Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

DBB-B Scenario 28 question

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> DBB-B Scenario 28 question Page: [1]
Login
Message << Older Topic   Newer Topic >>
DBB-B Scenario 28 question - 10/27/2015 4:18:14 AM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
I'm in the process of setting up Japan's first turn (DBB-B Scenario 28 extended map) and I ran across a garrison requirement at Mukden that concerns me. It currently says I have a garrison of 485/2000 in red. Is this correct or a possible error in the scenario files? As it stands I'd have a garrison shortfall of 1515.

I've also installed stacking limits and new Asian roads files if that matters. If anybody has seen this before, or has an answer, it would be greatly appreciated. Thanks.

< Message edited by SqzMyLemon -- 10/27/2015 5:20:12 AM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Post #: 1
RE: DBB-B Scenario 28 question - 10/27/2015 5:30:16 AM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
You are using an older version of this scenario.

The latest one is:
BigBabes_B_AEScen029_v15.zip

You may have BigBabes_B_AEScen029_v13 or BigBabes_B_AEScen029_v14, which had this bug. The correct garrison level for Mukden is 200.



< Message edited by Yaab -- 10/27/2015 6:31:33 AM >

(in reply to SqzMyLemon)
Post #: 2
RE: DBB-B Scenario 28 question - 10/27/2015 5:32:00 AM   
Alfred

 

Posts: 6685
Joined: 9/28/2006
Status: offline
It is a typo. See this thread for Symon's response and solution.

http://www.matrixgames.com/forums/tm.asp?m=3782510&mpage=1&key=Mukden%2Cgarrison�

Alfred

(in reply to Yaab)
Post #: 3
RE: DBB-B Scenario 28 question - 10/27/2015 8:36:03 AM   
fcharton

 

Posts: 1112
Joined: 10/4/2010
From: France
Status: offline
I'm SqzMyLemon's opponent. Thanks for the quick reply. I've opened the editor, seen the typo and know how to correct it.

Now, how should the editing be done? Do we need to do it on both of our systems before we start exchanging turns? Or can it be done on just one side (Japan probably as we're not started yet), sent to the other with the turn, and everything will be corrected?

Thanks in advance
Francois



(in reply to Alfred)
Post #: 4
RE: DBB-B Scenario 28 question - 10/27/2015 4:50:32 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
Thanks Alfred. The link was much appreciated.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to fcharton)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> DBB-B Scenario 28 question Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.656