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RE: Skeptical about Decisive Campaigns: Barbarossa

 
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RE: Skeptical about Decisive Campaigns: Barbarossa - 11/26/2015 3:04:37 PM   
rjh1971


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I keep reading complains about the game having only one scenario, we'll I have said before playing as Russian or German is a world apart on how you have to focus your strategy. Besides are you guys all retired or teenagers? I bet most of us are in our forties or fifties , have a real life, family duties, work... And sadly little time to spare, so why do you want more scenarios you won't have time to play. If you like DC series and ATG you won't regret buying this one, the price you're going to pay for the hours of playing is not too much imho.
Imo the game is a gem and has many possibilities of replay.
VR will release a full scenario editor (valid to also make scenarios from scratch) in a few weeks, so modders out there will probably go crazy and offer the rest of us new scenarios.
Well my recommendation is grab the game, besides it will surely be released in Steam and we will all get a free copy in it.


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Post #: 31
RE: Skeptical about Decisive Campaigns: Barbarossa - 11/26/2015 3:12:24 PM   
dox44

 

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rjh1971 thanks!

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RE: Skeptical about Decisive Campaigns: Barbarossa - 11/26/2015 3:32:35 PM   
DerGrenadier


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Dont get me wrong. Iam really interested in this game as there is alot of positive feedback. I loved the first DC and had great fun with it. In the second DC I couldnt get past the tutorials and I dont know why but something felt “wrong“. Then I got Advanced Tactics in a sale and I was utterly disappointed. Fortunately money is no issue for me but somehow Iam not willing to spent 50,- to see if I like it. A demo would be much appreciated.

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RE: Skeptical about Decisive Campaigns: Barbarossa - 11/26/2015 3:46:26 PM   
Tamas

 

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quote:

ORIGINAL: Templer

You already completed campaigns?
Do this means the game seems not to be long time fun?


He is one of the beta testers

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Post #: 34
RE: Skeptical about Decisive Campaigns: Barbarossa - 11/26/2015 3:50:14 PM   
Tac2i


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Advanced Tactics is my absolute favorite wargame. It has the best random game creation feature of any game I know. Sorry to hear you did not like it. If your interest in wargames is purely historical simulations, then it would not be your cup of tea exactly. I expect that one day it will be brought up to DC standards. It was released in Spring 2011 but Vic has constantly improved it over the years.

quote:

ORIGINAL: DerGrenadier
Then I got Advanced Tactics in a sale and I was utterly disappointed


< Message edited by Webizen -- 11/26/2015 4:50:29 PM >


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RE: Skeptical about Decisive Campaigns: Barbarossa - 11/26/2015 4:10:40 PM   
DerGrenadier


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From: Germania Superior
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quote:

ORIGINAL: Webizen

Advanced Tactics is my absolute favorite wargame. It has the best random game creation feature of any game I know. Sorry to hear you did not like it. If your interest in wargames is purely historical simulations, then it would not be your cup of tea exactly. I expect that one day it will be brought up to DC standards. It was released in Spring 2011 but Vic has constantly improved it over the years.

quote:

ORIGINAL: DerGrenadier
Then I got Advanced Tactics in a sale and I was utterly disappointed



Thx for your answer Webizen. My kind of games is in the range of CommandOps2, Combat Mission or Command Modern Air Naval Operations. So Iam not sure if this turn based game fits my taste. On the other hand it has some nice features that Iam really interested in. And so I have to repeat myself, a Demo would be fantastic.

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RE: Skeptical about Decisive Campaigns: Barbarossa - 11/26/2015 7:14:39 PM   
Templer_12


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Just watched Twitch live "Barbarossa Soviet Stream! (Nov 26th 20:00 CET / 19:00 UTC / 2:00 PM EST)".
Very interesting. I'm impressed.

The game seems really to be tuned to higher gaming.
Even the book! Has anyone ever seen this crazy pile of paper? It's a folio with a hardcover!
Something like this has not even given to the best times of the PC gaming in the 90'.

