FoxZz
Posts: 92
Joined: 4/28/2015 Status: offline
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I've conducted more tests and to me, the ability of AA missiles to engage bomb and missiles is way too much overmodeled, at a point where the aircraft will evade better the missiles than its ammunitions. I think this is due to the fact that the only fact that decrease the AA missiles probability of hit is the signature modifier of the targeted weapon, and it rarely exceed 25%. But mainly, many weapons shoudln't be able to engage bombs and missiles. And also, there is no differencies between a basic cruise missile, a glide bomb, a smart cruise missile, a nuclear missile, etc. When you see missiles as big as this engaging and destroying on a very regular basis small bombs like that arriving with such an angle It doesn't seems very realistic to me. Outside of the Naval missiles, Tunguska and Pantsir, which systems can reliably destroy modern missiles ? And which one can manage to destroy a bomb ? Because ingame even old missiles like SA-2, SA-5, etc can engage and destroy both glide bombs and advanced cruise missiles. I've even saw a 1960 SA-5c, designed to destroy strategic bombers (!), destroying a 2010, mach 3, stealth, smart and manoeuvrable ASMP-A nuclear missile. And all this while shooting only 2 missiles at it. It has been detected 145nm away. Screenshot of the PH probability, and save available. I think all this stuff would need a rework and definitly isn't working as intended. In the current state air to ground ammuntions are way to easilly destroyable. Maybe adding properties to the missiles that would add modifier to the PH calculations, as well as making a differance between the different kinds of missiles and bombs, and removing the ability of some of those system to engage such targets.
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< Message edited by FoxZz -- 11/5/2015 1:15:00 AM >
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