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RE: WitPTracker AE Release 1.0.1 Available

 
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RE: WitPTracker AE Release 1.0.1 Available - 8/12/2015 10:58:36 AM   
RogerJNeilson


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From: Bedlington, Northumberland, UK
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Is there a way of exporting to CSV the ops report?

Just asking....

Roger

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An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

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Post #: 5191
RE: WitPTracker AE Release 1.0.1 Available - 8/12/2015 12:04:47 PM   
floydg

 

Posts: 2052
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From: Middletown, NJ
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quote:

ORIGINAL: Roger Neilson 3

Is there a way of exporting to CSV the ops report?

Just asking....

Roger


Nope. But you already have the operationsreport.txt file... ;-)

(in reply to RogerJNeilson)
Post #: 5192
RE: WitPTracker AE Release 1.0.1 Available - 8/12/2015 12:06:22 PM   
RogerJNeilson


Posts: 1277
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From: Bedlington, Northumberland, UK
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Indeed, just wondering that's all.

Roger

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Post #: 5193
RE: WitPTracker AE Release 1.0.1 Available - 8/17/2015 1:56:46 AM   
stretch

 

Posts: 636
Joined: 12/17/2001
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Tracker loads fine.. trying to load a turn it dies with this error. Is this another Java 8u51 issue?






Attachment (1)

(in reply to RogerJNeilson)
Post #: 5194
RE: WitPTracker AE Release 1.0.1 Available - 8/18/2015 12:34:07 AM   
stretch

 

Posts: 636
Joined: 12/17/2001
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OK so the fix here was to uninstall Java 8 64-bit leaving only 32-bit. Any way to have 64-bit installed as well and still force Tracker to use 32-bit?

(in reply to stretch)
Post #: 5195
RE: WitPTracker AE Release 1.0.1 Available - 8/19/2015 6:13:45 PM   
Theages

 

Posts: 167
Joined: 2/16/2007
From: Austria
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64bit and 32bit java versions can be installed parallely

edit witptracker.bat first line to read:
"C:\Program Files (x86)\Java\jre1.8.0_51\bin\java" -Xms384m -Xmx768m -jar "WitPTracker.jar"

the path to java (32Bit) as shown is the standard path chosen automatically when installing it (at least on my machine)


< Message edited by Theages -- 8/19/2015 7:16:22 PM >

(in reply to stretch)
Post #: 5196
RE: WitPTracker AE Release 1.0.1 Available - 8/28/2015 7:48:07 AM   
caine

 

Posts: 94
Joined: 6/13/2002
From: Barcelona (Spain)
Status: offline
Hi,

first of all, wonderful tool, great work!

I have seen some things that perhaps could be improved, as usual.

1) In all labels, it seems engine type for Tojo is wrong, for example in "Air production":
768 Ki-44 Tojo F 1 Nakajima Ha-35
769 Ki-44-IIa Tojo F 1 Nakajima Ha-35
770 Ki-44-IIb Tojo F 1 Nakajima Ha-35
771 Ki-44-IIc Tojo F 1 Nakajima Ha-35

because it should be Nakajima Ha-34.

2) In "Air production", label "Airframes" calculated column "Rec.Bld" seems wrong.
I would expect:
(TBO + Reinf.Needed) - Pool

3) Would it be possibe to have in label "Map" Industry information?
Something similar to witpstaff under the category "Bases -> Industry positions" where it was shown oil, resources,... in vertical coloured bars for each owned location.

Thanks

Santi

(in reply to RogerJNeilson)
Post #: 5197
RE: WitPTracker AE Release 1.0.1 Available - 8/28/2015 4:27:42 PM   
Theages

 

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From: Austria
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quote:

ORIGINAL: caine
1) In all labels, it seems engine type for Tojo is wrong, for example in "Air production":
768 Ki-44 Tojo F 1 Nakajima Ha-35
769 Ki-44-IIa Tojo F 1 Nakajima Ha-35
770 Ki-44-IIb Tojo F 1 Nakajima Ha-35
771 Ki-44-IIc Tojo F 1 Nakajima Ha-35

because it should be Nakajima Ha-34.



Engine type depends on the scenario.

