Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Operation Avacado

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Operation Avacado Page: <<   < prev  11 12 [13] 14 15   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Operation Avacado - 10/17/2015 2:26:18 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
I have pretty much manually double checked the Oscar fighter upgrades and haven't found any additional squadrons.

I realize Tracker isn't 100% reliable...

Now there might be some recon squadrons that go that way or even bomber squadrons, but I haven't checked them. Too much work.

(in reply to PaxMondo)
Post #: 361
RE: Operation Avacado - 10/17/2015 3:40:38 PM   
Walker84


Posts: 850
Joined: 7/5/2009
Status: offline

quote:

ORIGINAL: PaxMondo

quote:

ORIGINAL: Lowpe

Here you go Pax...


I know what Tracker says. I think that 6 more Ic groups will upgrade. Let's wait and see.

If it helps, I'm in Nov '42 in my PDU off DBB-B game and only 4 groups would convert to IIa. The rest go straight to IIb - no IIa option available on the upgrade screen.

_____________________________

The most advanced nations are always those who navigate the most -
Ralph Waldo Emerson (1803 -1882)

(in reply to PaxMondo)
Post #: 362
RE: Operation Avacado - 10/17/2015 3:44:07 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: Walker84


quote:

ORIGINAL: PaxMondo

quote:

ORIGINAL: Lowpe

Here you go Pax...


I know what Tracker says. I think that 6 more Ic groups will upgrade. Let's wait and see.

If it helps, I'm in Nov '42 in my PDU off DBB-B game and only 4 groups would convert to IIa. The rest go straight to IIb - no IIa option available on the upgrade screen.

Ach, well my memory then. Haven't played it in a long time ...

_____________________________

Pax

(in reply to Walker84)
Post #: 363
RE: Operation Avacado - 10/17/2015 4:12:22 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: Lowpe

quote:

ORIGINAL: Alfred


quote:

ORIGINAL: Lowpe

Victory point ratio is just a hair off 3-1...



Don't get too fixated on the idea of obtaining an auto victory on 1 January 1943. Whilst it is possible for Japan to win on that day with a 4:1 ratio the more likely scenario is a 1944 victory with a 3:1 ratio. Cribtop's AAR is a good example of forcing an Allied surrender in early 1944 due to the forthcoming auto victory.

The goal should be to cripple the Allies in 1942 to the point where they cannot claw back in meaningful terms VPs throughout 1943. Doing this may result in obtaining the 4:1 ratio in 1943 but what is important is the quality of the crippling. in 1942. Not all VPs are created equally. For Japan strategic, destroyed aircraft/ships/devices VPs are permanent and tend to be of the crippling kind. Real estate VPs can fluctuate due to supply considerations or Allied recovery and are not necessarily indicative of the war potential of the Allies.

Cripple enough in 1942 and the initiative should remain with Japan well into 1943 and if handled well, even into 1944. This is why total destruction of the Catalina factory is significant for it can cripple the entire British patrol aircraft capabilities until early 1944.

Alfred


I was thinking along either of two lines...a hail mary attack in nov/dec aimed at the west coast, but I count shipping and divisions it seems less and less likely which leaves the 1944 3-1 goal a possibility.

I got the fires up over 20,000 at Vancouver today, but the Catalina Factory remains at 2 (2). There is some kind of recon inflation where factories and industries seem to be inflated by 1 as there are only three points really there.

For the life of me, why doesn't Jocke repair the factory? He has the supplies to do so, but instead they sit destroyed day after day.

It seems the first heavy industry damage happened in Seattle in the last day or two, it would be nice for the fires to actually destroy some B29 factories. Long term I know, but it has a definite morale effect.

The good news is the weather has gone from absolutely lousy over North America to clear over Vancouver yesterday and light clouds over Seattle. May is coming in like a lamb.



If he repairs it, you get more VPs for damaging it again. Why repair what you're currently bombing? May as well wait until you're gone.

(in reply to Lowpe)
Post #: 364
RE: Operation Avacado - 10/17/2015 4:20:43 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
But that means no Catalina production...I realize it isn't huge, but still those birds are gold.

(in reply to Lokasenna)
Post #: 365
RE: Operation Avacado - 10/17/2015 5:39:46 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
All pieces of the 1 and 2nd Tank Divisions will be in play withing 51 days. They are all slotted for the march on Chungking.

I have four engineer units building Babo to a level 2 port to handle an 8000 unit tanker. Want to keep the oil flowing here.

In two more days the first Indian Nick Sentai will be able to start sweeping.

In a couple of days the first monthly advance for the Tojo IIb will occur along with advances in the A6M5 and the A6M3a (which I will produce).








