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Hiding in Hoelzendorf, preset game for Buzzard45 and Lynch

 
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Hiding in Hoelzendorf, preset game for Buzzard45 and Lynch - 3/20/2003 7:23:44 AM   
Lars

 

Posts: 205
Joined: 7/19/2000
From: Västerås, Sweden
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Hi guys

Here's the setup and the conditions.

Germany 03/45, US (Buzz) vs. Ger (Lynch).
Vis. 17, time 0500, length 20, medium map (100x60).
H2H-mod, C&C Off, asterisk ( * ) enabled.
You may get a ”security violation OOB message”. This is normal and could be disregarded.
Your PW’s will be sent to you separately.

I would recommend you to be careful when calling in reinforcement. This is a small battle and big things could ruin the balance. But as always it’s up to you players to set the rules. ;)

[B]Your orders:[/B]
The allied High Command have indications to suspect that German units are pulled together in the south of Germany. There is also a rumor that Adolf himself is about to move his headquarter there. The small village of Hoelzendorf is placed along the road and railroad leading from Berlin to Bavaria.

Commander Buzzard, take your recon-force and move quickly to take control of this village so we’ll be able to cut of these two major German transportation routs. Any high ranking officers taken prisoners should promptly be escorted to HQ for questioning.

Oberst Lynch, the village of Holzendorf has been forgotten in this time of despair. Use any rolling equipment you can find and hurry in to secure the village. Intelligence indicates a major allied force is moving towards the area. Stop the allied attack and keep the escape route in our control.

Good luck and happy gaming
/Lars

Attachment (1)

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Post #: 1
The map... - 3/20/2003 7:36:06 AM   
Lars

 

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From: Västerås, Sweden
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The village of Holzendorf...

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:D Plays for fun! :cool:


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(in reply to Lars)
Post #: 2
- 3/20/2003 8:48:50 AM   
Buzzard45


Posts: 364
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From: Regina, Canada
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[SIZE=3]EXXXcelent!![/SIZE] :D

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Post #: 3
- 3/20/2003 3:14:15 PM   
Lynch

 

Posts: 10
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From: Asnæs
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Very good briefing!

Makes thing much more exciting....

I´ll do my best to stop the attackers.:D

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Post #: 4
And we're off. Like a turd of Hurtles. - 3/24/2003 3:51:28 AM   
Buzzard45


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From: Regina, Canada
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Its the 1st move. No spotting, no arty , no scores.

Over to you Lynch.

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Post #: 5
- 3/24/2003 3:13:21 PM   
Lynch

 

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The troops are nearing Hoelzendorf, while keeping an eye out for the enemy.

Over to you Buzzard:)

(in reply to Lars)
Post #: 6
Thanks for the warning.. - 3/25/2003 1:15:14 AM   
Buzzard45


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I see the smoke, but nothing else. It looks like recon vs recon. Beware of the nasty back-up units. I wouldn't want to stick my nose out too far.:( ;) if I were you. It might hurt:) and you'll end up with no nose like this guy.:)

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Post #: 7
- 3/26/2003 4:30:03 AM   
Lynch

 

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The recon units will clash soon, just a question how far your heavier units are behind.....hopefully far.:D

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Post #: 8
- 3/28/2003 2:38:48 PM   
Buzzard45


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[QUOTE]Originally posted by Lynch
[B]The recon units will clash soon, just a question how far your heavier units are behind.....hopefully far.:D [/B][/QUOTE]

OOPS, Too late. We bumped. I sent a couple of recons reeling until I discovered a PUma just around the corner.

Hmmm, I think I'll give it a minute.

Run Away. Run Away

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

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Post #: 9
- 3/29/2003 2:44:07 PM   
Lynch

 

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The pumas are good recon units. They have a fearsome bite, but not as fast as Greyhounds:D

Some more small action at the outskirts of Hoelzendorf, which is almost on american hands, for now.;)

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Post #: 10
There is one - 4/1/2003 12:31:16 AM   
Buzzard45


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From: Regina, Canada
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Puma that has no more bite:D :D

A Luchs with a 20mm fought hard and took out a HT, routed Rifle squad AND punched a hole in a Chaffe. It didn't think the 20mm could do it to the front of a Chaffe but it did. I had to send in a second one to finish him off.:( :(

The Flanks are quiet but a long line of trucks and StuGs are heading down the road into town. We took some shots at a truck but it was too far away.

Keep your head down Lynch. It could be your neck in the noose.

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

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Post #: 11
- 4/2/2003 4:26:20 AM   
Lynch

 

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That puma will be missed, but the Luchs´ aren´t so bad either:D

I still haven´t seen any of your heavy armor. Where can they be?:confused:

(in reply to Lars)
Post #: 12
Heavy armor? - 4/5/2003 6:43:02 AM   
Buzzard45


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You have heavy armor? The Chaffee is the best I've got. That is why I was so surprised that the Luchs took it out.

