through design issues, finding volunteer programmers, etc. Sure, it would be great if the dev were an ace wargame programmer and graphics designer and marketing guru and would quit whatever job he has to work on this full time, but if that's what you're waiting for, you'll wait in vain. quote:
ORIGINAL: Alchenar $32,000 is not enough money to make a game of any size. If you can make a game for $32k then that really means you can are making it for free when you aren't doing your day job. Let me see if I have this right--you are complaining that someone spends a lot of time and money working on the game to reduce the amount requested on KS? Really? Of course $32k is not enough to develop a game of any sophistication. That's why the dev has spent so much time on this himself and recruited several volunteer programmers/graphics artists who have helped out. If you think another KS model is viable for computer wargames, I'd love to see an example. The fact is that our market is a tiny niche, and there aren't many people who can or will quit whatever their day job is and have their livelihood depend on what they can (or cannot) raise on KS to develop a game. quote:
ORIGINAL: Alchenar Don't throw away your money on this. Lighten up, Francis...
< Message edited by 76mm -- 9/3/2015 5:22:34 AM >
|