Four short scenarios and one monster scenario only a hermit with no life would be able to complete. Slim pickin's imltho. Ah, I remember now. More to come as DLC. How is this business model working out for you? Best of luck.
Posts: 872
Joined: 5/5/2007 From: Brentwood, California (not the OJ one) Status: offline
Apparently it works, because they keep doing it. It sucks, but they keep doing it. These games are expensive enough, they should have more scenarios in the base game.
Apparently it works, because they keep doing it. It sucks, but they keep doing it. These games are expensive enough, they should have more scenarios in the base game.
RUS Gold is the ultimate in terms of content and chrome, imo. These "dlcs" (like SCW) are great for an afficionado of the period. They don't seem to get the love of the larger releases though. But I can certainly be wrong on this one. Meanwhile, no thanks. TYW is a mystery to me.
well there's 8 tbh, 3 are tutorials, with the rest being full scenarios, with plenty of game play there for even the hard core gamers, it's not going to be completed in a month unless you stay in rather a lot, so take your pick, if you like there games it's a new edition to the series.
How the f### does 20 pounds rate as "expensive" for what's in this game ? Some of you people have just got so used to bitchin about everything you can't help yourself. I would suggest if you believe 20 pounds is costly for this you should find a different hobby. As far as DLC goes it's called business and they need to run one for us to get any games at all.
Posts: 20708
Joined: 3/13/2002 From: metro Chicago, Illinois, USA Status: offline
quote:
ORIGINAL: jglazier
These games are expensive enough...
Sorry, I just don't get it.
Yesterday evening, I went out for a pizza dinner with my wife and son. $55 including tip. For ~1-1/2 hours of enjoyment (and one of three meals yesterday, each one costing).
(Yada-yada, blah-blah. Such comparisons have been made in these fora a thousand times before.)
This game sells for $30. Maybe, maybe not for hundreds of hours of enjoyment (depending on whether you play the full campaign), but certainly for a couple dozen at least.
I don't think that's overpriced. But then, what do I know?
I have to agree with the previous 2 posters. The cost may not be trivial in itself but it is when measured against the hours of interest and enjoyment you're likely to get -- it can easily amortize to fractions of a penny per hour. There are few more cost-effective hobbies.
I have frequently posted in a like manner. I do not think 40$ is too much at all to charge for a game. Problem is the limited content. Look what you get in Command or Flashpoint Campaigns, for example. How about a decent mix of tutorials, short, medium and long scenarios? Might get more customers. But if this business model is working then have at it. I was just commenting about the trend to release a limited edition then roll out DLC and how it may have been pushed too far.
quote:
ORIGINAL: DBeves
How the f### does 20 pounds rate as "expensive" for what's in this game ? Some of you people have just got so used to bitchin about everything you can't help yourself. I would suggest if you believe 20 pounds is costly for this you should find a different hobby. As far as DLC goes it's called business and they need to run one for us to get any games at all.
It is mainly about taking right opponent and playing these games by multiple times to pick a strategy and enjoy replay value. I have played Espana 3 times as Nationalists and Birth of Rome (with a smaller scale map rather like a chess) that both games took a month to finish with more than 1 turn a day. Picking same side over and over again as Catholics in this game and with the same opponent in previous games , it didn't get boring at all. Content is already there; it is the whole war, long campaign I think.
< Message edited by Baris -- 9/5/2015 5:14:57 PM >
Well, its a game about the Thirty Years war and you get the whole thirty years war. If they had given you only ten of it and then pumped you for more money for the rest of it you might have had a point. Releasing further scenarios as extra DLC I don't have an issue with.
The amount of research just in the leaders is worth the price of admission alone. Seriously - its about time some of you started realising what it takes to bring content like this to the table
< Message edited by DBeves -- 9/5/2015 6:08:40 PM >
i was on the beta of the game, imo it's a good game if you like the time period, and is more than enough value for the price, it's a long term game that won't be finished any time soon same as any from these developers tbh
Tactical combat games like Flashpoint or Command require a bunch of different scenarios, and the scenarios are (comparatively) easier to do, because the meat is in the tactical interactions; in some ways, the context can be anything. A game like this, on the Thirty Years War, is all about context. So IMO just creating a bunch of scenarios sort of misses the point. It's really about the war as a whole, and perhaps certain periods of time within that span, and that's pretty much what you get here. So while, sure, more is better in a lot of ways, it all depends on what you're doing.
And I have to second the notion that this is hardly a well-known period of military history among non specialists, so cheers for having a solid treatment of the war available at all.
3 quite complete tutorials (not only explaining the basics but with some interesting tips). There is a great campaign (over 300 turns... long, but not unfeasible as turns here are faster than in other Ageod games), and four scenarios, one short (The Paladins, 9 turns) and three medium to long -for a scenario-: Danish Intervention (39), Bohem revolt (48) and Swedish intervention (64). I think it is a good selection, it seems to me a good deal.
I'm currently playing the old Napoleon game, which they patched the heck out of. Great company. But if less than 1% of U.S. has heard of the TYW, I hope you get good sales from Europe, etc.
I own every AGEOD game, and Spanish Civil War is the only one I don't care for. Why? Small map, little support (as only one dev) and no immersion factor (for me), as I don't get excited about that campaign. But I bought it anyway
Bohemian revolt <-> 2 Danish intervention <-> 1 Swedish intervention <-> 1 French intervention <-> 0 Whole war <-> 1
So that's a pretty good coverage. Only the french intervention is really missing. What might be interesting is the war up to 1648 but with later start dates : 1625, 1630, 1635.
that depends on how you play it, for me it can be very complex, or alter some settings and it can be easy, so i guess it depends on what depth / settings and campaign / battle you wish to play on
So, how complex is this game in the AGEOD spectrum?
I don't think it is as complex as other AGEOD games because you don't have to build divisions, corps or armies - just "groups". I think any activated commander can build a "group" although he may not be really good.
Posts: 872
Joined: 5/5/2007 From: Brentwood, California (not the OJ one) Status: offline
quote:
ORIGINAL: Dale H
Yo, Dude. I was being snarkily rhetorical.
quote:
ORIGINAL: jglazier
Apparently it works, because they keep doing it. It sucks, but they keep doing it. These games are expensive enough, they should have more scenarios in the base game.
Apparently it works, because they keep doing it. It sucks, but they keep doing it. These games are expensive enough, they should have more scenarios in the base game.
$30 dollars is expensive? Really??
Heck, if it was just one scenario, the grand campaign itself I would have been happy. The game is quite good as well.
Just spent $40 to take the family to an art museum to see the van Gogh exhibit, and another $40 for lunch on the way home. So that's a couple hours of entertainment for $80. TYW with 5 scenarios and 3 tutorials is a great deal at $30.
_____________________________
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw
WitE alpha/beta tester Sanctus Reach beta tester Desert War 1940-42 beta tester
Well the lack of activity here on the forum isn't a good sign. Ive asked questions and gotten no answers. Frankly I don't like that. In fact that is a huge detriment to all these games that pop up without proper foresight on how to present them. Might be great, but the people behind them are square pegs trying to fit into round holes. Learn how to promote your games.
< Message edited by Seytan -- 9/8/2015 4:14:21 AM >
Well the lack of activity here on the forum isn't a good sign. Ive asked questions and gotten no answers. Frankly I don't like that. In fact that is a huge detriment to all these games that pop up without proper foresight on how to present them. Might be great, but the people behind them are square pegs trying to fit into round holes. Learn how to promote your games.