(in reply to Lowpe)
Post #: 366
RE: Operation Avacado - 10/18/2015 12:55:39 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Caught a squadron in China...bombers are on their way. It could be ugly, or it could work out well.




Attachment (1)

(in reply to Lowpe)
Post #: 367
RE: Operation Avacado - 10/18/2015 1:01:45 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Moments after the sweep, the bombers come roaring in....




Attachment (1)

(in reply to Lowpe)
Post #: 368
RE: Operation Avacado - 10/18/2015 1:14:39 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
We airdrop on Imphal...but is Ledo empty? I only have the one paratroop here, and it will take two days most likely to put in the supplies and forces for an airdrop on Ledo. It would be nice to take the base without damaging the industry, but if I allow the 11 Allied units to make it there, they will damage the industry far more than an airdrop will.

I will tightly focus some recon there, and start an aerial bombing campaign and hope I can get the Paratroops there in time.

Tezpur is emptied, but some bombers nails the leaving trains first.

The Mogami eats a torpedo from a Dutch Sub, who then eats a penetration depth charge.






Attachment (1)

(in reply to Lowpe)
Post #: 369
RE: Operation Avacado - 10/18/2015 2:52:05 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Looks like we down 10 H81 for 3 Zeroes and one bomber. Not bad, and no Nates lost.

First Oscar IIa factory repairs; this turns the corner on Oscar research. Soon I will have three fully repaired and with then engine bonus will have the IIa June 1st; with 7 fully repaired factories going after the IIb by then I should get the IIb on July 1st I think.

I need the Oscar IIb to really move forward in India. Primary role is bomber escort/LRCAP. Secondary role is bomber; third role is low CAP.

Tojo is sweeper.

Zero is sweeper and bomber defense.

Nick is sweeper and bomber defense.

I have three squadrons of Rufes, all small, and they will be rear area bomber defense too.


(in reply to Lowpe)
Post #: 370
B17s!!! - 10/18/2015 7:25:01 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
The scene over Alliford Bay....




Attachment (1)

(in reply to Lowpe)
Post #: 371
RE: B17s!!! - 10/18/2015 7:28:36 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Alliford Bay is playing on the High Commands notable laxity in another universe, i.e. that of leaving ships in port for beastly beasts low altitude port strikes.

Yesterday the bait was spotted...the ships sortie, (all but a a sub that I forgot about).

The Betties are flown out, and the Zeroes arrive...to be in the air by dawn.

The Allies don't disappoint. Three waves of the beasties, and they take a lot hits to kill. The poor Iboat goes down, but so does quite a few of the lumbering beasts.






Attachment (1)

(in reply to Lowpe)
Post #: 372
RE: B17s!!! - 10/18/2015 7:31:19 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
A good day.

The Sallies blunder into Calcutta at lowish altitude and pay. Commander's discretion attack. Oops.




Attachment (1)

(in reply to Lowpe)
Post #: 373
RE: B17s!!! - 10/18/2015 7:39:48 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Ship builds...



The battleships lie fallow.

Attachment (1)

< Message edited by Lowpe -- 10/18/2015 8:47:51 PM >

(in reply to Lowpe)
Post #: 374
RE: B17s!!! - 10/18/2015 7:47:02 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
India. The locals really like us. Seriously, we are there for liberation! Er, maybe we are there for the industry, victory points, and oil.

Look at Ledo...I think it is a air engineer if memory serves and the Allies didn't switch it up. What do you think the odds of a paratroop unit taking it by coupe de main?

I can bomb it back into the stone ages for a day or two and then drop?

Sounds reasonable? Worth the effort? Doomed to failure?




Attachment (1)

(in reply to Lowpe)
Post #: 375
RE: B17s!!! - 10/18/2015 7:57:12 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
A look at the big two...




Attachment (1)

(in reply to Lowpe)
Post #: 376
RE: B17s!!! - 10/19/2015 4:31:37 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Two units spotted at Prince Rupert...




Attachment (1)

(in reply to Lowpe)
Post #: 377
RE: B17s!!! - 10/19/2015 5:15:29 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
On the Ankang road I try attacking with x2 the stacking limit, plenty of supply, simply put it doesn't work. I even had some troops on pursuit in reserve mode. Will take 2-3 days to readjust the troop strength back to stacking limit.


(in reply to Lowpe)
Post #: 378
RE: B17s!!! - 10/19/2015 5:24:35 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Quick note on the Tojo IIb. With the arrival of this plane, the number of Tojo squadron doubles to 6 and they are all good sized sentais. It advances a month tomorrow.

The IIc should come online mid 43, just in time for their upgrades to Frank A (those that can). The IIc will be made for the rest of the game, but not in great numbers since only a very few squadrons will stay with the IIc. Now, the research and development factories will retool for the Frank B in mid 43.

