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Broken Game in Flames! - 2/16/2016 11:16:37 PM   
Auchinleck

 

Posts: 174
Joined: 2/9/2006
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After spending weeks playing a Solitaire Global War, fighting through the frustration of Bugs that were never there before the latest patch, like the ridiculous 65,000+ Axis Pilots Bug, and hundreds of Retrainable Axis Pilots. The game will not allow me to progress past Jan/February 1943's End of Turn Reform Corps/Armies Phase for the Russians, right after completing the Russian Production phase. The little green action button that you press to proceed from one phase to the next is grayed out. As if the game is not satisfied with a particular requirement. There's not a shred of logic to it. A player is never required to Reform Corps/Armies when none were ever broken apart in the first place. So again, there is no logic to the stoppage of play. And attempting to reload a previous save from an earlier saved game does nothing to avoid the freeze, once back to the problem phase that brings the game to the halt mentioned. I would have liked MWIF, if it had an AI and it was playable, I was very much trying to tolerate playing Solitaire, considering the almost pointless idea of playing against one's self. But the game is not even capable of finishing a game under even those extreme circumstances. So I say (and the game backs me up) that the game is unplayable, certainly not worth $99.95, as a broken game, and I am chalking this one up as a bad purchase, that was over hyped by Matrix and the board game community, who didn't have to put up with such nonsense that the UNPLAYABLE computer version presents. For the rest of you Die Hards, I fear it will be 2085 before the one person 'team' working on this, could possibly get this game to where it should have been before it was released to the public.
Post #: 1
RE: Broken Game in Flames! - 2/17/2016 12:45:30 AM   
bo

 

Posts: 4176
Joined: 5/1/2009
Status: offline
quote:

ORIGINAL: Auchinleck

After spending weeks playing a Solitaire Global War, fighting through the frustration of Bugs that were never there before the latest patch, like the ridiculous 65,000+ Axis Pilots Bug, and hundreds of Retrainable Axis Pilots. The game will not allow me to progress past Jan/February 1943's End of Turn Reform Corps/Armies Phase for the Russians, right after completing the Russian Production phase. The little green action button that you press to proceed from one phase to the next is grayed out. As if the game is not satisfied with a particular requirement. There's not a shred of logic to it. A player is never required to Reform Corps/Armies when none were ever broken apart in the first place. So again, there is no logic to the stoppage of play. And attempting to reload a previous save from an earlier saved game does nothing to avoid the freeze, once back to the problem phase that brings the game to the halt mentioned. I would have liked MWIF, if it had an AI and it was playable, I was very much trying to tolerate playing Solitaire, considering the almost pointless idea of playing against one's self. But the game is not even capable of finishing a game under even those extreme circumstances. So I say (and the game backs me up) that the game is unplayable, certainly not worth $99.95, as a broken game, and I am chalking this one up as a bad purchase, that was over hyped by Matrix and the board game community, who didn't have to put up with such nonsense that the UNPLAYABLE computer version presents. For the rest of you Die Hards, I fear it will be 2085 before the one person 'team' working on this, could possibly get this game to where it should have been before it was released to the public.



Hmmm I wonder if my NDS is now invalid, hmm better not think like that as that could be considered treason by some people

Bo

< Message edited by bo -- 2/17/2016 1:54:00 AM >

(in reply to Auchinleck)
Post #: 2
RE: Broken Game in Flames! - 2/17/2016 1:24:45 AM   
Auchinleck

 

Posts: 174
Joined: 2/9/2006
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I don't understand what 'NDS' stands for Bo. You'll have to clue me. I think my posts of frustration are well founded. Because if the game could be finished, and it was playable as the designers intended, it would be a a very good if not not addictive Computer War Game, that covers one of the better Genres of war games overall (in my once I've calmed down, humble opinion) A strategic level game covering the entire war of WWII.

(in reply to bo)
Post #: 3
RE: Broken Game in Flames! - 2/17/2016 3:26:25 AM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
I have seen this kind of problem or ones like it and it is frustrating and I don't know if this will work for you, but try selecting one of your corps (that can break down if not playing with Unlimited Breakdown) and then a different one or just click back on the map without breaking a unit down. That may cause the green end-of-phase button to illuminate. Sometimes the game seems to behave as though it thinks you are at least considering doing the activity that corresponds to the current phase.

