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Support Weapons - 12/5/2015 3:19:47 PM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline
Support weapons can be operated by a Squad, Half- Squad and Crew (exception: only leaders can operate Radio support weapons). Here is a list of all the support weapons used in the game:

Name: Light Machine Gun (LMG)
Nationality: German, Russian, British
Rate of Fire: Low
Usage: Squad, Half-Squad, Crew, Leader (no Rate of Fire)
Leader can help to direct fire: Yes

Name: Medium Machine Gun (MMG)
Nationality: German, Russian, American, British
Rate of Fire: Medium
Usage: Squad, Half-Squad, Crew, Leader (no Rate of Fire)
Leader can help to direct fire: Yes

Name: Heavy Machine Gun (HMG)
Nationality: German, Russian, British
Rate of Fire: High
Usage: Squad, Half-Squad, Crew
Leader can help to direct fire: Yes

Name: Heavy Machine Gun (HMG)
Nationality: American
Rate of Fire: High (M1917), High (.50 cal)
Usage: Squad, Half-Squad, Crew, Leader (no Rate of Fire)
Leader can help to direct fire: Yes

Name: Demolition Charge (DC)
Nationality: German, Russian, American, British
Rate of Fire: N/A
Usage: Squad, Half-Squad, Crew, Leader
Leader can help to direct fire: No

Name: Flame Thrower (FT)
Nationality: German, Russian, American, British
Rate of Fire: N/A
Usage: Squad, Half-Squad, Crew
Leader can help to direct fire: No

Name: Panzerschreck (PSK), LATW
Nationality: German
Rate of Fire: N/A
Usage: Squad, Half-Squad, Crew
Leader can help to direct fire: No

Name: Panzerfaust (PF), LATW
Nationality: German
Rate of Fire: N/A
Usage: Squad, Half-Squad, Crew
Leader can help to direct fire: No

Name: Anti-Tank Rifle (ATR), LATW
Nationality: German, Russian, American, British
Rate of Fire: N/A
Usage: Squad, Half-Squad, Crew
Leader can help to direct fire: Yes

Name: Light Mortar
Nationality: German, Russian
Rate of Fire: High (50mm)
Usage: Squad, Half-Squad, Crew
Leader can help to direct fire: Yes

Name: Light Mortar
Nationality: American
Rate of Fire: Medium (M2), High (M19)
Usage: Squad, Half-Squad, Crew
Leader can help to direct fire: Yes

Name: Light Mortar
Nationality: British
Rate of Fire: Low (51mm Airborne), Medium (51mm)
Usage: Squad, Half-Squad, Crew
Leader can help to direct fire: Yes

Name: Bazooka, LATW
Nationality: American
Rate of Fire: N/A
Usage: Squad, Half-Squad, Crew
Leader can help to direct fire: No

Name: PIAT, LATW
Nationality: British
Rate of Fire: N/A
Usage: Squad, Half-Squad, Crew
Leader can help to direct fire: No

Name: Molotov Projector, LATW
Nationality: Russian
Rate of Fire: N/A
Usage: Crew
Leader can help to direct fire: No

Name: Radio
Nationality: German, Russian, American, British
Rate of Fire: N/A
Usage: Leader


< Message edited by Peter Fisla -- 12/8/2015 3:19:01 PM >
Post #: 1
RE: Support Weapons - 12/6/2015 6:58:00 AM   
barkhorn45

 

Posts: 245
Joined: 3/7/2008
Status: offline
Will there be improved versions of panzerfaust based on date?

(in reply to Peter Fisla)
Post #: 2
RE: Support Weapons - 12/6/2015 11:42:44 AM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline

quote:

ORIGINAL: barkhorn45

Will there be improved versions of panzerfaust based on date?


Yes, the game supports 3 version of Panzerfaust. Also there are 3 versions of Bazooka.

(in reply to barkhorn45)
Post #: 3
RE: Support Weapons - 12/8/2015 1:56:23 PM   
dwinston

 

Posts: 104
Joined: 8/11/2003
Status: offline
I see that leaders can't place DC charges - why the change from ASL?

(in reply to Peter Fisla)
Post #: 4
RE: Support Weapons - 12/8/2015 2:14:11 PM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline

quote:

ORIGINAL: dwinston

I see that leaders can't place DC charges - why the change from ASL?


