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Modding gravity wells into Stars?

 
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> Modding gravity wells into Stars? Page: [1]
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Modding gravity wells into Stars? - 2/2/2016 3:42:55 AM   
Vellarain

 

Posts: 24
Joined: 8/30/2014
Status: offline
Can it be done?

I looked myself, but I could not even find a text file that dealt with stars.

Would be nice to have more open combat and have ship speeds play a more dynamic role. The current well system relies too much on the AI building it and allows the players to abuse it.
Post #: 1
RE: Modding gravity wells into Stars? - 2/2/2016 6:24:03 PM   
HerpInYourDerp

 

Posts: 118
Joined: 5/7/2015
Status: offline
nope

(in reply to Vellarain)
Post #: 2
RE: Modding gravity wells into Stars? - 2/2/2016 6:52:56 PM   
Retreat1970


Posts: 948
Joined: 11/6/2013
From: Wisconsin
Status: offline
You could build a grav well equipped base on the star. Not what you want I know but it will work.

(in reply to HerpInYourDerp)
Post #: 3
RE: Modding gravity wells into Stars? - 2/4/2016 4:11:29 AM   
Vellarain

 

Posts: 24
Joined: 8/30/2014
Status: offline
Alright, I was willing to accept this outcome. So I might just add a new kind of gravity well equipment that will give stations a large zone of protection.

Hopefully I can restrict it to bases only. It would be a available at the first warp stage and almost costless so that the Also that it will not effect the economy of the game.

Perhaps the old hyper deny will remain as a mobile version for ships to carry...

(in reply to Retreat1970)
Post #: 4
RE: Modding gravity wells into Stars? - 4/3/2017 4:45:14 PM   
RogerBacon

 

Posts: 724
Joined: 5/17/2000
From: Miami, Florida, U.S.A.
Status: offline

quote:

ORIGINAL: HerpInYourDerp

nope


Don't be so sure of that. :)

(in reply to HerpInYourDerp)
Post #: 5
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