Another example like this is when AA fire occurs and you reduce the factors of one your bombers - and yet the "OK" button remains disabled. You have to click again on your bomber or one of the other bombers you may have on the mission - and then the "OK" button will become enabled. Another example is once I had a debark units at sea phase without a green button. I had a unit that could debark but I didn't want to debark. So I selected the unit then hit escape to cancel its selection, and then I had a green light.

I have also (often) made the mistake of trying to perform an action with a major power without realizing the background color is actually one of the other powers. Then I realize I need to click the correct flag at the top to change major powers, or alternately finish with that power's units first. I'm not saying this is your problem in this case either, I'm just saying some of these really frustrating, seemingly game ending stoppages sometimes have simple solutions. Once you stumble across such a solution, an occurrence like this becomes trivial, and you just move on by without even getting aggravated.


< Message edited by paulderynck -- 2/17/2016 4:38:09 AM >


_____________________________

Paul

(in reply to Auchinleck)
Post #: 4
RE: Broken Game in Flames! - 2/17/2016 4:25:45 AM   
Auchinleck

 

Posts: 174
Joined: 2/9/2006
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Has anyone actually ever finished a Solitaire Global War without running into a Game stopping Glitch? I'd like to know their secret formula. lol

(in reply to paulderynck)
Post #: 5
RE: Broken Game in Flames! - 2/17/2016 7:22:58 AM   
Joseignacio


Posts: 2449
Joined: 5/8/2009
From: Madrid, Spain
Status: offline
I think he may mean "NDA" or "Non-Disclosure Agreement". Bo, as some other beta testers know many interiorities of the testing of the game which they may not be able to share even if they may very well feel tempted to.

And I guess they could be flaming for us customers.

(in reply to Auchinleck)
Post #: 6
RE: Broken Game in Flames! - 2/17/2016 11:36:03 AM   
tacfire


Posts: 138
Joined: 12/9/2007
Status: offline

quote:

ORIGINAL: paulderynck

I have seen this kind of problem or ones like it and it is frustrating and I don't know if this will work for you, but try selecting one of your corps (that can break down if not playing with Unlimited Breakdown) and then a different one or just click back on the map without breaking a unit down. That may cause the green end-of-phase button to illuminate. Sometimes the game seems to behave as though it thinks you are at least considering doing the activity that corresponds to the current phase.

Another example like this is when AA fire occurs and you reduce the factors of one your bombers - and yet the "OK" button remains disabled. You have to click again on your bomber or one of the other bombers you may have on the mission - and then the "OK" button will become enabled. Another example is once I had a debark units at sea phase without a green button. I had a unit that could debark but I didn't want to debark. So I selected the unit then hit escape to cancel its selection, and then I had a green light.

I have also (often) made the mistake of trying to perform an action with a major power without realizing the background color is actually one of the other powers. Then I realize I need to click the correct flag at the top to change major powers, or alternately finish with that power's units first. I'm not saying this is your problem in this case either, I'm just saying some of these really frustrating, seemingly game ending stoppages sometimes have simple solutions. Once you stumble across such a solution, an occurrence like this becomes trivial, and you just move on by without even getting aggravated.



This. Sometimes clicking around on units and the map forces the screen to update and the button turns from grey to green, even if you don't make a new move.

(in reply to paulderynck)
Post #: 7
RE: Broken Game in Flames! - 2/17/2016 12:12:31 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
quote:

ORIGINAL: Auchinleck

Has anyone actually ever finished a Solitaire Global War without running into a Game stopping Glitch? I'd like to know their secret formula. lol

I've completed three:

http://www.matrixgames.com/forums/tm.asp?m=3677581

http://www.matrixgames.com/forums/tm.asp?m=3885082

http://www.matrixgames.com/forums/tm.asp?m=3924713

My "secret" has been you have to be determined to work through the occasional bug you run across, including asking for help from Steve or the beta team on the rare occasion that's necessary.

My advice is stay at it.

MWiF with all its warts is the most addictive, fun and accurate wargame that I've ever owned or played, bar none.

