Face01
Posts: 17
Joined: 2/2/2016 Status: offline
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quote:
ORIGINAL: Gunner98 A couple of basic issues nothing serious: -You should clear the message log before posting -There are a lot of visible Ref Points, and they are all locked. I suspect you did this to represent the fixed nature of the Air Tasking in a crowded air environment which is fine, you might want to mention it in the brief. Labeling the Ref points would be handy as well (only one selected - Ctl+R) -You have quite a few missions inactive. I suspect that this is because you have built the scenario for 3 different sides. That's ambitious, I have difficulty sorting out two sides. Some designers opt for one scenario for each side to keep the balance right and the missions clean. -You should probably set the formation of the Task Group, give it an initial course & speed. -I didn't see any reference to sub threat in the brief, yet there is a 1/2 sqn of MH-60's loaded for ASW, curious but something your Int guys would mention I think. -Usually some of the long endurance AC set on a mission will have 2 set to that mission. I.e. the E-3's at Incirlik, there are 2 of them but only one set to the mission, so a player distracted by the heavy action might miss the shift change and a Staff officer should get fired . I think if you go to the trouble to make a mission (and I think its good to do) you should have it complete and the player can deliberately change if he wants as opposed to having to note it and fix it. Overall it looks interesting and I'll try and give it a start tomorrow. thanks. B Regarding the conditions, I have to rework the 'Events' again. Going to start from scratch and clean it up. I'll try that with reference points. It is crowded and those are supposed to be AI side reference points, not quite sure why they showed up. Regarding the message log, every load I have is different from the save that I make on the scenario build. Its really weird that it happens. I clear it yet it shows on some loads when I get back in. I'll give it a wipe again. Those inactive missions you mentioned, for the AI right? If so, its part of an event that isn't firing correctly. Regarding the sub, there is a neutral sub in the waters, nothing serious, which is why I left it out of the brief. Meant to spook more than anything else. Also, there is a Turkey event, that's all wrong. It's firing, but the 'actions' (conditions not set correctly?) for the event isn't happening. Reworking the 'Events' Yea that E-3 at Incirlik (as AI US?) has that mission with 1/3 checked. I'm assuming that would fix that problem? I left the Task Force stationary. I thought the user would prefer to set it up on start. Players would rather it set for them? Thanks for the feedback! Keep it coming! And let me know which faction you chose
< Message edited by Face01 -- 2/7/2016 4:18:20 AM >
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