Cheeks
Posts: 157
Joined: 8/31/2002 From: Ohio Valley Status: offline
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Running full screen. the -fixedArt at 1920 x 1080 still has the split ships. It's looks like a base image is in the correct location - but a the anaimation is super imposed and located high quote:
ORIGINAL: witpqs AFAIK that means your graphics processing is not keeping up or not being interpreted 100% correctly. That doesn't mean you have a bad graphics card, just that the (older) modes that the game uses are either not well supported by the card or there are some bugs somewhere in the graphics driver or DirectX itself. I see this problem, but only in windowed mode (which you are using), not in full screen mode. To get around it, I use the -fixedArt switch, which makes the game ignore adding smoke and moving waves to those pictures. Since you see that you might also see some of the screen jumping and splitting during the combat animations. To reduce that I use the -noFire switch, which makes it good in full screen mode and better (but not perfect) in windowed mode. What that does is eliminate the firing, hits, smoke, etc during the combat animations so you won't see gun flashes, shell splashes, etc.
< Message edited by Cheeks -- 2/20/2016 4:00:36 PM >
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Turn the other cheek
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