< Message edited by rkr1958 -- 2/17/2016 1:15:52 PM >


_____________________________

Ronnie

(in reply to Auchinleck)
Post #: 8
RE: Broken Game in Flames! - 2/17/2016 4:12:13 PM   
Centuur


Posts: 8802
Joined: 6/3/2011
From: Hoorn (NED).
Status: offline

quote:

ORIGINAL: Auchinleck

After spending weeks playing a Solitaire Global War, fighting through the frustration of Bugs that were never there before the latest patch, like the ridiculous 65,000+ Axis Pilots Bug, and hundreds of Retrainable Axis Pilots. The game will not allow me to progress past Jan/February 1943's End of Turn Reform Corps/Armies Phase for the Russians, right after completing the Russian Production phase. The little green action button that you press to proceed from one phase to the next is grayed out. As if the game is not satisfied with a particular requirement. There's not a shred of logic to it. A player is never required to Reform Corps/Armies when none were ever broken apart in the first place. So again, there is no logic to the stoppage of play. And attempting to reload a previous save from an earlier saved game does nothing to avoid the freeze, once back to the problem phase that brings the game to the halt mentioned. I would have liked MWIF, if it had an AI and it was playable, I was very much trying to tolerate playing Solitaire, considering the almost pointless idea of playing against one's self. But the game is not even capable of finishing a game under even those extreme circumstances. So I say (and the game backs me up) that the game is unplayable, certainly not worth $99.95, as a broken game, and I am chalking this one up as a bad purchase, that was over hyped by Matrix and the board game community, who didn't have to put up with such nonsense that the UNPLAYABLE computer version presents. For the rest of you Die Hards, I fear it will be 2085 before the one person 'team' working on this, could possibly get this game to where it should have been before it was released to the public.


Where are the gamesaves? If we can't investigate bugs, they can never be fixed...



_____________________________

Peter

(in reply to Auchinleck)
Post #: 9
RE: Broken Game in Flames! - 2/17/2016 5:00:36 PM   
bo

 

Posts: 4176
Joined: 5/1/2009
Status: offline
quote:

ORIGINAL: Auchinleck

I don't understand what 'NDS' stands for Bo. You'll have to clue me. I think my posts of frustration are well founded. Because if the game could be finished, and it was playable as the designers intended, it would be a a very good if not not addictive Computer War Game, that covers one of the better Genres of war games overall (in my once I've calmed down, humble opinion) A strategic level game covering the entire war of WWII.


Jose is right it is called a Non Disclosure Agreement, or as I call it Non Disclosure Statement, in a way one and the same,[can't discuss the internal part of the game with the general public]. Your posts of frustration are very well founded Auchinleck and totally agreed on at least by me.



Bo

< Message edited by bo -- 2/17/2016 8:59:18 PM >

(in reply to Auchinleck)
Post #: 10
RE: Broken Game in Flames! - 2/17/2016 5:03:13 PM   
bo

 

Posts: 4176
Joined: 5/1/2009
Status: offline
quote:

ORIGINAL: Joseignacio

I think he may mean "NDA" or "Non-Disclosure Agreement". Bo, as some other beta testers know many interiorities of the testing of the game which they may not be able to share even if they may very well feel tempted to.

And I guess they could be flaming for us customers.


Trully Jose you are one of the most honest and endearing posters that post here and I thank you for this very honest post and I am always grateful that we can call each other friends with total respect for each other, even though from different lands with different traditions.

Bo

< Message edited by bo -- 2/17/2016 6:07:30 PM >

(in reply to Joseignacio)
Post #: 11
RE: Broken Game in Flames! - 2/17/2016 8:15:05 PM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
quote:

ORIGINAL: bo

Hmmm I wonder if my NDS is now invalid, hmm better not think like that as that could be considered treason by some people

Bo


NDS or NDA or BS, talking about it implies there's some BIG secret that is being withheld from the non-beta customers. That is untrue and I wish you would cease and desist with it Bo. All the development decisions have been published on the main forum.

And the fact is the latest version to which the original poster refers is a public beta version. Yes it can happen that there will be a bug. With a saved game we can possibly find and squash the bug which will improve the game for everyone. But to flame the game because you found a bug in a beta version seems either disingenuous or naive to me. There is a public release.





