Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Game Stopping Conquest Bug

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Tech Support >> Game Stopping Conquest Bug Page: [1]
Login
Message << Older Topic   Newer Topic >>
Game Stopping Conquest Bug - 12/16/2015 1:21:10 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
The attached game if from my "on-going" AAR. I would really like to continue this game so I'd appreciate any help from the beta team or anyone that gets me past this bug. The situation is that it's the conquest phase, Jul/Aug 1944, Turn 30. The USA captured Siam, resulting in the total defeat of Japan and Yugoslavia (aligned to the CW) just knocked Bulgaria out.

I guess if worst comes to worst I could go back and replay turn 30 and not conquer Japan? Or is it Bulgaria? But I would like to continue so any and all help / suggestions on how to get through it is greatly appreciated.

Attachment (1)

< Message edited by rkr1958 -- 12/16/2015 2:30:46 AM >


_____________________________

Ronnie
Post #: 1
RE: Game Stopping Conquest Bug - 12/16/2015 1:50:58 AM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline
Here is your game advanced to the Reinforcement phase. It ran without trouble using version 2.1.1.8. There is a long delay for computing supply: 42 seconds.

I gave Germany the last Japanese naval unit and rebased it to Africa.

There are some odd hexes still controlled by Japan. I need to add code to check for hexes controlled by a completely conquered major power in countries other than the conquered major power's home country. In Japan's case that was a few hexes in China and islands in the South Pacific. [The latter might even be historically correct.]

Attachment (1)

_____________________________

Steve

Perfection is an elusive goal.

(in reply to rkr1958)
Post #: 2
RE: Game Stopping Conquest Bug - 12/16/2015 1:56:53 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline

quote:

ORIGINAL: Shannon V. OKeets

Here is your game advanced to the Reinforcement phase. It ran without trouble using version 2.1.1.8. There is a long delay for computing supply: 42 seconds.

I gave Germany the last Japanese naval unit and rebased it to Africa.

There are some odd hexes still controlled by Japan. I need to add code to check for hexes controlled by a completely conquered major power in countries other than the conquered major power's home country. In Japan's case that was a few hexes in China and islands in the South Pacific. [The latter might even be historically correct.]
Thank you!


_____________________________

Ronnie

(in reply to Shannon V. OKeets)
Post #: 3
RE: Game Stopping Conquest Bug - 12/16/2015 3:45:58 PM   
pilauer@bluewin.ch

 

Posts: 9
Joined: 12/23/2013
Status: offline
Hi Shannon,
could you please send me the patch 2.1.1.8 please ? I have the same kind of issue as Ronnie.

Many thanks !

Stef

(in reply to rkr1958)
Post #: 4
RE: Game Stopping Conquest Bug - 12/24/2015 10:35:24 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: Red_Flag

Hi Shannon,
could you please send me the patch 2.1.1.8 please ? I have the same kind of issue as Ronnie.

Many thanks !

Stef

Sorry it took so long, but version 2.1.2.0 is now available as a Hot Patch and should fix this problem.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to pilauer@bluewin.ch)
Post #: 5
RE: Game Stopping Conquest Bug - 12/24/2015 11:33:25 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline

quote:

ORIGINAL: Shannon V. OKeets


quote:

ORIGINAL: Red_Flag

Hi Shannon,
could you please send me the patch 2.1.1.8 please ? I have the same kind of issue as Ronnie.

Many thanks !

Stef

Sorry it took so long, but version 2.1.2.0 is now available as a Hot Patch and should fix this problem.
Already downloaded and playing with that version. Thanks again for all your hard work! Merry Christmas!


_____________________________

Ronnie

(in reply to Shannon V. OKeets)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Tech Support >> Game Stopping Conquest Bug Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.438