Actually, they can...it's a manual error thanks!

(in reply to dwinston)
Post #: 5
RE: Support Weapons - 12/11/2015 4:53:16 PM   
pad152

 

Posts: 2871
Joined: 4/23/2000
Status: offline
Are ATG's, Infantry guns, mine fields, trenches or pillboxes in the game?

(in reply to Peter Fisla)
Post #: 6
RE: Support Weapons - 12/11/2015 5:07:19 PM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline
There are Mortars, Anti-Tank guns, Anti-Aircraft guns (direct fire role), Artillery as well as Infantry guns (In all, 95 types of guns). In terms of off-board artillery, the game supports 28 Off Board Artillery Pieces including Mortar/Howitzer/Rocket. There are trenches, though there are no pillboxes or mines...these will be part of expansion.

(in reply to pad152)
Post #: 7
RE: Support Weapons - 12/12/2015 2:49:39 AM   
bo

 

Posts: 4176
Joined: 5/1/2009
Status: offline
quote:

ORIGINAL: Peter Fisla

There are Mortars, Anti-Tank guns, Anti-Aircraft guns (direct fire role), Artillery as well as Infantry guns (In all, 95 types of guns). In terms of off-board artillery, the game supports 28 Off Board Artillery Pieces including Mortar/Howitzer/Rocket. There are trenches, though there are no pillboxes or mines...these will be part of expansion.




Peter your explantions to questions are excellent and very understandable, appreciate it.

Bo

< Message edited by bo -- 12/12/2015 7:27:56 PM >

(in reply to Peter Fisla)
Post #: 8
RE: Support Weapons - 12/12/2015 11:49:53 AM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline
quote:

ORIGINAL: bo

quote:

ORIGINAL: Peter Fisla

There are Mortars, Anti-Tank guns, Anti-Aircraft guns (direct fire role), Artillery as well as Infantry guns (In all, 95 types of guns). In terms of off-board artillery, the game supports 28 Off Board Artillery Pieces including Mortar/Howitzer/Rocket. There are trenches, though there are no pillboxes or mines...these will be part of expansion.




Peter your explantions to questions are excellent and very understanable, appreciate it.

Bo


Thank you, I'm trying to do my best so that you guys know exactly what the game is about.

< Message edited by Peter Fisla -- 12/12/2015 12:52:15 PM >

(in reply to bo)
Post #: 9
RE: Support Weapons - 12/22/2015 7:41:22 PM   
dundas61

 

Posts: 25
Joined: 2/20/2009
From: UK
Status: offline
Hi there,
Can we have RPG-43 AT grenades for the Soviets please?

(in reply to Peter Fisla)
Post #: 10
RE: Support Weapons - 12/22/2015 10:07:52 PM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline

quote:

ORIGINAL: dundas61

Hi there,
Can we have RPG-43 AT grenades for the Soviets please?


There are no grenades in the game as a separate weapon...this is quad level game, so the grenades are calculated into the design from high level perspective. They come into play in Close Combat segment.

(in reply to dundas61)
Post #: 11
RE: Support Weapons - 1/2/2016 4:57:05 PM   
waltero


Posts: 202
Joined: 1/24/2008
From: Alaska
Status: offline

quote:

ORIGINAL: bo

quote:

ORIGINAL: Peter Fisla

There are Mortars, Anti-Tank guns, Anti-Aircraft guns (direct fire role), Artillery as well as Infantry guns (In all, 95 types of guns). In terms of off-board artillery, the game supports 28 Off Board Artillery Pieces including Mortar/Howitzer/Rocket. There are trenches, though there are no pillboxes or mines...these will be part of expansion.




Peter your explantions to questions are excellent and very understandable, appreciate it.

Bo


This is Amazing. Not only are your explanations Exceptional...you have all the right answers! I wont even bother you with any questions...I trust you have it covered

(in reply to bo)
Post #: 12
RE: Support Weapons - 1/2/2016 5:14:40 PM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline
Well I'm glad that I can explain to you what the game is about - so you know what you are getting yourself into :) I'm a wargamer that had some spare time to create a wargame that I wanted to play and I'm share it with the rest of the world. Even though I'm a designer/developer, at heart I'm still a gamer :)

< Message edited by Peter Fisla -- 1/2/2016 6:15:41 PM >

(in reply to waltero)
Post #: 13
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