(in reply to caine)
Post #: 5198
RE: WitPTracker AE Release 1.0.1 Available - 8/28/2015 4:46:22 PM   
caine

 

Posts: 94
Joined: 6/13/2002
From: Barcelona (Spain)
Status: offline

quote:

ORIGINAL: Theages


quote:

ORIGINAL: caine
1) In all labels, it seems engine type for Tojo is wrong, for example in "Air production":
768 Ki-44 Tojo F 1 Nakajima Ha-35
769 Ki-44-IIa Tojo F 1 Nakajima Ha-35
770 Ki-44-IIb Tojo F 1 Nakajima Ha-35
771 Ki-44-IIc Tojo F 1 Nakajima Ha-35

because it should be Nakajima Ha-34.



Engine type depends on the scenario.

In this case is scenario 1. Do you mean it is always the same engine type for all scenarios?

(in reply to Theages)
Post #: 5199
RE: WitPTracker AE Release 1.0.1 Available - 8/28/2015 10:43:35 PM   
n01487477


Posts: 4779
Joined: 2/21/2006
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quote:

ORIGINAL: caine


quote:

ORIGINAL: Theages


quote:

ORIGINAL: caine
1) In all labels, it seems engine type for Tojo is wrong, for example in "Air production":
768 Ki-44 Tojo F 1 Nakajima Ha-35
769 Ki-44-IIa Tojo F 1 Nakajima Ha-35
770 Ki-44-IIb Tojo F 1 Nakajima Ha-35
771 Ki-44-IIc Tojo F 1 Nakajima Ha-35

because it should be Nakajima Ha-34.



Engine type depends on the scenario.

In this case is scenario 1. Do you mean it is always the same engine type for all scenarios?

You are correct that in Scenario 1, the Tojo should use the Ha-34. In Tracker it does show that, I just opened up Tracker for Scenario 1 and it is correct. I suggest you see if you are actually using a save file for Scenario 1, haven't modded it or perhaps loaded another scenario and then started a fresh game without deleting the trackerdb.* files.

quote:

2) In "Air production", label "Airframes" calculated column "Rec.Bld" seems wrong.
I would expect:
(TBO + Reinf.Needed) - Pool

Look at the frame stats button for a full explanation. I originally had as you suggest, but in my humble opinion I've made it better.
quote:


3) Would it be possibe to have in label "Map" Industry information?
Something similar to witpstaff under the category "Bases -> Industry positions" where it was shown oil, resources,... in vertical coloured bars for each owned location.

I have trouble opening witpstaff these days, I did most of the economic screens (not the base) for tracker, and I know that some of it could be better but it is what it is ... the information is in there in many forms.
For Example
Industry -> Overview, sort on base in the bottom screen

< Message edited by n01487477 -- 8/29/2015 12:04:57 AM >


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Post #: 5200
RE: WitPTracker AE Release 1.0.1 Available - 8/29/2015 10:24:22 AM   
caine

 

Posts: 94
Joined: 6/13/2002
From: Barcelona (Spain)
Status: offline
Ok, the problem with engines of Tojo happened because I was using very old save files.
As regards other things, ok, I will manage to understand numbers. I must be missing something.

Many thanks
Santi

(in reply to n01487477)
Post #: 5201
RE: WitPTracker AE Release 1.0.1 Available - 8/30/2015 8:05:16 AM   
MaB1708

 

Posts: 336
Joined: 8/13/2006
From: Freiburg(Germany)
Status: offline
Hey there, tracker team,
upon my attempt to download the latest release from the link on your tracker page it returns an 415 Not found error.
Any other source?
Thank you,
Martin

(in reply to caine)
Post #: 5202
RE: WitPTracker AE Release 1.0.1 Available - 8/30/2015 8:17:01 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
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quote:

ORIGINAL: MartinB

Hey there, tracker team,
upon my attempt to download the latest release from the link on your tracker page it returns an 415 Not found error.
Any other source?
Thank you,
Martin

No such problem for me 2 sec's ago. Are you clicking the down arrow ?

