mind_messing
Posts: 3393
Joined: 10/28/2013 Status: offline
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March 10th, 1944 I can feel the pressure closing in on the Japanese Empire at this stage! Central Pacific As I had predicted, the Allies make their move into the Marshalls! An Allied fleet appears off Maloelap. I had pulled all the air search assets here back a long time ago, so Jakes only spotted the fleet when it moved in close. Oh, and the dozens of mini-subs I've lost this campaign at last make themselves good: quote:
Sub attack near Maloelap at 136,117 Japanese Ships SSX Ha-10, hits 6, heavy damage Allied Ships CVE White Plains, Torpedo hits 2, on fire, heavy damage DE Loeser DE Greenwood DE Foreman DE Samuel S. Miles DE Spangler Ammo storage explosion on CVE White Plains SSX Ha-10 launches 2 torpedoes at CVE White Plains DE Samuel S. Miles fails to find sub and abandons search DE Spangler fails to find sub, continues to search... DE Spangler attacking submerged sub .... Large oil slick appears over area of attack! Escort abandons search for sub The island is subjected to pretty heavy air bombardment by 4E's, but oddly no naval or carrier air attacks. Oddly, the troops start unloading only in the afternoon phase. Coastal defense fire from the naval fortress doesn't hit anything, as it was too disrupted by the air attacks, which is a shame, as I didn't spot anything bigger than a large minelayer in the amphib force and I'd like to see what 12cm and 15cm guns can do to LST's. Mounting an invasion of an atoll with minimal naval and air bombardment has one, inevitable result - the attackers are going to perform poorly in the forced shock attack. And sure enough... quote:
Ground combat at Maloelap (136,117) Allied Shock attack Attacking force 3185 troops, 94 guns, 40 vehicles, Assault Value = 137 Defending force 4920 troops, 61 guns, 0 vehicles, Assault Value = 105 Allied adjusted assault: 2 Japanese adjusted defense: 408 Allied assault odds: 1 to 204 (fort level 5) Combat modifiers Defender: forts(+), experience(-) Attacker: shock(+), leaders(-), fatigue(-) Japanese ground losses: 7 casualties reported Squads: 0 destroyed, 0 disabled Non Combat: 0 destroyed, 0 disabled Engineers: 1 destroyed, 0 disabled Allied ground losses: 961 casualties reported Squads: 11 destroyed, 145 disabled Non Combat: 1 destroyed, 13 disabled Engineers: 2 destroyed, 17 disabled Guns lost 23 (2 destroyed, 21 disabled) Assaulting units: 5th Marine Regiment Defending units: 41st Naval Guard Unit Maizuru 4th SNLF Maloelap Naval Fortress 25th Air Flotilla Maloelap Base Force There's plenty of supply, and all the units are in good condition, so the 5th Marines are stuck on the beach for the time being. If Loka has a second wave, now's the time to end them in! I debated moving in air power to strike at the invasion, but I don't feel comfortable stripping aircraft away from SWPAC at present, and it would be a 2-3 turn wait before I could get enough good airframes in position to get off a good strike package. A shame really, I spent a fair bit of supply and time digging up airbases in the Marshalls, and now I'm likely not going to use them. At least the supply spent digging Maloelap up to level 5 forts was not wasted! South-West Pacific Lae falls, just as the 64th Division links up with the 15th! Both units take heavy casualties, as do the two HQ's, and they are pushed out to the north. They'll start the long march to Hansa Bay. quote:
Ground combat at Lae (99,126) Allied Deliberate attack Attacking force 21915 troops, 473 guns, 545 vehicles, Assault Value = 562 Defending force 20955 troops, 156 guns, 180 vehicles, Assault Value = 408 Allied engineers reduce fortifications to 1 Allied adjusted assault: 440 Japanese adjusted defense: 124 Allied assault odds: 3 to 1 (fort level 1) Allied forces CAPTURE Lae !!! Combat modifiers Defender: terrain(+), leaders(+), disruption(-), preparation(-) fatigue(-), experience(-), supply(-) Attacker: Japanese ground losses: 6362 casualties reported Squads: 201 destroyed, 5 disabled Non Combat: 356 destroyed, 26 disabled Engineers: 42 destroyed, 0 disabled Guns lost 97 (97 destroyed, 0 disabled) Vehicles lost 116 (116 destroyed, 0 disabled) Units retreated 5 Allied ground losses: 128 casualties reported Squads: 1 destroyed, 10 disabled Non Combat: 0 destroyed, 3 disabled Engineers: 0 destroyed, 3 disabled Defeated Japanese Units Retreating! Assaulting units: 2/11th Armoured Car Battalion 40th Infantry Division 7th Infantry Division 181st Field Artillery Regiment 223rd Field Artillery Battalion USMC AirFMFPac Defending units: 15th Division 64th Division 8th Area Army 18th Army 49th Field AA Battalion While the losses are bad, it is good news in that the 64th won't be cut off and destroyed. Plus, we tied down two US Army Divisions for a good while, and at this stage in the war I'll consider that a good result. Elsewhere, a USN Fletcher squadron sinks an xAKL convoy at Aitpae and bombards the airbase. Damage isn't severe, so I've moved in aircraft to Hollandia and Aitpae for a big air action against Manus Island. Fighters from Aitpae will sweep the base, while Lily dive bombers from Hollandia will hopefully sink any ships in the area... DEI Naval and air bombardments of Latuem continue. In the skies, Thunderbolts tangle with the best the IJN and IJA can offer. I've ever had much luck against the Thuds, even with a big layered CAP. The best Allied pilots in the best Allied fighters perform very well, so it's just a case of me feeding more meat into the grinder. Supplies and reinforcements for Timor are about two turns out. 42k of supplies and artillery should go some way towards our efforts to force the Allies back into the ocean. At Cocos Island, something very strange happens. The Allies land and attempt to take the island with the strangest amphibious force in history... quote:
