berto
Posts: 20708
Joined: 3/13/2002 From: metro Chicago, Illinois, USA Status: offline
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From an earlier Dev Forum (private) post: quote:
ORIGINAL: berto quote:
ORIGINAL: berto I have one more thing I can try. May not be to your liking, but it would be still a third alternative, for people who don't like the hex highlights, but who also abhor the shader artifacting. Actually, several more things. Here's one: This is a variation on an earlier JT standard, where in his early ACW game he used overbearing big red Xs to show anti-highlights/blocks. In the above screenshot, those are black hexes. We can vary Their size. Their thickness. Their color (e.g., gray instead of black, or some other color, even red). Indeed, we can use other symmetrical shapes, to avoid the jaggedness problem of hex shapes. It may not be to your or the Dev Team's liking, but here is a third alternative for those players who don't like the new hex highlight option, and who abhor the traditional shader artifacting. If you like, maybe I can dig that up, and we can make it available as a mod.
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