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[WAD] Standoff Distance Problem?

 
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[WAD] Standoff Distance Problem? - 9/2/2015 9:02:59 PM   
decaf

 

Posts: 91
Joined: 8/1/2008
Status: offline
Am I missing some concept with standoff distance?
Save game is attached - -

Command Version: 1.09RC1-Build735

Made a tiny version of Kushan's Iran 2015 scenario.

Made a Strike Mission & a Refuel Mission
Its a 4x B1-B JASSM strike on the Fordow Complex

Running in Editor Mode.

The Doctrine Window at the Unit View (Bat #1) says:
"Maintain standoff to target: Inherited, Yes"
And, Side Doctrine is "Yes" for maintaining standoff.

The JASSM's launch OK (at the IP).

But, then, the B1's follow the JASSM's into the target.

After first wave detonates, more JASSMS are launched
and the B1's orbit the site and keep launching until
the complex is totally destroyed. If there was active
air defense, the B1's would be toasted.

Why are the B1's not maintaining standoff distance?

Thanks for your help.

Attachment (1)

< Message edited by emsoy -- 9/3/2015 6:25:59 AM >
Post #: 1
RE: Standoff Distance Problem? - 9/2/2015 9:41:56 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
I think the standoff in DOE is for non-air units only. It tickles my memory that that is the setting.

(in reply to decaf)
Post #: 2
RE: Standoff Distance Problem? - 9/2/2015 10:03:33 PM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
Status: offline
Yes this is for ships only and I think land units only.

Definitely not air.

Mike

< Message edited by mikmyk -- 9/2/2015 11:03:47 PM >


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