CarnageINC
Posts: 2208
Joined: 2/28/2005 From: Rapid City SD Status: offline
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Flibby I forgot one other title. The Conquest of the Aegean. http://www.matrixgames.com/products/313/details/Conquest.of.the.Aegean I will warn you it can be quite dry to play. But it has all the realism you want. Radio delays, order delay, fatigue and all the supply situation stuff. I don't care for it much due to the boring visualization of it all. quote:
ORIGINAL: Perturabo You could try Armored Brigade. It's a continuous time tactical wargame set in the same period as Operation: Flashopint. There's a free version for download at developer's site and he's working on an expanded commercial version. quote:
ORIGINAL: CarnageINC Your looking for a tactical level game...Close Combat series does a wonderful job of simulating tactical combat on an individual type scale. You can see each squad member, see their health, their suppression, the cover. They gain fatigue, get scared, panic and sometimes go heroic and save the day! Plus you get all the goodies, tanks, mortars, arty, anti tank guns and units. If you don't mind the era its a great game to play, especially with other players. CC isn't most realistic. The game gives way too much info. It has magical communication and magical fire support. Spotting mechanics are pretty bad (for example player has to manually look for muzzle flashes and track tracers instead of soldiers doing it. Hell, are tracers even used during day? And then there's a question of AI not being able to do it). Then there's the famous AI problem... Okay, answer me this. What game doesn't give you magical communications and fire support (COTA is the only title I've seen do this)? You can't see enemy units but you can see their muzzle flashes? Seems spot on for realism to me. Yes, even today tracers are used in the armed forces, day or night (10 years as a M1A1 tanker). What AI isn't crap? Didn't I say it shined playing against humans? One further not Flibby, I never mentioned Gravteam Operation Star do to my dislike. Its a really cool game that I want to love desperately. However the big game kill for me is that any infantry unit, equipped with anti tank charges and weapons, will not use them properly. I have never once seen any infantry/pioneer unit deal with a tank under any conditions. I've had tanks right on top of my dug in fighting positions, nothing. They always coward in the holes. The tank is the be all, end all if there are no AT/TD's to oppose you. IMO, the tank shouldn't be able to spot infantry well at all (based off real world experience, if your not using thermals they are quite impossible to spot past 100m).
< Message edited by CarnageINC -- 3/6/2016 7:00:17 PM >
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