Ground combat at Cocos Islands (33,101) Allied Shock attack Attacking force 900 troops, 28 guns, 7 vehicles, Assault Value = 15 Defending force 1326 troops, 12 guns, 0 vehicles, Assault Value = 37 Allied adjusted assault: 2 Japanese adjusted defense: 10 Allied assault odds: 1 to 5 (fort level 0) Combat modifiers Defender: leaders(+), preparation(-), experience(-) Attacker: shock(+), disruption(-) Japanese ground losses: 4 casualties reported Squads: 0 destroyed, 1 disabled Non Combat: 0 destroyed, 0 disabled Engineers: 0 destroyed, 0 disabled Allied ground losses: 347 casualties reported Squads: 8 destroyed, 2 disabled Non Combat: 0 destroyed, 13 disabled Engineers: 7 destroyed, 10 disabled Guns lost 18 (7 destroyed, 11 disabled) Vehicles lost 3 (3 destroyed, 0 disabled) Assaulting units: 163rd Light AA Regiment 102nd RAF Base Force /4 Defending units: 91st Naval Guard Unit I suspect this was just an mistake as a result of "click fatigue" that the Allies get with such a large number of units in the late war. Nevertheless, I won't complain. I expect the main invasion to fall tomorrow. The KB will back-track a day towards SWPAC in order to throw off Allied subs hunting it. I suspect the USN submarine force is trying to lay a trap for my carriers off Balikipapan, so the fake course towards New Guinea will hopefully throw them off the scent. Burma A big Frank sweep of Akyab goes in and gets disapointing results. 20 Hurricane IIcs and 1 Spitfire downed for 23 Franks lost. Eh, such is life. I'll be glad when I get the late-war aircraft and I can sweep the floor with the Allied fighters. On the ground, the counter-attack from Paoshan shoves a big Chinese corp aside as if it didn't exist: quote:
Ground combat at 63,45 (near Bhamo) Japanese Deliberate attack Attacking force 52416 troops, 546 guns, 265 vehicles, Assault Value = 1840 Defending force 15459 troops, 21 guns, 0 vehicles, Assault Value = 572 Japanese adjusted assault: 898 Allied adjusted defense: 328 Japanese assault odds: 2 to 1 Combat modifiers Defender: terrain(+), fatigue(-), experience(-) Attacker: Japanese ground losses: 1244 casualties reported Squads: 1 destroyed, 292 disabled Non Combat: 0 destroyed, 20 disabled Engineers: 2 destroyed, 17 disabled Allied ground losses: 5393 casualties reported Squads: 169 destroyed, 107 disabled Non Combat: 147 destroyed, 61 disabled Engineers: 4 destroyed, 5 disabled Guns lost 3 (2 destroyed, 1 disabled) Units retreated 2 Defeated Allied Units Retreating! Assaulting units: 116th Division 48th Division 14th Division 51st Division 4th Tank Regiment 13th Mortar Battalion RGC Army 6th RF Gun Battalion Defending units: 56th Chinese Corps 2nd Group Army My troops will pursue and hopefully trash another Chinese stack, but at the first sign of serious resistance they will run back to the safety of Paoshan and level 6 forts in a mountain hex. In Central Burma, I'm attacking a Chinese corp hanging out north-west of Toungoo tomorrow with the 3rd Tank Division. I'm also going to send every bomber in the theater in at 5000ft to smash the Chinese corp before the attack goes in. From what I can tell, Loka is using the Chinese troops to hold the frontline, and a mixture of Chinese and Indian troops for his offensive moves. This is smart - but using the Chinese on their own exposes their weaknesses: abysmal anti-armor values and a scarcity of artillery. That's highlighted in the combat report above: nearly 600 Chinese AV, with only 21 guns. I plan to exploit this to the full - I'll focus on damaging Loka's weakest link in Burma, the Chinese, in the hope that it will force him to pull more of his Indian units out of the big stacks and to other duties. That combat serves to show that AV, after all, is just a number. I remember my worry that the Chinese that escaped to India in 1943 would be reinforcing at a rate of 350 AV every month through replacements. While that figure looks impressive, it hasn't been impressive when it's had to attack dug in Japanese troops, backed up by artillery in bad terrain. Yeah, if you let five Chinese corps gang up on a single Japanese division, you'll have a bad time, but otherwise, there's not much to worry about. In that sense, my experience with the Chinese matches that of Bullwinkle vs Mike: the Chinese can garrison, and perhaps beat back units given overwhelming superiority. Otherwise, they're simply eating Allied supply up.
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