Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Bridge Building

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Bridge Building Page: [1]
Login
Message << Older Topic   Newer Topic >>
Bridge Building - 12/8/2015 10:40:32 PM   
Kommissar


Posts: 20
Joined: 11/4/2013
Status: offline
With the expansion/update, can computer opponents now build bridges? I could swear that computer units were doing so in the campaign I'm playing when they certainly couldn't before. If so, does that also mean they can blow up bridges now too??


_____________________________

Post #: 1
RE: Bridge Building - 12/8/2015 10:47:17 PM   
Panzer_Leader


Posts: 62
Joined: 1/10/2014
From: Auckland, New Zealand
Status: offline
As far as I'm aware they can and always could build bridges / river crossings. I remember the AI doing it in much earlier versions of the game. As for blowing them, I can't say.

(in reply to Kommissar)
Post #: 2
RE: Bridge Building - 12/8/2015 10:54:42 PM   
demiller


Posts: 142
Joined: 2/7/2012
Status: offline
Computer opponents most definitely have been able to build bridges in the past. There's no guarantee that they always will do it, but they definitely can.

I don't recall ever seeing the AI blow a bridge. Cap'n Darwin is probably best suited to answer that.


_____________________________

AKA panzerde

(in reply to Panzer_Leader)
Post #: 3
RE: Bridge Building - 12/8/2015 11:35:00 PM   
Kommissar


Posts: 20
Joined: 11/4/2013
Status: offline
Hmm, I think it has to do with the fact I play the Warpac all the time and not NATO so there is less reason for the NATO AI to build bridges that only make it easier for me to seize and cross over. Still, I have played this game for a long time and only now have seen the NATO AI do this. The NATO AI also seems much more willing to attack rather than just defend.

(in reply to demiller)
Post #: 4
RE: Bridge Building - 12/9/2015 12:06:54 AM   
demiller


Posts: 142
Joined: 2/7/2012
Status: offline
Now that is a very real possibility. I don't recall seeing NATO AI build a bridge on its own - but then in the original scenario set there really wasn't much reason to do so.

I think the NATO AI has been tweaked to make it more aggressive to support some of the scenario development that's been going on. Actually, it's probably more apt to say that some of the AI improvements overall have enabled the NATO AI to function more aggressively.

_____________________________

AKA panzerde

(in reply to Kommissar)
Post #: 5
RE: Bridge Building - 12/9/2015 12:19:31 AM   
cbelva


Posts: 1843
Joined: 3/26/2005
Status: offline
Yes the AI can and does build bridges. No the AI does not really defend. The AI was designed to attack. It believes that the best defense is an offense. I have been a strong advocate that the AI needs to be taught to defend. Improvements in the AI in the next version of the game is to give it better defensive capabilities.

(in reply to demiller)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Bridge Building Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.109