Strike Eagle
Posts: 75
Joined: 8/18/2014 From: United States Status: offline
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quote:
ORIGINAL: geofflambert Your understanding is incorrect. Any fighter attacking at that altitude will, after delivering its bombs, drop down to 100 feet to strafe. I don't think that even depends on the pilot but is automatic. So, don't worry about it. Second, I don't remember what the maximum altitude is for fighters to both bomb and strafe. I think it is 1000'. quote:
ORIGINAL: rustysi I think the difference is that for non-attack bombers there is a payload penalty below 6k altitude. So, if you changed an A/C to an attack bomber you would avoid this penalty. I guess this could be done in the editor, but I have no experience with this. Even with the "attack bomber" box checked, would the fighter still be able perform escort and CAP missions as long as it wasn't changed into a "level bomber," because what I'm intending is for fighters to be able to both strafe and bomb at 5000' rather than 100-1000, while still able to perform fighter missions as mentioned above. But is that possible or not? quote:
ORIGINAL: geofflambert My advice is stay out of the editor unless absolutely necessary and with a plurality of support from the forumites. Things like changing the artwork is fine. quote:
ORIGINAL: rustysi If he just wants to play around with the AI there's no foul. This modified scenario is just for playing against the AI, and not for PBEM, I'm not a PBEM person in general anyways.
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What counts is not necessarily the size of the dog in the fight-it's the size of the fight in the dog. Dwight D. Eisenhower
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