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ASL 'like' map templates

 
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ASL 'like' map templates - 2/25/2016 4:45:33 PM   
Richie61


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Attached are some ASL 'like' map templates that you can use to build your scenarios

I think there are 44 maps

It's setup to use the "JoneSoft Generic Mod Enabler".




Attachment (1)

< Message edited by Richie61 -- 3/10/2016 6:02:16 PM >


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RE: ASL 'like' map templates - 2/25/2016 8:15:37 PM   
gw15


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Do you mean these maps are identical of the original SL and ASL maps?

(in reply to Richie61)
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RE: ASL 'like' map templates - 2/25/2016 8:25:21 PM   
Peter Fisla


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quote:

ORIGINAL: bommerrang

Do you mean these maps are identical of the original SL and ASL maps?


Not identical but similar...

(in reply to gw15)
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RE: ASL 'like' map templates - 2/26/2016 9:03:18 PM   
Rakkasan101

 

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So, are these maps made as TotH versions of ASL maps. As in, they'll work immediately upon dropping them in the game folder?

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RE: ASL 'like' map templates - 2/26/2016 9:08:45 PM   
Paullus

 

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Yes they are

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RE: ASL 'like' map templates - 2/26/2016 10:54:02 PM   
Rakkasan101

 

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ooooooooh boy! I'm making me some Starter Kit scenarios!

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RE: ASL 'like' map templates - 2/27/2016 11:25:12 PM   
iPhoneAppz

 

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quote:

ORIGINAL: Rakkasan101

ooooooooh boy! I'm making me some Starter Kit scenarios!

Please share when you do! I'm looking for my old starter kit manual...I can't seem to find it.

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RE: ASL 'like' map templates - 3/1/2016 5:39:18 AM   
gogol


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Joined: 9/26/2007
From: Montreal
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THANK YOU !

now we need the rotated versions (Map1South , etc) if i d have more time i d do it myself but i can t :(

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RE: ASL 'like' map templates - 3/1/2016 6:18:42 AM   
KhanDam2


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From: France
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I'm writing ( very near finished ) a tool that allow flip, mirror and rotate map sector, I post here when it's finished


Cheers

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RE: ASL 'like' map templates - 3/1/2016 6:24:03 AM   
Gerry4321

 

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Very cool.

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RE: ASL 'like' map templates - 3/1/2016 7:51:05 AM   
mainsworthy

 

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a nice bonus, is every different terrain mod you use changes each map with the new graphic tiles, so eg: the VASL TotH mod , all the maps here in Eds mod will change, or use a different mod not yet created by Ed, and all the Maps change too,

< Message edited by mainsworthy -- 3/1/2016 7:52:14 AM >

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RE: ASL 'like' map templates - 3/1/2016 3:45:42 PM   
gogol


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From: Montreal
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quote:

ORIGINAL: Gerry

Very cool.



Really ? man , this is Awesome !

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RE: ASL 'like' map templates - 3/1/2016 4:31:28 PM   
gogol


Posts: 49
Joined: 9/26/2007
From: Montreal
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quote:

ORIGINAL: KhanDam2

I'm writing ( very near finished ) a tool that allow flip, mirror and rotate map sector, I post here when it's finished


Cheers

quote:

Really ? man , this is Awesome !



Really ? man , this is Awesome !


(sorry for the mess i was so excited and happy to know such a tool is coming that i messed up the posts lol)

< Message edited by gogol -- 3/1/2016 4:34:03 PM >

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RE: ASL 'like' map templates - 3/2/2016 2:05:55 AM   
Monkie

 

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Excellent thank you. I had started working on a few of the maps myself, finished 4 and 14 and so I know how much work it takes to get them right.

(in reply to gogol)
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RE: ASL 'like' map templates - 3/2/2016 4:07:29 PM   
Zero One

 

Posts: 7
Joined: 2/25/2016
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Hi

To my information the following corrections should be made
Map1 9,7 should be woods.
Map2 8,23 should be woods.
Map2 9,24 should have half dirt road from right to middle added (You can do that)


(in reply to Monkie)
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RE: ASL 'like' map templates - 3/27/2016 8:31:32 PM   
Chief2831

 

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I have about 50 old General magazines from Avalon Hill. It will be exciting to go through them and look at the scenerios that can be adapted to TOTH Also still have boards 1-7 to compare - Oh Boy

< Message edited by Chief2831 -- 3/27/2016 8:32:59 PM >


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RE: ASL 'like' map templates - 3/28/2016 7:23:53 AM   
DoubleDeuce


Posts: 1247
Joined: 6/23/2000
From: Crossville, TN
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These maps are coming in extremely handy while working on the Group TotH game I am running. I have tweaked a few here and there to add some extra flavor to the campaign but these base maps have saved me a ton of work (and more importantly, time).

Thanks to all those who have contributed to putting these together.

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