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Q: Unlocking warp capability

 
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Q: Unlocking warp capability - 9/5/2015 9:02:13 PM   
EmreYigit

 

Posts: 8
Joined: 9/2/2015
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I understand that the tech tree for warp drives is given by event, and this is dependent on exploring some ruins?

In a custom made map (with specified locations) would I just add some ruins to a moon or something? Is there any way to make sure that the ruins allow this technology instead of, say, giving a tech or cash bonus or whatever?

Or do I have completely the wrong end of the stick?

< Message edited by EmreYigit -- 9/5/2015 10:03:37 PM >
Post #: 1
RE: Q: Unlocking warp capability - 9/5/2015 9:29:31 PM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
Yes, you should add a ruin and specify that when it is explored that a tech is given. You could choose the pre war technology in a list.
I have played a little with this before finding the good combination but you could either choose to have the tech given or unlock the research for the tech like in the native Shadow game.

(in reply to EmreYigit)
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RE: Q: Unlocking warp capability - 9/5/2015 10:25:31 PM   
EmreYigit

 

Posts: 8
Joined: 9/2/2015
Status: offline
OK, thanks very much!

(in reply to ncc1701e)
Post #: 3
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