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Post #: 37
RE: Skeptical about Decisive Campaigns: Barbarossa - 11/26/2015 7:30:57 PM   
zakblood


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well everyone did say it was different

glad you enjoyed it

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RE: Skeptical about Decisive Campaigns: Barbarossa - 11/26/2015 7:34:00 PM   
Templer_12


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From: Germany
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Oh yes, I enjoyed the Twitch show.
Surtur made a great presentation, even the fact I'm not interessted in the Russian side.

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Post #: 39
RE: Skeptical about Decisive Campaigns: Barbarossa - 11/27/2015 12:43:41 AM   
gwgardner

 

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quote:

ORIGINAL: Templer

You already completed campaigns?
Do this means the game seems not to be long time fun?


I was a playtester. Been playing the game since Feb.

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Post #: 40
RE: Skeptical about Decisive Campaigns: Barbarossa - 11/27/2015 12:54:15 AM   
Rainsong94

 

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If playing as the Soviets, does the German AI have to make decisions and contend with all the consequences, such as negative relations among their commanders? Or are they playing with "Decisions off"? Are the RPG decisions solely for the immersion for the human player? What about the "what-if?" decisions. Do they utilize those?

< Message edited by FightinJoe94 -- 11/27/2015 2:07:26 AM >

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RE: Skeptical about Decisive Campaigns: Barbarossa - 11/27/2015 1:09:20 AM   
atheory

 

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I really want to try this game, but I fear it will be a paid DLC dump site and i'm not sure about the price point. I will wait and see for a bit, maybe wait a year and see what's what. I'm really intrigued at the aspect of a strong AI.

So, not writing it off. I got my eye on you! :)



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RE: Skeptical about Decisive Campaigns: Barbarossa - 11/27/2015 6:41:27 AM   
stonestriker

 

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@GrauWolf80

Look at his two previous titles. The last patch for DC1 came out AFTER the release of DC2, which indicates that support continues a long time for these game, neither of which have had DLC. And in around 2 weeks the editor will be released, which would probably not be released if he sought to make tons of DLC for the game.

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RE: Skeptical about Decisive Campaigns: Barbarossa - 11/27/2015 5:18:18 PM   
gunnergoz


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Just started playing this with all detail/history options on and even as Russian I can see this game is not like any other wargame I've ever played - and I've been playing them since the late 1980's on PC's and Macs. I too was surprised that it only goes into early '42 but now that I'm into the game I can see the possible variations available and the way that the game makes you think in terms that are actually similar to real operational commanders, so the limitations make sense because '42 was different from '41 on the East front. It is a masterpiece of thinking and executing an idea that is out of the box. It may not appeal to players who enjoy simplified/abstracted straight up combat games like PG or its clones, nor does it have the economic and logistic complexity of a Gary Grigsby game either. Instead it focuses on a specific strategic situation and on the leaders and decisions that made history in a narrow time frame.
Now I can only add that if this engine and concept is applied to other theaters and timeframes of WW2, I'll be first in line to buy them. Kudos to the designers.

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RE: Skeptical about Decisive Campaigns: Barbarossa - 11/27/2015 6:34:52 PM   
baloo7777


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Joined: 5/18/2009
From: eastern CT
Status: offline

quote:

ORIGINAL: gwgardner

There are so many options and varieties of play in this game that to me there is an unlimited horizon of replayability for the one scenario.

Just one example: 'posture' is a key concept in the game, whether your individual armies are in blitzkrieg, sustained offensive, or defensive posture. Each posture has impact on combat capabilities, supply and fuel usage, APs (action points), fatigue. I have played the campaign through without ever changing off blitzkrieg posture - my Panzer armies were sucking air, my infantry were flopping on the ground, by mid October. Then I have tried the campaign with an arbitrary timetable for when I'd switch over to sustained offensive, and then I have tried a campaign with using the reports carefully, on combat losses, fuel usage, fatigue, to determine when to change posture. Just altering this one single aspect of play, and I have played much different campaigns.

There are so many factors like 'posture' in this game that give it so much replayability.

Hello gwgardner! I played Time of Fury against you several years ago and was impressed with your abilities, and your willingness to help a newbie (namely me).
All that being said...I value your input on this game...and I think it has helped convince me to make the purchase...

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