I just moved a copy to my dropbox if you want another link
https://dl.dropboxusercontent.com/u/17642556/WitPTracker%20AE%20Release%201.10%20%281%29.zip

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Post #: 5203
RE: WitPTracker AE Release 1.0.1 Available - 8/30/2015 8:40:10 AM   
MaB1708

 

Posts: 336
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From: Freiburg(Germany)
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Yes, used the "download arrow", no success.
Thank you so much for your link!

Martin

(in reply to n01487477)
Post #: 5204
RE: WitPTracker AE Release 1.0.1 Available - 8/31/2015 11:43:22 AM   
wegman58

 

Posts: 460
Joined: 12/28/2013
From: Edina, MN (FROM the Bronx)
Status: offline

quote:

ORIGINAL: MartinB

Yes, used the "download arrow", no success.
Thank you so much for your link!

Martin


I had the same issue, but the Dropbox worked for me as well.

(in reply to MaB1708)
Post #: 5205
RE: WitPTracker AE Release 1.0.1 Available - 8/31/2015 2:21:30 PM   
USSAmerica


Posts: 18715
Joined: 10/28/2002
From: Graham, NC, USA
Status: offline
The download arrow from the Tracker website Releases page worked for me just a minute ago.

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(in reply to wegman58)
Post #: 5206
RE: WitPTracker AE Release 1.0.1 Available - 9/7/2015 1:52:31 AM   
bobarossa

 

Posts: 262
Joined: 6/11/2002
From: Columbus, Ohio USA
Status: offline
Download arrow didn't work for me either. Thanks for the dropbox link!

(in reply to n01487477)
Post #: 5207
RE: WitPTracker AE Release 1.0.1 Available - 9/16/2015 7:12:21 AM   
sfatula

 

Posts: 100
Joined: 9/8/2015
From: Calera, OK
Status: offline
Didn't work for me either, but, the dropbox link here did, thanks!

(in reply to bobarossa)
Post #: 5208
RE: WitPTracker AE Release 1.0 - 9/19/2015 5:26:57 PM   
emek

 

Posts: 90
Joined: 11/16/2000
From: London
Status: offline
Trying to install on Win 10.


D:\Matrix Games\War in the Pacific Admiral's Edition\SAVE\Bill>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
WitP Tracker AE tables loaded in 6 seconds

Tracker loaded initial turn.

When trying to load a new turn


D:\Matrix Games\War in the Pacific Admiral's Edition\SAVE\Bill>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
WitP Tracker AE tables loaded in 6 seconds
Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: D:\Matrix Games\War in the Pacific Admiral's Edition\SAVE\Bill\pwsdll7.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform

I have java 8.51 and VC++ 2005,2008,2010,2012 both 32 and 64 bit installed

I tried to install java 6 32 bit but latest version prevents installing any previous versions. I tried to reinstall VC++ but no luck.

Any idea?




(in reply to n01487477)
Post #: 5209
RE: WitPTracker AE Release 1.0 - 9/19/2015 8:22:18 PM   
Denniss

 

Posts: 7902
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From: Germany, Hannover (region)
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Get the most recent Java version in 32Bit, first deinstall your 64Bit version then reinstall the 32Bit version
BTW current version is Java 8 update 60.
Do not install older Java version - they are grossly out of date and have a hell lot of security issues.

(in reply to emek)
Post #: 5210
RE: WitPTracker AE Release 1.0 - 9/27/2015 6:19:39 PM   
Speedysteve

 

Posts: 15998
Joined: 9/11/2001
From: Reading, England
Status: offline
Hi All,

Tracker has been working fine for me for ages but I (think) I recently updated Java and now it doesn't work. Any ideas for a non-technical guy?

Thanks




Attachment (1)

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Post #: 5211
RE: WitPTracker AE Release 1.0 - 9/27/2015 7:40:39 PM   
floydg

 

Posts: 2052
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From: Middletown, NJ
Status: offline
Speedy: the new Java is probably not in that path (jre6 is the giveaway). Check where Java is installed and then edit the path in witptracker.bat.

(in reply to Speedysteve)
Post #: 5212
RE: WitPTracker AE Release 1.0 - 9/28/2015 12:39:30 AM   
Admiral DadMan


Posts: 3627
Joined: 2/22/2002
From: A Lion uses all its might to catch a Rabbit
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quote:

ORIGINAL: Speedy

Hi All,

Tracker has been working fine for me for ages but I (think) I recently updated Java and now it doesn't work. Any ideas for a non-technical guy?

