kbfchicago
Posts: 359
Joined: 10/17/2009 From: NC, USA Status: offline
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All good posts above...let me take it down a notch; Three ways to move (slowest to fastest); Combat, Move, Strategic. Strategic only works along rail lines & requires you to "pack up and "unpack" at start/finish You can not dictate your strategic route (only destination). If your destination is not another city with rail, it will not allow the move. If your start point is not a city/rail you can not enter strategic mode ("pack up"). Can't start/stop in the middle, must start/stop at a city (dot city is ok) You can select one or a lengthy hex route for combat and move. As noted above....with tight bends, multiple route possibilities, you will need to keep your distance selection short (one hex at times) to stay on the optimal path. For combat/move, roads are relative...they help but we are not talking interstates here...and your units can have from 100s to 10,000s of soldiers, trucks, trailers, carts, donkeys, camp followers, sick, lame, lazy, (disrupted squads) et.al.. You can watch your progress. LCUs reflect "miles moved" and you can watch the counter click by. Keep an eye on this for various units and you will quickly get a feel for how quickly you can maneuver around the map (hint #1, not very quickly...) - each hex is +40 miles - 46 I think, but don't quote me not in front of the game at the moment - shirking - mean "eating lunch" at work . Hint #2; often best to move to city/rail head then rail move vs. marching your way out (see comment above about Burma, great example). Even if the route is very indirect, often most efficient option. Hint #3; you want to slow your enemy down...fly a few bombers or fighters/strafing against units trying to move. They slow to a crawl. If he hits you...you will need to "reset" your orders as bombing attacks will revert them to "combat" (much slower mode) from move. Flying units out. Great plan, use it all the time. Some equipment will go, depends on size and load out capability of AC. For AFBs, in early war, leave it and run, plenty of mess kits, field kitchens, and new mortars back at home base. Your unit will rebuild them once the piles of misc. equipment are overrun and destroyed. happy gaming! Kevin
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