sandman2575
Posts: 310
Joined: 9/5/2009 Status: offline
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From the Features page: "A deep, immersive, game experience free of all forms of micromanagement. Having to forgo shuffling endless counters, twiddling dials and settings is hard." This description seems to imply that unit movement will (at least in part) be automated. Is that correct? I think some automation -- as opposed to having to manually move every counter on the map -- would be a very welcome improvement, and a *big* advance over the previous Decisive Campaigns titles (excellent though they are). Seems like this is a feature that deserves to be 'advertised' a lot more than it is. Currently, it's buried at the bottom of the Features list. Conversely, if there is *no* unit automation, the description above needs to be changed so as not to be completely misleading. EDIT -- Well, I came to a more likely realization -- VR's not claiming there's unit automation, just claiming there aren't "endless" amounts of counters to shuffle. Still strikes me as a bit misleading to claim the game is "free from all forms of micromanagement". Even at divisional scale, there are going to be *a lot* of counters on the board, no? Case Blue certainly had a good number of counters!
< Message edited by sandman2575 -- 8/31/2015 4:16:54 PM >
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