Thanks



"Aren't you dead?"

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Scenario 127: "Scraps of Paper"
(\../)
(O.o)
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CVB Langley:

(in reply to Speedysteve)
Post #: 5213
RE: WitPTracker AE Release 1.0 - 9/28/2015 3:04:54 PM   
Speedysteve

 

Posts: 15998
Joined: 9/11/2001
From: Reading, England
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LOL Dadman. Dead? No I'm very much alive as much as I know

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Post #: 5214
RE: WitPTracker AE Release 1.0 - 9/28/2015 3:13:42 PM   
Speedysteve

 

Posts: 15998
Joined: 9/11/2001
From: Reading, England
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quote:

ORIGINAL: floydg

Speedy: the new Java is probably not in that path (jre6 is the giveaway). Check where Java is installed and then edit the path in witptracker.bat.


Thanks Floyd. Checked this and corrected it but now get the below. Hmm any thoughts?




Attachment (1)

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(in reply to floydg)
Post #: 5215
RE: WitPTracker AE Release 1.0 - 9/29/2015 7:37:05 PM   
Speedysteve

 

Posts: 15998
Joined: 9/11/2001
From: Reading, England
Status: offline
Anyone got any ideas?

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(in reply to Speedysteve)
Post #: 5216
RE: WitPTracker AE Release 1.0 - 9/30/2015 12:28:38 PM   
Speedysteve

 

Posts: 15998
Joined: 9/11/2001
From: Reading, England
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No one?

Would a beer voucher help?

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Post #: 5217
RE: WitPTracker AE Release 1.0 - 9/30/2015 3:58:44 PM   
dr. smith

 

Posts: 221
Joined: 6/30/2004
From: lost in space
Status: offline
Your set up looks a bit different (looks like Windows 7 Professional?), but click on the jer1.8.0_60 - its the newer version and see if you now see bin folder.

If you do = plug in YOUR "Program Files (x86)"\Java\jer1.8.0_60 where before you had "Program Files (x86)"\Java\jre6\

all it wants is to point to where the \bin directory is - make sure you still have \bin = you're just subbing in the front part.

(in reply to Speedysteve)
Post #: 5218
RE: WitPTracker AE Release 1.0 - 9/30/2015 8:51:57 PM   
Speedysteve

 

Posts: 15998
Joined: 9/11/2001
From: Reading, England
Status: offline
Thanks Dr.

Tried that but still get the same message as above (can't find or load main class files). As you can see from the below the Java folder has bin and the java icon?




Attachment (1)

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WitE Tester
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(in reply to dr. smith)
Post #: 5219
RE: WitPTracker AE Release 1.0 - 9/30/2015 9:54:24 PM   
Admiral DadMan


Posts: 3627
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From: A Lion uses all its might to catch a Rabbit
Status: offline
Copy/paste the text of my WitPTracker.bat file and my witptracker.properties file.


My.bat file looks like this:

"C:\Program Files (x86)\Java\jre6\bin\java" -Xms512m -Xmx640m -jar "WitPTracker.jar"
pause

_________________________________________
My .properties file looks like this:

# WitPTracker AE properties file
# Directory of the game
Dir=[C:\Games\Matrix Games\War in the Pacific Admiral's Edition]
# Type of game. 0=AI, 1=PBEM
GameType=[1]
# Side you are playing. 0=Japan, 1=Allies
Side=[1]
# Password. Only needed for PBEM
Password=[*****]
# Name of the base save file
SaveFile=[wpae075.pws]
# Mode the program will look for save files.
# 0 = just in the local folder
# 1 = just in the game folder: [Dir]/SAVE
# 2 = local and then if not found there, the game folder
SaveMode=[1]
# Text to put in the header of the main window
Header=[PBeM Helena]
# Turn cycle (days per turn). 1 or 2 are supported
TurnCycle=[1]

< Message edited by Admiral DadMan -- 9/30/2015 11:07:04 PM >


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(O.o)
(> <)

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(in reply to Speedysteve)
Post #: 5220
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