< Message edited by paulderynck -- 2/17/2016 9:19:01 PM >


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Paul

(in reply to bo)
Post #: 12
RE: Broken Game in Flames! - 2/17/2016 8:56:50 PM   
alexvand


Posts: 380
Joined: 11/29/2007
From: Canada
Status: offline

quote:

ORIGINAL: Auchinleck

Has anyone actually ever finished a Solitaire Global War without running into a Game stopping Glitch? I'd like to know their secret formula. lol


Yes, I just finished one about a month ago. Lots of practice with the interface and the rules is a must. Sometimes you think it's a bug but it's actually part of the rules. (Land moves in a combined I'm looking at you!) Other times I just didn't understand the interface.

(in reply to Auchinleck)
Post #: 13
RE: Broken Game in Flames! - 2/17/2016 11:59:31 PM   
bo

 

Posts: 4176
Joined: 5/1/2009
Status: offline
quote:

ORIGINAL: paulderynck

quote:

ORIGINAL: bo

Hmmm I wonder if my NDS is now invalid, hmm better not think like that as that could be considered treason by some people

Bo


NDS or NDA or BS, talking about it implies there's some BIG secret that is being withheld from the non-beta customers. That is untrue and I wish you would cease and desist with it Bo. All the development decisions have been published on the main forum.

And the fact is the latest version to which the original poster refers is a public beta version. Yes it can happen that there will be a bug. With a saved game we can possibly find and squash the bug which will improve the game for everyone. But to flame the game because you found a bug in a beta version seems either disingenuous or naive to me. There is a public release.







No big secret paul, not flaming the game I love paul, just simple frustration from Auchinleck, am I not allowed to feel the same frustration that he does just because I am a beta tester for 5 years. Will not mention the NDA again.

Bo

< Message edited by bo -- 2/18/2016 1:30:28 AM >

(in reply to paulderynck)
Post #: 14
RE: Broken Game in Flames! - 2/18/2016 1:16:31 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Hi Auchinleck,

I'm sorry the game frustrated you to this degree.

Regarding the pilots bug - it had not come up before. It does not prevent the game continuing, but it has been fixed and will be in the next update.

Please post a save file for the issue that's preventing you from continuing. We would very much like to see that and I'm sure Steve can fix it if he can see a save file. Odds are good we can allow your game to continue as well, based on past issues where he has been able to help out.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Auchinleck)
Post #: 15
RE: Broken Game in Flames! - 2/18/2016 1:59:18 AM   
bo

 

Posts: 4176
Joined: 5/1/2009
Status: offline
Thanks for jumping in Erik to help Auchinleck, coming from you an admin. sounds a lot better than coming from me. It shows you still care about MWIF, posters need to see that once in awhile, like you, it bothers me to see someone so down and frustrated, but unlike me, you have a better way of explainging things than I do

Bo

< Message edited by bo -- 2/18/2016 3:03:17 AM >

(in reply to Auchinleck)
Post #: 16
RE: Broken Game in Flames! - 2/18/2016 2:50:40 AM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline

quote:

ORIGINAL: bo

No big secret paul, not flaming the game I love paul, just simple frustration from Auchinleck, am I not allowed to feel the same frustration that he does just because I am a beta tester for 5 years. Will not mention the NDA again.

Bo

Thank you, bo.

_____________________________

Paul

(in reply to bo)
Post #: 17
RE: Broken Game in Flames! - 2/18/2016 6:41:00 AM   
Joseignacio


Posts: 2449
Joined: 5/8/2009
From: Madrid, Spain
Status: offline

quote:

ORIGINAL: bo

quote:

ORIGINAL: Joseignacio

I think he may mean "NDA" or "Non-Disclosure Agreement". Bo, as some other beta testers know many interiorities of the testing of the game which they may not be able to share even if they may very well feel tempted to.

And I guess they could be flaming for us customers.


Trully Jose you are one of the most honest and endearing posters that post here and I thank you for this very honest post and I am always grateful that we can call each other friends with total respect for each other, even though from different lands with different traditions.

Bo



(in reply to bo)
Post #: 18
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