I should get the plane 9/42 in time for stepped up air war in India I suspect.

Should be a fun plane to fool around with with those inaccurate 40mm cannons. Looking forward to it.

(in reply to Lowpe)
Post #: 379
RE: B17s!!! - 10/19/2015 5:39:18 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Lowpe

A look at the big two...




Would you get better results by focusing on Vancouver?



_____________________________


(in reply to Lowpe)
Post #: 380
RE: B17s!!! - 10/19/2015 6:16:56 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
This day I hit Vancouver with Kates, Betties and Sallies. Unfortunately severe storms dampened the results, about half the damage I did previously with clear skies and a similar strike package. I will post a picture of damage when I can.

I have had 1 clear day over Vancouver and 1 cloudy day over Seattle. I was hoping for better weather now that it is May. Perhaps the weather will clear in August!

< Message edited by Lowpe -- 10/19/2015 7:23:04 PM >

(in reply to witpqs)
Post #: 381
RE: B17s!!! - 10/19/2015 6:20:32 PM   
Walker84


Posts: 850
Joined: 7/5/2009
Status: offline

quote:

ORIGINAL: Lowpe

This day I hit Vancouver with Kates, Betties and Sallies. Unfortunately severe storms dampened the results, about half the damage I did previously with clear skies and a similar strike package. I will post a picture of damage when I can.


Wow, this game is a very different experience to my own. I can only dream of hitting Vancouver.... Maybe I'll try one of the RA scenarios next time out...


_____________________________

The most advanced nations are always those who navigate the most -
Ralph Waldo Emerson (1803 -1882)

(in reply to Lowpe)
Post #: 382
RE: B17s!!! - 10/19/2015 6:25:24 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: Walker84


quote:

ORIGINAL: Lowpe

This day I hit Vancouver with Kates, Betties and Sallies. Unfortunately severe storms dampened the results, about half the damage I did previously with clear skies and a similar strike package. I will post a picture of damage when I can.


Wow, this game is a very different experience to my own. I can only dream of hitting Vancouver.... Maybe I'll try one of the RA scenarios next time out...



Basically, this is scenario two....with a lot more little ships and some changes to the planes; 1/2 the aviation supported, weird engineers and naval squads. Like it!

(in reply to Walker84)
Post #: 383
RE: B17s!!! - 10/19/2015 6:29:20 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Bombing Vancouver: the air bridge to Alliford Bay and Coal Harbor is almost finished. More aviation support is arriving at Alliford Bay and both bases are growing: to 4 for Alliford and 5 for Coal Harbor. So, you should see a much larger bombing campaign very shortly plus the KB left Coal Harbor to refuel at sea and head south along the coast. Lots of air strikes available thanks to akes.

(in reply to Lowpe)
Post #: 384
RE: B17s!!! - 10/19/2015 7:00:04 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Full strikes almost against Vancouver. The next day, from the picture above. Bad weather, and there always seems to be a lag in damage done.




Attachment (1)

< Message edited by Lowpe -- 10/19/2015 8:01:11 PM >

(in reply to Lowpe)
Post #: 385
RE: B17s!!! - 10/20/2015 1:12:35 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
A quick examination of the Tony in a pdu off game:

61-Ia: Only two squadrons
61-Ib: Only one squadron for a total of three Tony squadrons
61-Ic: Only 3 squadrons
61-Id: Only 4 squadrons

61 II KAI: Only 1 squadron

100-I: Only 5 squadrons by 2/44 -- +2 sqdrns at 6/45
100-II: Only 7 squadrons by 2/44 -- 10 sqdrns by 8/45

Have to make them, but they don't really come in the numbers you need until the bitter end.

< Message edited by Lowpe -- 10/20/2015 2:13:04 PM >

(in reply to Lowpe)
Post #: 386
RE: B17s!!! - 10/20/2015 2:04:22 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline
12 squadrons of Tonys in 2/44 doesn't sound that bad...

(in reply to Lowpe)
Post #: 387
RE: B17s!!! - 10/20/2015 2:21:19 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Lok, it is not cumulative, most of the squadrons upgragde to the next model.

(in reply to Lokasenna)
Post #: 388
RE: B17s!!! - 10/20/2015 4:47:05 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Oopsie.




Attachment (1)

(in reply to Lowpe)
Post #: 389
RE: B17s!!! - 10/20/2015 4:50:06 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Kept the fires up, though.




Attachment (1)

(in reply to Lowpe)
Post #: 390
Page:   <<   < prev  11 12 [13] 14 15   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Operation Avacado Page: <<   < prev  11 12 [13] 14 15   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.094