They don't work so good on StuGs but I managed to get 2 of them with the Chaffee and one with a Bazooka. Another is damaged but the message went by too quick for me to read it.. I took out the other Puma as well as some infantry and MG squads. The centre if pretty much mine, but the flanks are still yours. I had fun getting the StuGs to turn their back to me. Cost a jeep and a HT but it was worth it.

Most of your centre should be running along with the Companie Chef!!!:rolleyes: :rolleyes:

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

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Post #: 13
Re: Hiding in Hoelzendorf, preset game for Buzzard45 an... - 4/5/2003 7:02:10 AM   
Lars

 

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From: Västerås, Sweden
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[QUOTE]Originally posted by Lars
[B]I would recommend you to be careful when calling in reinforcement. This is a small battle and big things could ruin the balance. But as always it’s up to you players to set the rules. ;)
[/B][/QUOTE]

Designers note; No heavy or thick skinned from the start... :cool:

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Post #: 14
Re: Re: Hiding in Hoelzendorf, preset game for Buzzard4... - 4/5/2003 7:26:23 AM   
Buzzard45


Posts: 364
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From: Regina, Canada
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[QUOTE]Originally posted by Lars
[B]Designers note; No heavy or thick skinned from the start... :cool: [/B][/QUOTE]

No problem. My Chaffees are doing the job. They just need a little help from the infantry.

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

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Post #: 15
- 4/6/2003 1:13:09 AM   
Lynch

 

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Wauw, what a complete overrun of my forces in Hoelzendorf. What I thought would be a hard street for street fight inside the city, ended up in the complete rout of two platoons of SS with their supporting arty.

I apparently committed to few troops in the city, but now I have to hope you make some great mistake. (though I don´t believe it much)

:eek:

(in reply to Lars)
Post #: 16
- 4/6/2003 1:31:51 PM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
[SIZE=4]CRUNCH[/SIZE] [COLOR=orangered][SIZE=4]CRUNCH[/SIZE] [/COLOR] [B][COLOR=orangered][SIZE=4][SIZE=4]CRUNCH[/SIZE][/SIZE] [/COLOR] [/B]

They go down like Ants under my boots. Two more platoons gone plus a Stugs and Puma and an AA HT. I lost 3 HTs and a jeep.

You have played well. I couldn't see how you could have done anything differently. You didn't have time to go to the attack. I'll stay in town if you want to call in more units. I could use an ammo truck though.

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

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Post #: 17
- 4/7/2003 4:22:24 AM   
Lynch

 

Posts: 10
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From: Asnæs
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This is Oberst Lynch......

We have encountered an overwhelming american in Hoelzendorf. I have lost most of my SS-grenadiers and 10 armored vehicles and lots of trucks.

If we are not relieved the americans will be in Berlin soon....

(in reply to Lars)
Post #: 18
You are so modest - 4/8/2003 1:08:51 AM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
I lost 3 Chaffes in Lynch's and another in mine. I fired everything in my arcenal against a PzIV but couldn't dent it. And there are three of them.

Lynch has skirted around me and is collecting vHexes at a feverish rate. I hold most of the town but now he is behind me.

Its time to call on some help.

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

(in reply to Lars)
Post #: 19
- 4/8/2003 3:37:02 AM   
Lynch

 

Posts: 10
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From: Asnæs
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You were right about my panzers, they are hard to kill. But I recon they are gone after this turn, because they couldn´t rally, so you did hit them enough;)

My plan with the outflank, didn´t work at best. I thought my SS troops could hold you off inside the city, but they barely reached the city before you attacked and destroyed them. So now I´ve only got the armor at the flanks.:rolleyes:

(in reply to Lars)
Post #: 20
- 4/8/2003 6:41:17 AM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
[QUOTE]Originally posted by Lynch
[B]You were right about my panzers, they are hard to kill. But I recon they are gone after this turn, because they couldn´t rally, so you did hit them enough;)

[/B][/QUOTE] I guess I did because they are busted now. It cost me quite a bit in total. I don't know if enough will recover to get the Luchs. Not many are mobile anymore.

I see a bunch of Mortar toting HTs coming. I scared a few with a Scott but they'll be back.

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

(in reply to Lars)
Post #: 21
- 4/9/2003 5:06:52 PM   
Lynch

 

Posts: 10
Joined: 2/20/2003
From: Asnæs
Status: offline
Impressing to see the PZ IV, stuck on the fence, still managed to put up a fight after seeing his friends blow up in front of him..:)

It is such hardened defense I need now!

(in reply to Lars)
Post #: 22
I try to consolodate - 4/16/2003 8:48:59 AM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
and clean up around town but those pesky gerries just won't go away. They still hit me from north and south and now they have gone up and taken MY Vhexes behind MY lines. I gotta do something about that.

Wait til they run into a couple of speedy Tank destroyers. that'll fix their little red wagon:p :p :p :p :p :p :p :p

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

(in reply to Lars)
Post #: 23
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