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Aircraft Carriers - 9/3/2015 7:52:40 PM   
bluesteel

 

Posts: 133
Joined: 11/18/2004
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Been a long time since played ATG; playing the GD 1938 v221rat2 scenario. Forgot how to use the carriers; if transfer planes to the carriers the task force will not move. How do I load planes to the carriers and use them??
Post #: 1
RE: Aircraft Carriers - 9/3/2015 8:37:51 PM   
Twotribes


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From: Jacksonville NC
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Put them in the unit with the carrier they count as one of the 8 allowed SFT.

(in reply to bluesteel)
Post #: 2
RE: Aircraft Carriers - 9/3/2015 9:56:05 PM   
ernieschwitz

 

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From: Denmark
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Also be sure that the capacity of the carrier is not reached cause if you get over that, the carrier will not move either.

(in reply to Twotribes)
Post #: 3
RE: Aircraft Carriers - 9/4/2015 1:11:25 AM   
bluesteel

 

Posts: 133
Joined: 11/18/2004
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Well, thanks for the replies; need confirming; when you say one of the 8 allowed can you be more specific. If I make 10 torpedo planes and transfer them to the carrier that would be too many? As ernieschwitz stated it appears my capacity exceeded

(in reply to Twotribes)
Post #: 4
RE: Aircraft Carriers - 9/4/2015 1:19:22 AM   
Twotribes


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From: Jacksonville NC
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Go to sft that is your carrier and look at general info tab it will list the maximum capacity of your carrier. Each Carrier specific type aircraft SFT has a weight of 10. Your normal air craft weigh more so don't use them.

If you are in a standard game usually the carrier weight for aircraft at 1st level is 100 which means you can load a total of 10 aircraft to that unit.

This idea of weight is true for mobility on trucks and halftrack also. Each sft has a set allowance it can carry.

I don't know how to post pictures maybe Ernie or someone can show you what I mean.

(in reply to bluesteel)
Post #: 5
RE: Aircraft Carriers - 9/5/2015 2:04:57 PM   
bluesteel

 

Posts: 133
Joined: 11/18/2004
Status: offline
Thanks guys; got it

(in reply to Twotribes)
Post #: 6
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