Gunner98
Posts: 5508
Joined: 4/29/2005 From: The Great White North! Status: offline
|
quote:
ORIGINAL: whraven I understand the point about realistic sortie rates and the use of "under maintenance" to enforce this. However, when one or more aircraft are destroyed, the sortie rate becomes progressively inaccurate. For example, 20 aircraft with 5 down for maintenance, so 75% are available to maintain the sortie rate. Destroy, say, 5, and you are down to a 66% effective rate. To compensate, you'd need to allow one of the "under maintenance" aircraft to activate. I realize this is a small point, but it might be something for designers to take into consideration. I think this one is up to the scenario designer to judge. It’s a matter of play balance, and the designer is the best one to handle that, not hard coding in the game. If one side has significant advantage in technology vs the enemy, the default should probably be - expect no losses. If there are losses than the player has to play at a disadvantage - or restart from a save and try again to learn how his platforms function most effectively. If sides are more equal, the designer can put AC on reserve status for a long time until he believes the player will need the additional AC, or find another way of adding reinforcements through Lua or ferry transfers. Or conversely, if the enemy casualties are expected to be heavy, let the player live with it an figure out how to achieve results with fewer resources. Game mechanics belong to the Devs and they have done a pretty fantastic job in that department. Game balance is the role of the designer. If a scenario is too easy, players tire of it quickly. If it is too hard, no one plays it. Get that balance right and it’s a game folks will play over and over again. It has to be challenging – and not all scenarios are equal; some are very tough, and when you improve your performance, perhaps after several tries or come back to it after learning more about the game – it should feel good. Just my $.02 CAD on the subject. The Warsims link above is fantastic BTW, I'll need to look through the site in a little more depth to find some more gems. Tx B
|