Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Initial Impressions of a Player New to Series

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Barbarossa >> Initial Impressions of a Player New to Series Page: [1]
Login
Message << Older Topic   Newer Topic >>
Initial Impressions of a Player New to Series - 11/25/2015 6:26:14 PM   
Queeg


Posts: 495
Joined: 6/23/2005
Status: offline
I’ve never played any of the other DC games, so I thought it might be helpful to other players new to the series to share my initial impressions of DC:B. In short, though I’ve only begun to scratch the surface, I’m very impressed.

Great Presentation. The game is great visually and the UI seems very efficient and informative. The unit icons are great – very easy to see organizational and status info at a glance. The OOB screen is outstanding (please take note, AGEOD). The data overall is plentiful yet clear. Compared to WitE/WitW, where the data is plentiful but obtuse, this presentation does a great job of telling you what to actually do with the data. Just spending a few minutes browsing the various buttons was fun and informative. The UI just works.

No Death By A Thousand Counters. The one counter equals one division scale was an inspired, and courageous, design decision. I’m sure there are those who would prefer a more detailed scale, but I’m happy to see an Eastern Front game with a scale more compatible with living a real-life life. There are other games out there that allow you to personally assume the workload of the entire German General Staff, but I don’t have the time, energy or patience to re-fight the entirety of Barbarossa down to the last pair of long underwear. The scale here is perfect – manageable but still sufficiently epic.

Clearly Defined Point of View. I especially like how the game has a clear point of view for the player. Unlike many games where you simultaneously play the roles of God, Eisenhower and GI Joe, your role here is more limited (and realistic). The artillery abstraction is a good example: You don’t order that a specific hex be bombarded by specific guns for a specific period; instead, you order artillery assets to focus more heavily on a certain front. It fits the point of view. I like it.

I’m just getting going, but this game has the look of greatness.
Post #: 1
RE: Initial Impressions of a Player New to Series - 11/25/2015 7:00:30 PM   
devoncop


Posts: 1304
Joined: 7/17/2006
Status: offline
Nice post

Difficult to disagree with a word. It does indeed seem a very elegant design. I have very limited experience with the D.C. series having recently got Warsaw to Paris to check out the mechanics so if you or any other player wants a pbem game on the server in game please pm me and I will no doubt proceed to embarrass myself 😀. Happy to play either side and ideally at least a turn a day as I am luckily enjoying an early retirement !

< Message edited by devoncop -- 11/25/2015 8:01:06 PM >


_____________________________

"I do not agree with what you say, but I shall defend to the death your right to say it"

(in reply to Queeg)
Post #: 2
RE: Initial Impressions of a Player New to Series - 11/25/2015 7:23:29 PM   
Toby42


Posts: 1626
Joined: 8/10/2003
From: Central Florida
Status: offline
How is combat initiated? With the other games you had an assault button. Then you hit list and eligible units were shown, and you picked from the list. And trying to keep the number to around 100!

_____________________________

Tony

(in reply to devoncop)
Post #: 3
RE: Initial Impressions of a Player New to Series - 11/25/2015 7:34:36 PM   
devoncop


Posts: 1304
Joined: 7/17/2006
Status: offline
Very similar except Artillery and air are strategically managed so no need to assign each turn . As as example the units in Army group North such as Ist Panzergruppe, 18th and 16th Army etc can be assigned the tactical air support by the Luftwaffe for the Northern sector which gives units under that Army or Panzergruppe combat bonuses until the Luftwaffe is reassigned.

Individual Armies similarly can be designated as receiving Theatre assets provided relations with the Army Group C in C are good enough !

The system really does work

< Message edited by devoncop -- 11/25/2015 8:35:11 PM >


_____________________________

"I do not agree with what you say, but I shall defend to the death your right to say it"

(in reply to Toby42)
Post #: 4
RE: Initial Impressions of a Player New to Series - 11/25/2015 7:35:13 PM   
Barthheart


Posts: 3194
Joined: 7/20/2004
From: Nepean, Ontario
Status: offline

quote:

ORIGINAL: Treale

How is combat initiated? With the other games you had an assault button. Then you hit list and eligible units were shown, and you picked from the list. And trying to keep the number to around 100!


Same combat mechanics in this game.

_____________________________

Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"

(in reply to Toby42)
Post #: 5
RE: Initial Impressions of a Player New to Series - 11/25/2015 9:58:40 PM   
rjh1971


Posts: 4919
Joined: 12/13/2005
From: Madrid, Spain
Status: offline

quote:

ORIGINAL: Barthheart


quote:

ORIGINAL: Treale

How is combat initiated? With the other games you had an assault button. Then you hit list and eligible units were shown, and you picked from the list. And trying to keep the number to around 100!


Same combat mechanics in this game.


But now you try to keep the number to 200, unless you attack from more than two hexes.

_____________________________


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI

(in reply to Barthheart)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Barbarossa >> Initial Impressions of a Player New to Series Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.922